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Neovalen

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Everything posted by Neovalen

  1. Too true, we will find out the real setting in 2 hours. What would be really cool is a Battlefield that encompasses all settings, WWI, WWII, Modern, and Future all in one game. They are using the same engine as BF4 so all the modern stuff is already done except some new maps and some of the future stuff. All they would need to create from scratch is the WWI / WWII stuff. Still crossing my fingers for a 2142 sequel as that was my favorite battlefield but we shall see. Edit: LIVESTREAM
  2. Battlefield 1 (2016) Official Release Date: October 21, 2016 (Early Access October 18th, 2016 - Pre-Orders / EA Access Subscribers) Open Beta Date: TBA (Early Access Via Battlefield Insiders Program) Origin Store Links: Battlefield 1 Early Enlister Deluxe Edition Battlefield 1 Early Enlister Standard Edition Official Announcement Teaser: Official World Premiere Trailer: I am a huge fan of the Battlefield series and have played every single one since Battlefield 1942. I am hyped beyond measure to find out the next iteration of the Battlefield franchise. Post will be updated when title and full trailer is available but wanted to make people aware who might also be interested. I could always use more people to play with.
  3. Are you using the FO4 version of xEdit?
  4. Well I know masks + EC by itself doesn't cause issues. At least I've never seen any. I'm guessing Dispairity height changes are moving the first person camera down too far and masks are becoming visible. I think you can turn that feature off in the MCM... alternatively, perhaps something in RaceMenu can be set to increase just the player height.
  5. Speaking of... GTX 1080 unveiled Friday.
  6. I would suggest posting this on the modders page as well. :) That being said, nothing is stopping you from imposing said limits on yourself in the mean while.
  7. I am not running dangerous diseases right now, but believe there is a CACO / iNeed patch out there.
  8. At this point I still suspect foul play.
  9. Very good, glad you figured that out! :)
  10. I think there is a way to reset the dialog, not at home though to give exact instructions.
  11. Hrm... those bsa shouldn't exist if following SRLE. They should have been extracted.
  12. In that case, I think we have exhausted the low hanging fruit. I would suggest disabling mods in blocks until the ctd stops. CTD on map might be a missing or corrupt mesh.
  13. Strings should not be an issue on SRLE base. Make sure all base game bsa are checked in the bsa tab. List any that are unchecked.
  14. That is... unexpected. I'm going to imagine he is the victim of hacking at this point. It doesn't make sense otherwise. Will give it a few days to wait on an update and see if more news is made.
  15. Just finished my first Legend run on Ironman, man does that feel good. :) Love this game and the mods people are putting out are great... too bad most of them are on workshop and not Nexus.
  16. First things first, forget the Papyrus log. It does not equal a crash log. Second, look at this thread. It is likely your memory patch is not working when crashing at that particular point.
  17. No, CACO now adds it's own version of this fix. Static LOD needs to be regenerated from my understanding.
  18. Already there. :) You are late sir.
  19. The stealing mod looks interesting... will check that one out. Updated CACO and Cutting Room Floor. CR Updated.
  20. Are you using the SMIM-ELFX Performance patch by chance? I've only ever seen this bug with that installed.
  21. Can you blame her? Geralt has the abs and attitude to match.
  22. Witcher 3 days are always good days. :)
  23. Looks nice in the screens, will need to compare vs the SFO billboards since they are completely overridden by those. Have you downloaded recently? Sparrow removed about 5 mods from the archive without version change.
  24. Now that I am back from my Vegas vacation I will catch up on the updates for the last 4 or 5 days and update the guide tonight.
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