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hellanios

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Everything posted by hellanios

  1. Guys what do you think about this mod https://skyrim.nexusmods.com/mods/38148/?  Could it be used with skyre?
  2. Aha, but what about the Bethesda Hi-Res DLC Optimized mod? I can't use both the optimized textures and the mod?
  3. I'm planning to do a new clean install of Skyrim. Apart from the optimized textures[vanilla textures, HRDLC textures, Dawnguard and Dragonborn textures-with selected Maximum Resolution Limit Parameters 2048x2048 (with 1024x1024 maximum resolution for optional separate normal maps)] from the guide I want to use the Bethesda Hi-Res DLC Optimized mod(Hybrid + Vanilla normal maps). Can someone provide the order in which I should install each file? Note : THe Unofficial High Resolution Patch --COMPATIBLE VERSION-- seems to be out of date since UHRP is in version 1.1.2.
  4. I agree. Repairing the HRDLC textures was very difficult. Another thing I want to point out is when I reached the optimization part. My VGA has 1VRAM. In the box Selecting the DDSopt Maximum Resolution Limit Parameters it is advised to use 1024x1024, or 2048x2048 (with 1024x1024 maximum resolution for optional separate normal maps). I chose the 2048*2048 but didn't understand the line in the brackets. So the only thing I did was to set the resolution limit to 2048x2048 both in uncompressed and compressed. Maybe you could clarify that part.
  5. Ok so every time I download a mod which is in a form of a BSA I'll have to check it if it has texture files. If yes then I'll have to extract the texure files only and optimize them if I want to. If the BSA has also other files like scripts or meshes then I'll have to keep the BSA because I haven't extracted any other file types from the vanilla BSAs. Weapon and Armor mods like IA, IW, BoS don't require unpacking.
  6. I've followed the guide step by step to optimize the vanilla textures. So, I optimized Skyrim textures,HRDLC textures, Dawnguard textures and Dragonborn textures. I have a question to make. In the giude it is said that if the optimized textures are used in the form of loose files then every mod that has textures should be in same form. Does this apply to every single mod (e.g. Climates of Tamriel, IA and IW)? It'll be a lot of work to do considering mods generally get updated.
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