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Neovalen

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Everything posted by Neovalen

  1. My crash rate is: 0 during gameplay. The only time I even have a possible ctd is starting a new game and loading an exterior cell for the first time (DynDOLOD Init). Even then, a quick reload always works.
  2. Parallax Terrain, ENBoost for memory management.
  3. Nope, pretty much everything is good right now. Major issues were hotfixed. :)
  4. That's correct, must be 1.10 for the expansion.
  5. Glad you figured it out, also glad you posted the final solution for others. :) Enjoy.
  6. Sorry Octo, once I saw this pic I had to post it for you. :) On another note, absolutely insane the number of people who played the beta in these last 5 days: https://starwars.ea.com/starwars/battlefront/news/nine-million-players-have-joined-us-in-the-star-wars-battlefront-beta
  7. Fallout 4 and Deus Ex hold no sway for me. Bargain bin purchases, if ever. Funny enough it saddens me a little cause I like modding but eh, what can ya do?
  8. Short answer: Yes, normal. Long answer: 1st case, no patch needed an update. Only logs for both updated. 2nd case, only ASIS needed an update. Logs for both updated. 3rd case, both needed an update. Logs for both updated. If you select force patches check box both will always update.
  9. Oh, also sold me when I realized Vesemir is the Rebel commander voice over. :)
  10. Battlefield does have a single player story mode, I generally enjoy it but that's not why people buy it. It's the one of a kind online experience and teamplay. Battlefront will NOT have a story campaign but will have single or co-op mini stories (aka missions). The primary draw and purpose is the online portion. I will likely play 600+ hours on Battlefront (as I do playing Battlefield) so $120 for the full package well worth it to me. Oddly enough I don't like shooters in general but love the Atmosphere and Teamplay of DICE shooters and will always buy them for the fun factor. Doesn't hurt that they look and sound great too. :) You probably didn't play enough to notice but the battle above drop zone changes based on how you do on the ground. That is, if the imperial are winning some of the frigates/cruisers come crashing to the planet, similarly the Star Destroyers crash if Rebels are winning. Also there are random worm creatures that appear and in general the finishing touches are great. Keep in mind the Beta is just a fraction of the full game. 4 planets, 8 game modes, more unlocks, appearance customization, challenges, and a ranking system well above the 5 max.
  11. Used to use that mod back in the day. Unfortunately it's also a compatibility nightmare since any mod that adds an item/spell needs to be added to the config or they all end up in "Other". For me, at least, SkyUI has been good enough.
  12. It's the standard price of $60 for a AAA release, so that doesn't seem high imo. Only $10 more for a few early unlocks and an emote, no big deal and skippable for the money concious. 4 DLCS for $50 ($15 each separately)... it may seem high but I have never been disappointed by DICE DLC from Battlefield, I expect nothing less for Battlefront so likely well worth it given what I've seen of the base game. Can always be purchased later. First DLC (Jakku) is free for all after The Force Awakens is out. The powerups system was the only unimmersive portion and I agree a different pickup/vehicle system would be better in that regard. The graphics, art direction, sound effects, music, feel of the weapons, etc. screams atmosphere. Turn off the UI and it's insane how the game draws you in to the universe. The power up system does keep the action flowing however, so I can see why they went with it. Luckily the icons are translucent and don't kill the atmosphere, imo.
  13. Bunch of updates today in various places of the guide. The first expansion is out now, if you own it the main menu replacement will cease to work since it changes the main menu to Hearts of Stone. Also, if you have the expansion it may reset some video settings (it did for me), simply re-apply the changes.
  14. After playing the beta extensively and having a blast, I am going to purchase this game. No doubt the most immersive Star Wars experience out there.
  15. Thanks for posting that url, fixed in guide from my mobile device.
  16. Thanks, will fix that tonight. Forgot someone mentioned that earlier.
  17. Giving this a whirl right now, hopefully I understood this correctly. :) Clicked [Advanced >>] Checked all boxes, clicked [High] for mesh rules. Under the window, checkmarked Windows, High, and Fake Lights In Child Worlds. *Hopes He Got It Right* Normally I would read the manual but it's a busy night for me. :)
  18. You shouldn't need to but I did just because of the massive nature of the patch. Better safe than sorry in my book. :)
  19. Did you use a fresh RSPatch and Vivid Snow esp before executing their respective scripts?
  20. Hrm then the question becomes why not, because it should. Did you catch that you must move Vivid Snow.esp below RSPatch before running the script?
  21. It does not appear to. I have 2 Waterskins 3/3 and 1 Waterskin 2/3 but only show 1 water in the cooking pot.
  22. Actually did not see this note, thanks for pointing it out. I made the correction. Still don't need a LOOT rule since the script will add RSPatch.esp as a master.
  23. Update: Guide Is Now On Version 1.10 - 2 Mods and 2 Tweaks temporarily disabled but most of the mods have been updated.
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