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Everything posted by D1Z4STR
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SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Is there a change log I can view for the changes made almost every day? I get farther and farther into the guide and when there is edit I look back over everything and it is very time consuming. I would love to see what the change is and make the small edits or new updates/downloads then continue where i left off in the guide. Thank you all! -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Enhanced Vanilla Trees and its Billboards FOMOD instructions are incomplete. After the Optional tree trunk models (Enhanced Vanilla Trees) and Green Pine options (Enhanced Vanilla Trees - Billboards) there is a one by one (parallax) option in the installer. -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
FOMOD instructions only shows main with a check in Verdant. When installing the Grim Grass file the FOMOD opens up and the 1st option (Main) is to Full 2K res or Medium 1K res (no Verdant option in main). The next section Patches you can select Verdant or SFO or Enhanced Landscapes. Should I select 2k resolution and patche for Verdant only? -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Just noticed the FOMOD instructions to Grim Grass is incomplete. Can this be updated the actually options of the installer? Thank you all the continued efforts into this amazing setup! -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
[aMidianBorn Solstheim Landscape] Special Installation: Do not install the following file(s) and/or folder(s): textures/dlc02/landscape/dlc2basaltcolumnsingle*.dds (do I also delete the _n.dds?)textures/dlc02/landscape/dlc2basaltside*.dds (do I also delete the _n.dds?)textures/dlc02/landscape/dlc2road01ash01_n.ddstextures/dlc02/landscape/volcanic_ash_tundra_01_n.dds -
Got it thanks again Tech for the assistance! Greatly appreciated..
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Perfect! Thanks for the help Tech
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Im not sure but the guide says one thing about the limiter feature and GamerPoets says another. I would like to find out if I should enable it or disable it. Note: i force v-sync in nvidia Inspector and I use Vividian ENB. From STEP ENB guide: [LIMITER] Notice:Limiting FPS is neither necessary nor recommended when vertical sync (vsync) is enabled under [ENGINE], since vsync inherently limits FPS to the monitor refresh rate or lower.Enables/disables upper limit to frames per second (FPS) the specified integer. This feature is useful to control some performance issues such as lagging, crashes, freezes, stuttering, and physics issues which are present at high frame rates. The limiter can be turned on and off in-game by pressing Shift+Home (by default, but shortcut keys can also be customized under [iNPUT]). Enabling the limiter with older versions of ENBSeries could also increase load times; however, since version 0.265 the FPS Limiter has been forced to 60FPS on loading screens to help eliminate this issue. Notice:Some users have reported enabling the limiter causes extremely low FPS (5-15FPS) regardless of what the FPSLimit parameter is set to. Other users have reported the ENBSeries FPS Limiter not working at all. In these cases, the video card limiter in the video card settings might be more stable.VS GamerPoets mentions: Tutorials - Vividian ENB : Mod Organizer https://youtu.be/kPjYe3K-REg?t=1945 Please listen to his instructions given. Is this tweak still relevant at this time for the havok engine? Thank you.
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Thanks Tech
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Not really a issue with software AA (probably posted this on the wrong thread) I am going to try SMAA out in my SRLE LOTD play through. I am using the files from Vividian ENB in the SMAA folder from its archive. I think the enblocal.ini is slightly outdated so I have copied alot of my settings over to it. I would like to ask if someone could once over it below and let me know if it looks good. My only question is [FIX] FixSsaoWaterTransparency (I dont know if the setting is from a older enbdev version or not (enblocal.ini does not have this setting from the newest skyrim enbdev download) FixSsaoWaterTransparency=true (should i remove this whole line or leave it a true or even set to false?)
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SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
I would love to see Nozzer's load order! -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Anyone know where can I find a load order for the guide for both texture/mesh overides (left MO pane) and esp/esm's (right MO pane)? Is the guide install order correct throughout, as in do I need to move any mods with textures/meshes to a lower or higher priority in the left pane? I want to verify my load order is good so far after running LOOT. Just finished the General World Improvement section. Thank you. MO Right plugins pane ESM/ESP load order -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
[Enhanced Lighting for ENB] COREEnhanced Lighting for ENB - 0.95b - by JawZFiles to download : MAIN FILES - ELE_Lite_v0_95b_Only IL - NMM_BAIN [Expand] FOMOD Instructions Main FileMod Notes: This mod intends to adjust every type of lighting inside the Skyrim game so it will both look better with ENB and make it a lot easier to customize an ENB preset without ruining some parts of the games look. Which is the case with the vanilla Skyrim lighting in some parts depending on the ENB settings used. LOOT Metadata Update Required:ELE_Legendary_Fs_Lite.esp - Set global priority to 76there is no ELE_Legendary_Fs_Lite.esp (only options are ELE_Legendary_Lite.esp and ELE_Fs_Lite.esp) And can i set that value before finishing the guide and having a test run? -
Please close/remove last 2 posts and this one. Thank you.
