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HypestHypeBoo

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  1. I'm following the STEP:2.2.9.2 guide and I hit a wall at the part where you run Dual Sheath Redux Patch through MO and you have to click the [Patch] in the upper right corner and around 10% or so it pops out a message stating: "skyproc.exceptions.MissingMaster: Unofficial High resolution patch has some missing masters: -HighResTexturePack01.esp -HighResTexturePack02.esp -HighResTexturePack03.esp Please activate and try again." I'm pretty much stuck at this point and have no idea what to do next since. I'm pretty sure i followed the guide 1/1 till now and i am not sure where i might have made a mistake or if it isn't cause by something i did or didn't do. P.S. While i was doing the previous step "Bashed Patch" in wyrebash i had some pop up messages that weren't described to appear in the instruction about some missing masters (regarding HighResTexturePack's) and some mods being unmergable and so but there was an option to just proceed so i don't know if that has anything to do with anything.
  2. I can live without any texture and graphic improving mods tbh. I was thinking of picking a bunch of mods from the sections like fixes and gameplay also some interface mods like skyUI and then some other mods outside of the step project i would like to have. Since cant have the step core i might as well combine and put to use some of my knowledge i got here. Im honestly sad that i need a better graph for this awesome mod guide but at least i have a profile in MO halfway through the step core so when i get a better rig i can pick off where i stopped :) Thanks for the help to you all on this topic, cheers guys!
  3. I only followed the step:core v2.2.9.2 and i always chose the LQ versions of mods and options to get it as much as performance friendly as i can. If my Vram is really too low to continue modding following the core then i was thinking of just getting an handful of mods that i want like PerMa, some immersive mods and avoiding any textural mods since it seems i dont have the graph card for those.
  4. I've posted this question in a topic already but it was marked "Answered" so i thought i wouldn't be getting any answers to my question there so i decided to open a new topic. I hope no one will mind. Anyhow i will just copy paste the issue: I have recently started modding skyrim and i reached step 2.H. Characters & Creatures in the step:core guide and i decided to give skyrim a start up and a test and see how its holding. Now i do know that in the guide itself it claims that the minimum recommendation are 2GB Vram but i've read that it can be pulled of with 1GB Vram nonetheless. However after reaching not even half of the step guide it seems i'm hitting the cap on my Vram and i wonder is there any point for me to continue the modding? Will all the mods that come after just overflood it and make my game crash so i better just wait with modding till i get a better rig with a stronger graph card or just install a handful of mods like the fixes and a dozen or so other mods i want most in my game? Here is the screenshot to the test skyrim performance tester gave me playing for some 20 mins in Helgen: https://postimg.org/image/qxvdt0un1/
  5. I hope OP wont mind me posting my results and a question here so i don't create a new thread just for the sake of me and my problems. I have recently started modding skyrim and i reached step 2.H. Characters & Creatures in the step:core guide and i decided to give skyrim a start up and a test and see how its holding. Now i do know that in the guide itself it claims that the minimum recommendation are 2gb vram but ive read that it can be pulled of with 1GB Vram nonetheless. However after reaching not even half of the step guide it seems im hitting the cap on my vram and i wonder is there any point for me to continue the modding? Will all the mods that come after just overflood it and make my game crash so i better just wait with modding till i get a better rig with a stronger graph card or just install a handfull of mods like the fixes and a dozen or so other? Here is the screenshot to the test skyrim performance tester gave me playing for some 20 mins in Helgen: https://postimg.org/image/qxvdt0un1/
  6. Immersive hold borders by thematthan https://www.nexusmods.com/skyrim/mods/62735/? This mod seems awesome to have around and, as a newb modder, i would like to hear out how much possible it is to implement in the step:core and other patches/packages out there. Also come to thinking about "immersive" i've seen many awesome immersive mods like immersive armor, creatures, this one and others that and i wonder if there will be a package for them? Thanks in advance for you opinions!
  7. Where does this mod sit in the load order? Right after LoS and Point The Way? And does it conflict anything regarding the step:core and other packages?
  8. I've only just started the conflicting graphics section and i just ran the game and it works fine. I will from now on do this test after every section and i also use LOOT after completing every section. I made some notes like what mods i didnt use (the ones withouth the green bar to the left) and some other reminders like to run FNIS which was written in some previous instruction and so on. Thanks for the tips and help mr. Greg! Cheers!
  9. I did all as instructed in the core guide so im guessing it works! Thanks Thane!!
  10. Hey guys, im installing skyfalls and skymills and im at the window choosing installed dlc's and i wonder if i should tick faalskar and wyrmstooth now or do it later (if its possible) since i want those 2 mods afterwards. Also i found, what seems to be outdated, data about those 2 mods working with step core and step extended as well as people having bugs even though following step core to the letter so im wondering what can one do after each step to prevent such bugs from happening and is there a solved way for faalskar and wyrmstooth to work with step core and can i afterwards tick the options in skyfalls and skymills and other mods for faalskar and wyrmstooth? Much thanks in advance!
  11. Im doing the step:core guide and am wondering shouldve i ran enb.exe when i extracted it and the other 2 files to the skyrim folder or that comes later? Im confused on that part as i though enb is a mod and not something you just extract to the skyrim folder and it does magic :D
  12. Currently building step: core but i would want perma installed. Is it possible to install this amazing perma pack on top of core and the other patches and packs that came in the step core guide?
  13. thanks and cheers guys! Quick Edit: Oh btw we dont need to download the main files, just the optional one right?! (first time following the step core guide)
  14. Im happy i dont have to choose since my graphics card isn't that good :D 1GBVram :(
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