reddvilzz Posted August 18, 2016 Posted August 18, 2016 that right just make sure thatNPC_Overhaul_V_3_.espMales of Skyrim.espare from Endgame overhaul mod pageI actually uses the all in one version of the temba fix and placed itafter BijinAIO - 2016 _ 3.1.1_SV.esp the conflict resolved with USLEEP before merging. not tried it whats your issue with enhanced landscapes Dunc?Okay thanks darthbe aware that the merge could not work with the CR edits for the NPC retextures as Merge Plugins sometimes numbers differently the records in this merge. That's why we decided to host on darth's nexus the merge.Yeah what I'm afraid of actually. Any suggestion perhaps paul?Or will it work if I merged the NPC retexture with my improved bards?
Astakos Posted August 18, 2016 Posted August 18, 2016 Darth, just wondering if you've considered Distinct Skyrim Landscapes as an alternative for Enhanced Landscapes? Well, I do not think it is really an alternative. Different mod philosophy.
paul666root Posted August 18, 2016 Posted August 18, 2016 (edited) Okay thanks darthYeah what I'm afraid of actually. Any suggestion perhaps paul?Or will it work if I merged the NPC retexture with my improved bards? well it's not something i can fix or maybe i don't have enough knowledge about this to fix it. Anyway after you merge check the records (especially in the NPC section) that involve NPC retextures esp and see if you have anything odd, like errors or headparts to a NPC from another NPC... and just redo yourself those records as in the CR subguide. Edited August 18, 2016 by paul666root
Darth_mathias Posted August 18, 2016 Author Posted August 18, 2016 (edited) Ok V1.16 of the Conflict resolution is now available. I am taking a look at Caranthir Tower Reborn looks like i will need to do some custom Conflict resolution for Enhanced landscape cos we have merged it and Darkfox127 hasn't. Edited August 18, 2016 by Darth_mathias
kareemamr50 Posted August 18, 2016 Posted August 18, 2016 hey darth can i use npc overhaul version 1 instead of 3 because i didn't want to see the vanilla hair on npcs and would prefer any other hair mods on them like ApachiiSkyHair
Darth_mathias Posted August 18, 2016 Author Posted August 18, 2016 (edited) hey darth can i use npc overhaul version 1 instead of 3 because i didn't want to see the vanilla hair on npcs and would prefer any other hair mods on them like ApachiiSkyHairthe Merge and CR are setup for version 3 cos i don't like ApachiiSkyHair so you would have to do your own merge and own conflict resolution for the NPC's Edited August 18, 2016 by Darth_mathias
Pretendeavor Posted August 18, 2016 Posted August 18, 2016 Ok V1.16 of the Conflict resolution is now available. I am taking a look at Caranthir Tower Reborn looks like i will need to do some custom Conflict resolution for Enhanced landscape cos we have merged it and Darkfox127 hasn't.I also took a quick glance in TES5Edit and there seem to be quite a number of conflicts with Inigo (Landscape/navmesh). I don't know yet how it looks in game and which of the two mods should be loaded last.. I really want to try CTR but I'm not ready to drop Inigo :( I also don't know how to patch it with my limited CR knowledge. If anyone knows how these mods work together I'd love to know!
Darth_mathias Posted August 18, 2016 Author Posted August 18, 2016 (edited) I also took a quick glance in TES5Edit and there seem to be quite a number of conflicts with Inigo (Landscape/navmesh). I don't know yet how it looks in game and which of the two mods should be loaded last.. I really want to try CTR but I'm not ready to drop Inigo :( I also don't know how to patch it with my limited CR knowledge. If anyone knows how these mods work together I'd love to know!Darkfox127 has confirmed that inigo is compatible with Caranthir Tower Reborn. however Well while testing Caranthir Tower Reborn I have noted that Inigo may not be fully compatible with enhanced landscapes but that can be fix with some CR work which I am on. Edited August 18, 2016 by Darth_mathias
Whiskey990 Posted August 18, 2016 Posted August 18, 2016 You are on the ball! I just was checking this out and wanted to post about it.Exciting little addition to the pack :) Ok V1.16 of the Conflict resolution is now available. I am taking a look at Caranthir Tower Reborn looks like i will need to do some custom Conflict resolution for Enhanced landscape cos we have merged it and Darkfox127 hasn't.
Relentless757 Posted August 18, 2016 Posted August 18, 2016 (edited) ughhhh I'm not sure what's causing this but my game is beginning to constantly freeze, sometimes to the point where I have to close the game. This is mainly when I travel to a city(Riften/Solitude so far are the worst). The only thing that I can think of his having 3 followers with me is the cause, because it hasn't really done this before. Computer specs for referenceGTX 960 4GBIntel i5-3570k 3.6GHz8GB DDR 2400 RAM Edited August 18, 2016 by Relentless757
Darth_mathias Posted August 18, 2016 Author Posted August 18, 2016 ughhhh I'm not sure what's causing this but my game is beginning to constantly freeze, sometimes to the point where I have to close the game. This is mainly when I travel to a city(Riften/Solitude so far are the worst). The only thing that I can think of his having 3 followers with me is the cause, because it hasn't really done this before. Computer specs for referenceGTX 960 4GBIntel i5-3570k 3.6GHz8GB DDR 2400 RAMI note in my testing today that VRAM was hitting 4.3GB (I am using most 2K texture with some 4K) between Dragons bridge and Solitude I a recommend possibly that maybe the issue I am looking to see where it would be best to trim the texture fat so to speak.
Relentless757 Posted August 18, 2016 Posted August 18, 2016 I note in my testing today that VRAM was hitting 4.3GB (I am using most 2K texture with some 4K) between Dragons bridge and Solitude I a recommend possibly that maybe the issue I am looking to see where it would be best to trim the texture fat so to speak.I'm using Noble Skyrim performance version and xVivid Landscapes(2k and 1k Textures). Are you using skyrim performance monitor to find out how much VRAM is being used?
Monobloc Posted August 18, 2016 Posted August 18, 2016 I don't have npc knockout overhaul (for the same reason you do) I mean when a follower is actually injured like this : https://i.stack.imgur.com/7251P.jpg Toccata doesn't regenerate and never gets up, but Sofia does for example.
Pretendeavor Posted August 18, 2016 Posted August 18, 2016 Darkfox127 has confirmed that inigo is compatible with Caranthir Tower Reborn. Oh that's good to hear, I couldn't find any info about this on the Nexus/Reddit pages. Do you know which one is supposed to load last?
Darth_mathias Posted August 18, 2016 Author Posted August 18, 2016 (edited) I'm using Noble Skyrim performance version and xVivid Landscapes(2k and 1k Textures). Are you using skyrim performance monitor to find out how much VRAM is being used?Yes i switched the the performance version now downgraded LOTD to the 1K optimized textures pulled the 4K vurts foliage downgraded all of Kajuan to 2K and I am now sitting between 3.6-3.8GB. I relies that with 6GB I don't really have to worry about running out of VRAM but I do know not everyone has that much so I am trying to keep things below 4GB. I might try the performance version of Skysight skins next just to see how much that saves. Edited August 18, 2016 by Darth_mathias
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