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Darth_mathias

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Everything posted by Darth_mathias

  1. I have been wondering for sometime if it is worth using DDSOpt on the textures for moonpath to elsweyr simalr to what neo says about Falskaar and wyrmstooth?
  2. mostly because I dont care if my females have bouncing breast but by all means use UNP-BBP
  3. I actually like the barrels and sacks opening plus this would defeat the object of having Animated Clutter installed.
  4. haha success just as an experiment I removed frostfall from my load order and tested the lagging on open the skills menu and there was none, reinstalled and it was laggign again so i decided to install frostfall again but keeping it packed in the BSA and there you have no lag when opening the skills menu. I am now Recommending if you use SRLE Extended to leave Frostfall packed in the BSA I will add this to the guide. if someone could confirm this on there syetem to varify my madness.
  5. yes it probably is accurate Lol I know DynDoLod take so long (take me about an hour) yes the skyrim immersive creatures patch for revenge of the enemies is not compatible with the new version. CWO will likely take sometime don't expect anytime soon. i am slowing down I am into testing things out now and changing my mind on some things (that why the guide is in Beta hahaha) Edit i was think if keeping ESF companion packed in the BSA would help the script lagging issue?
  6. interesting i've taken it out for now there is diffently something wrong with the mod that the mod author needs to fix. I am still getting slow when entering the skills menu but it is significantly better then i was I think i need to look and reducing some more script heavy mods. i will have a think one which does come to mind is ESF companions maybe using requirement only version and not the full version.
  7. mmmm never really thought about it maybe there should be a patch like you say that carries over ELFX changes but maintain the SRLE standard another thing for me to look into (if someone want to have a go at doing such a patch that would be awesome too).
  8. well i have managed to break Thunderchild epic shouts on my test save fanbloodytasic.
  9. yes thanks for the suggestion it is now flagged as TESTING
  10. Yes I am aware of this it is because the mod author wouldn't clean the mod with TES5Edit. I have given instructions on how to do this in the guide and it is safe I have been using it for years with no issues. I tried Animals tweak but i found it boring the animal were dumb and I missed SkyTest so I brought I back.
  11. Enhanced Mighty Dragons https://erkeilmods.altervista.org/skyrim/enhanced-mighty-dragons/ has been added to TESTING Video from the mighty brodual. All the esps can can be merged but currently the ERSO 09 – Vendor Trainer Quest-giver protected esp has a USKP not USLEEP patch. So use the vanillia version then make compatabile with USLEEP. would love to hear your throughts on this (It will possbily replace Dragon comabt overhaul). I will likely provide a replacemnet esp for this if it is accepted into the guide.
  12. helgen reborn already on test list check frist post. Morskom Estate is my all time favourite house mods i will need to check how script heavy it is with then setup. Hearthfire Extended - is also on test list. Unlimited Bookshelves - Personally don't see the point in adding this unless it is need for a house mod. EDIT: could everyone please check the first post to make sure a mod you want to suggest is not already there thanks.
  13. If it is a memory leak then the mod author should be informed and fix it until then I am leaving it out of the guide.
  14. hey neo just to let you know there is no FACE MAPS in the fomod for v.2.14 of mature skin
  15. Skyrim Skill Interface Retex is now inclided in Base so not needed in Extended. There seems to a massive issue with script lag with summerset Isle my frame rate suffered massively just opening the skills menu. FourOne i have never seen thsi mods and your suggestion of Enhanced Mighty Dragons is actually a good idea i am currently testing dragon combat overhaul but i might switch.
  16. I was talking with Neo about this last night and he seem to think is was more script lag. as we all know SRLE Base is quite script heavey I will be more careful in the future about adding mods to this guide. No idea. I was activatig both SRLE base and extended mods during this test.
  17. finally after nearly 2 and half hours there is that massive drop in framerate I was look for and it was when Frostafall was installed. I removed summerset Isle a suggest early and no lag So i am recommending the removal of Summerset Isle and the Pacthes until it is fixed by the mod author. and with that I am done for tonight.
  18. yes I have confirmed this with Neo so there is a mod i have installed suggested that is causing this massive lag so I am go through one by one until what mod is causing it.
  19. i'll have think about at the moment i am trying to work why i am having massive framrate drops when i enter the skills menu.
  20. CWO is current being looked by my wife I like the idea of your second suggestion i will do that it will stop people suggesting mod that have already bne suggested numberous times.
  21. 1. I am aware of this and i will look into them when i can 2. moon and star and helgen reborn are already on my test list 3. tried these before and there were still buggy for me 4. i am unsure this at the moment 5. deadly comabt was orginally in the guide until i saw this https://steamcommunity.com/app/72850/discussions/0/523890681422555089/#p1
  22. knew i would forget something yes you need the CACO patch for disparity (it's been a long day). I am using CACO Ordinated it's not merged in with the patches thou also might be worth letting Neo know about these patches since these are in the main SRLE
  23. I added this rule ages ago just to make sure that is did happen worth thinking about adding Neo
  24. Disparity as well as Wayfarer Coat and Armor Of Intrigue are now included. Lexy has managed to merge CCF-Revenge of the enemies patch into the CR so it is no longer needed. She also fixed the error in the patch so it worth looking at the CR just to see what she did.
  25. with Neo's Inclusion of Skyrim Skill Interface Re-Texture into SRLE Base means it can come out of SRLE Extended.
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