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SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Regarding running DDSopt on Falskaar when im in DDSopt do i select the texture folder or do i specifically need to only do the terrains folder? If i use the texture folder I will also capture the face textures and weapons/armor/clutter. Is that fine to run in DDSopt or do I only need to run the terrains? Thanks for the clarification. -
I think I have figured out to leave copy unprocessed and ignored files (passthrough) checked as per the DDSopt guide. My last question is the Behave Menu Settings should I use these values to process Falskaar textures or should i leave the default values upon installing DDSopt.
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SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Nozzer, you mentioned 'You can add any mods or subtract any mods you like/dislike. About all you might need to do is check your new additions for possible CR fixes you may need to make.' What does CR mean? and the fixes will be done in TES5Edit or Wyre Bash? Is there a guide on checking for conflicts between mods? And when i use TES5Edit or Wyre Bash when selecting the mod to load up will i just select its own .esm/.esp or will i be selecting all the mods to check? -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
[The Forgotten City Patches] Patch CentralSRLE Legacy of the Dragonborn Reqtified Patch Central - 1.02 - by jdsmith2816Files to download : MAIN FILES - The Forgotten City PatchesMod Notes: Patches for The Forgotten City by Nick James Pearce. Is not on the mod page. Is it still necessary or is it in another file? -
In regards to SRLE Extended Legacy of the Dragonborn: [Falskaar] COREFalskaar - 1.2.1 - by Alexander J VelickyFiles to download : MAIN FILES - Falskaar V1_2_1finalPost Installation: Remove the following file(s) and/or folder(s): Falskaar1.2.1ReadMe.txtMod Notes: Falskaar is a new lands mod that adds an entirely new worldspace to the world. It's accessed by a dungeon the first time, then by boat from then on out. Falskaar's goal was to act as a DLC, adding content in almost every area. There is a new land, places, people, quests, dungeons and more for the player to experience. It adds roughly 20+ hours of content, and favors all types of characters. DDSOpt Processing Required: (Guide) All: 8192x8192 (default) in DDSopt ignore tab do i uncheck or leave checked (default) copy unprocessed and ignored files (passthrough) and I just set the settings in the tabs to mimic whats in this guides pictures? https://wiki.step-project.com/Guide:DDSopt/Skyrim and then process Falskaar textures with this guide? https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition/DDSOpt_Processing lastly am i running the terrain folder only or all textures to include the armor, clutter and weapons?
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SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks for the inputs thus far gents. Any info or experience with these as I am thinking to add these as well: Fixes: Unlimited Bookshelves Unofficial Skyrim Modders Patch Mannequin AI Fix Heads Up Display: iActivate Dungeon Quest Awareness Redux Blessings - Altar Descriptions -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Can these be used along with the guide? Fixes: Unlimited Bookshelves Unofficial Skyrim Modders Patch Fix Lip Sync Mannequin AI Fix General User Interface Improvements: Viewable Faction Ranks Heads Up Display: iActivate Dungeon Quest Awareness Redux Blessings - Altar Descriptions Immersive Wait and Sleep Menu -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Darth_mathias when I installed ENBoost those were the only 2 files i used per the instructions. When i turned it on it created the enblocal.ini in 2 locations (1 in the main skyrim dir and 1 in the ENBoost version 0.308 we made per the instructions) I noticed it also created a enbseries.ini in the main skyrim dir also. I am not sure what happend. I might take a look at the ENB FXAA SweetFX manager and remover you mentioned above. When it comes to installing the vividian ENB in the enbseries.ini should I have [global] useeffects=false or true? And can you use sweetfx along with vividian enb and enboost? Or is not necessary? Nozzer, I thought ENBoost had other benefits for using it other than just graphical enhancements? -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
I figured it out, since I am not using a ENB profile just yet (i.e. Vividian (later in the install guide) i needed to turn UsePatchSpeedhackWithoutGraphics=true from false. No CTD's for now on new game. (only if your enbseries.ini is set to [GLOBAL] UseEffect=true) UsePatchSpeedhackWithoutGraphics= cannot be false if enbseries.ini [GLOBAL] UseEffect=true So for now and upcoming in the guide i will be installing the Vividian ENB profile. I am leaving UsePatchSpeedhackWithoutGraphics=false and in the enbseries.ini [GLOBAL] UseEffect=false -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ok i have got the vanilla profile and modded profile to work with MO when launching SKSE. The culprit was ENBoost or the ENB Organizer, when enb is on in enb organizer i get a instant CTD when starting a new game. Any recommendations in ENBoost/organizer settings? -
SRLE Extended: Legacy of The Dragonborn
D1Z4STR replied to Darth_mathias's topic in Skyrim Revisited (retired)
Big issue, started a new game (finished down to the world map point of the mod guide, unchecked YOT for better vampires, frostfall, ineed, moonlight tales and wearable laterns (since they are not installed yet) ran loot one more time, ran SKSE and click start new game and instant CTD. No errors came up. I have checked the pre-req guide and I have no idea what it could be. I also ran the vanilla profile and it also CTD's right as i click start new game. Could i be a .ini or enb setting? I have no idea. ENBlocal.ini

