paul666root Posted July 15, 2016 Posted July 15, 2016 (edited) Maybe you should post on sirjesto's page. He's pretty nice and answers all the time. I'm new and just learning to all this CRing :: Edited July 15, 2016 by paul666root
mavanaic Posted July 15, 2016 Posted July 15, 2016 He said it's ok, cause he isn't in his old location :)
Darth_mathias Posted July 15, 2016 Author Posted July 15, 2016 (edited) ok had a thought on how i could get a jump start on the new SRLE Extended LoTD conflcit Resolution. has anyone tried Merging SR conflict resolution and SRLE Extended Conflict Resolution using Merge Plugins standaone cos i can't think why i can't do that (Slightly cheating I know). Edited July 15, 2016 by Darth_mathias
dunc001 Posted July 15, 2016 Posted July 15, 2016 ok had a thought on how i could get a jump start on the new SRLE Extended LoTD conflcit Resolution. has anyone tried Merging SR conflict resolution and SRLE Extended Conflict Resolution using Merge Plugins standaone cos i can't think why i can't do that (Slightly cheating I know).Yes, I merged all three CR patches - SRLE, SRLEX and my own final for the additional stuff I added into one CR.esp The end result is exactly the same as having the three in contiguous load order (last of any record takes precedence). Once you've done it just check the merge map .txt and as long as there are no renumbered ids (which there shouldn't be) and it checks out OK in xEdit then it should be good.
Whetstone Posted July 15, 2016 Posted July 15, 2016 ok had a thought on how i could get a jump start on the new SRLE Extended LoTD conflcit Resolution. has anyone tried Merging SR conflict resolution and SRLE Extended Conflict Resolution using Merge Plugins standaone cos i can't think why i can't do that (Slightly cheating I know).Yes, it should work OK. On a previous load I merged both of them and a custom CR together and didn't have any problems.
mavanaic Posted July 15, 2016 Posted July 15, 2016 After I've done the bashed patch I got the "ubyte format requires 0 <= number <= 255" thing...had to "delev" the LotD patches
paul666root Posted July 15, 2016 Posted July 15, 2016 sometimes you forwarded edits from SR CR... are you sure merging will do that properly? But only if you try you can know... the other choice is to continue from the premade SR CR
mavanaic Posted July 15, 2016 Posted July 15, 2016 ok had a thought on how i could get a jump start on the new SRLE Extended LoTD conflcit Resolution. has anyone tried Merging SR conflict resolution and SRLE Extended Conflict Resolution using Merge Plugins standaone cos i can't think why i can't do that (Slightly cheating I know).The safest way is to merge them and then look in TES5edit ..load all the plugins you merged apply the filter and look for inconsistencies...
Darth_mathias Posted July 15, 2016 Author Posted July 15, 2016 (edited) The safest way is to merge them and then look in TES5edit ..load all the plugins you merged apply the filter and look for inconsistencies...this is what I will be doing then I will then use this new merged version for any and all a future legacy conflicts which of course i will do myself. and to everyone currently using LoTD how is Snazzy Overhaul behaving I know there were still some issues with RRR the Gutmaw needs to sort out, but since we're going to to change to the basic version it maybe alright? Edited July 15, 2016 by Darth_mathias
mavanaic Posted July 15, 2016 Posted July 15, 2016 After I've done the bashed patch I got the "ubyte format requires 0 <= number <= 255" thing...had to "delev" the LotD patchesI forgot to say that a loot rule is needed for npc retextures to load after lotd patches
Darth_mathias Posted July 15, 2016 Author Posted July 15, 2016 I forgot to say that a loot rule is needed for npc retextures to load after lotd patchesnoted.
paul666root Posted July 15, 2016 Posted July 15, 2016 this is what I will be doing then I will then use this new merged version for any and all a future legacy conflicts which of course i will do myself. and to everyone currently using LoTD how is Snazzy Overhaul behaving I know there were still some issues with RRR the Gutmaw needs to sort out, but since we're going to to change to the basic version it maybe alright?I haven't used snazzy since it wasn't updated lately to extended
Whetstone Posted July 15, 2016 Posted July 15, 2016 I haven't noticed any issues with Snazzy and Legacy.
Darth_mathias Posted July 16, 2016 Author Posted July 16, 2016 I wish we could merge all the Collectables, Treasure Hunts, and Puzzles treasure mods.
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