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Neovalen

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Everything posted by Neovalen

  1. I agree with this sentiment. I don't mind auto checking but disabling is another story. Thanks, will update to remove. Argh, obviously something I don't see when updating on an existing install. Thanks for the heads up. I do plan on using Campfire / Frostfall combo. Last Seed I need to see more before deciding. As far as CACO goes: as of right now it is here to stay.
  2. It's expected, it's a print message on startup of Fores script. If you have an issue with it post in his comment thread. :)
  3. Also make sure your SFO install is good.
  4. Actually safe as well in this case, will need to update the note.
  5. Actually that's expected with this update. Equipment styles are randomized per NPC now...(as configured). You can use the Tattoo system in EFF to individually configure your followers as you want them though. :)
  6. Please re-accept this updated EULA or lose your game. :)
  7. Not impressed... damn that HUD is painful to look at too.
  8. It should draw one handed when using one, two handed when using two. If that's not happening bug Fore. :)
  9. Chip and Pin, coming to an ID and Contract near you.
  10. #2 you should be using: Copy As Override Into... then select . Use "Copy As Override Into" on the ICAO esp, in the dialog select your newly created CR.esp - THEN - Drag the flags portion of the record from 3DNPC.esp to the new CR.esp column. Effectively merging the two in the new CR esp.
  11. You should be good to go. It's a generic warning and "best practice" but safe on this case. :)
  12. Totally agree it would be hell. Regardless of fault though, its the final product of the studio that matters.
  13. Color me not surprised with Beth being lazy again and needing to be saved by modders... as I've said in previous posts, definitely not a day 1 purchase.
  14. Note the "Left Hand Pane" placement instructions.
  15. Glad you like it. I just went through myself and personally verified all the merges again. So should be good to go. :D
  16. All, I have updated the guide to move merging to the bottom of the mod installation section. Hopefully this alleviates some confusion for people. I am still working to clarify some things, add links, etc but please provide any feedback. I will likely begin adding additional merges once the format changing slows down. I don't think its incredibly out of place considering it adds items such as bombs to the game. Plus its properly placed there for now the functionality of the mod works.
  17. Skyrim Project Optimization expands/utilizes the occlusion culling native in the game engine. ENB occlusion culling does its work on top of the game engine but has some issues (and is therefore disabled). There is no conflict between the two. :)
  18. Oh god Rebel Assault, I still have my copy on my old school CD tower... lol. Granted it has dust an inch thick on it. FMV games, such a fad for awhile there...:)
  19. You mean it hasn't been abandoned yet? lol... Soon as I clicked the link and saw the author my first thought was that it won't end well considering the drama in the past. Will take a peek though. Edit: Yep, abandoned.
  20. Figured I would drop this here since people ask all the time what we know about the game thus far and this is a nice clear video on it.
  21. Set up a clean install then start adding slowly one by one checking for conflicts.
  22. Burn him with fire. :) Also, bleeding and/or poison damage.
  23. Yes marketing deal. There is a Battlefront PS4 with Darth Vader on the side this holiday. :)
  24. The launch trailer is here... I smiled/laughed through the entire thing. Just can't wait.... argh the waiting for both this and Force Awakens.
  25. Nope, never cheated. I am guessing your talking about the spectres? Yrden is your friend... and Spectre Oil. :)
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