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Posts
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Everything posted by hellanios
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But I'm not using MO
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Official HR-DLC textures
hellanios replied to hellanios's topic in General Skyrim LE Discussion & Support
thanks for the reply.. I am specifically interested in face-body textures if they are 1024 or 2048... -
So, from what I know 2048 and 1024 resolutions are used. Could someone tell more specifically which textures use 2048 and 1024 respectively?
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I'm confused. How are we supposed to make it run without steam?
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+1 for nearox's request. I don't want to use steam, it takes many recources.
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Official release of Memory Blocks Log by Sheson
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What do DisableDriverMemoryManager and DisablePreloadToVRAM mean? I remember that these options were recommended to be set to true. Now the utility recommends to be set to false. I have an old but trustworthy ATI 4890 1GB VRAM.
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Aiyen could you upload a set of enblocal and enbseries with ONLY the parallax effect active?
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TBH, I really doubt if ENBoost is needed when you have 1-2GB VRAM
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Hey dude, could you make a guide on how to disble all the effects of an enb but keeping only the parallax effects, like you did with enboost.
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Perseid has released his own patch for Requiem. It located in the optional files>RND_PatchPack. It seems to be different from diannetea's.
- 26 replies
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- SKYRIMLE
- 20-patches
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(and 2 more)
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Skyrim Revisited Pre-Release Feedback
hellanios replied to Neovalen's topic in Skyrim Revisited (retired)
Hey Neo, I think you should add Hunterborn. It's was updated a couple of days ago and the author said the next update will come with Dragonborn support. With this mod you'll have a complete survival-immersive experience. -
Apocalypse - Magic of Skyrim by Enai Siaion patch in the optional files! ;)
- 26 replies
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- SKYRIMLE
- 20-patches
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(and 2 more)
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Damn, avast is treating nearox's modified .exe as a virus! I don't like using steam cause of the resources since my pc isn't that great.
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Skyrim Revisited Pre-Release Feedback
hellanios replied to Neovalen's topic in Skyrim Revisited (retired)
you should remove windmills resized since it's included in the new version of Skyfalls and Symills. ;) -
silly question but how do I change ugrids to 7 or 9?
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azirok released a patch for guard dialogue overhaul. Requiem - Guard Dialogue Overhaul Patch by Azirok
- 26 replies
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- SKYRIMLE
- 20-patches
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(and 2 more)
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As long as you follow the guide and properly create the Bashed Patch and have no mod issues, yes. Requirements: CellStabilizer (Stable uGrids)ENBoost (ONLY the following needed): d3d9.dllenbhost.exeenblocal.ini (ignore all other settings, they have no effect) UsePatchSpeedhackWithoutGraphics=trueFPSLimit=42.0 (optional)[*]sheson's patch (recommend Neo's version in the OP for now) Please report back how much RAM and VRAM you have (and CPU/GPU brand/architecture) as well as if there is any difference you notice during play. Load times (game startup, indoor/outdoor transitions) will be increased due to enbhost process memory manager and increased asset load time, but it is well worth it. Y should we limit the fps at 42?
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The log is under my docs > my games > skyrim > skseOh, thanks for the heads up. I found it along with skse.log and skse_loader.log.
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Skyrim Revisited Pre-Release Feedback
hellanios replied to Neovalen's topic in Skyrim Revisited (retired)
Will you increase the ugrids in the guide? -
How do I know it's working? I'm not getting a skse_steam_loader.log. I'm using Neo's .dll and Nearox's .exe.
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About Neo's link, my system has 1BG VRAM and 6RAM. 64-bit OS. Can I you it or should I make another dll?
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I have 1GB vram and 6gb of triple channel ram. would I benefit from this patch?
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Skyrim Revisited Pre-Release Feedback
hellanios replied to Neovalen's topic in Skyrim Revisited (retired)
Neo, do you plan on including overhauls like Requiem or SkyRe or the upcoming project from Tendo? If not, will you include mods that alter the combat mechanics or the perks?

