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Hazado

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  1. Well, after running dyndolodx64 three times it completed successfully.
  2. I get this error repeatedly when running Dyndolod x64. How would I go about fixing this?
  3. Go with 2.0.7 as 2.0.8.3 has a lot of bugs you need to work around. With 2.0.8.3 You need to change all the exe's to run as administrator by default or it causes hard crashes and files don't write correctly. If your willing to put the time in to find the fixes for 2.0.8.3 it works, but 2.0.7 works better in most users cases. Not bug free, but better.
  4. Make a dummy patch with the name for unofficial skyrim patch. Then change the master from unofficial skyrim to unofficial legendary inside wyrebash. You can do this by right clicking on the master inside wyrebash in the window on the right that lists all the masters for your bash patch.
  5. Here is an interesting mod for settlements - https://www.nexusmods.com/fallout4/mods/21872/? Sent from my iPhone using Tapatalk
  6. Do a mod merge with W3 Mod Merger. Click the Recommended button, then uncheck "modCOMPILATION_Alpha_noPEEPERSHairTeeth" and "modHDReworkedProject". Those two have files that won't merge correctly. Everything else should merge fine, but watch the output when the merge is happening for errors. If you see errors, remember what mod caused it, and after the merge is done, close the program and reopen it. Has strange output issues if you just run it again. Click the unmerge button, then recommended button again, uncheck the mods that cause issues and merge again.
  7. it's your game. Mod to your hearts content...I've got God Mode, autoloot Config, sort everything, slots slots slots and a few others installed on mine. You need to get comfortable with using the mod and script merging tools. Took me a couple hours of work but all those mods and installed and working together. Sent from my iPhone using Tapatalk
  8. Made a minor change to the ENBoost install instructions. If you followed your Optional instructions for the 4GB Loader, then the ENBoost instructions, ENBoost wouldn't work at all as the d3d9.dll needs to be in the same spot as the falloutnv.exe (or FalloutMO.exe in this case).
  9. If you have live another life installed you dont have to deactivate helgen reborn. Just need to go to whiterun and wait 4 days.
  10. I don't think it was forgotten. Just waiting for it to get its V15 update. Which should be happening in the next day!
  11. Legacy of the Dragonborn update incoming in the next day https://www.nexusmods.com/skyrim/mods/52248
  12. I would like to see Legacy of the Dragonborn added once it gets its v15 update in a week or two.
  13. You need to make sure that the patches are checked in the right plugins tab. If they don't show up there, you should check the mod itself and see if they are in there. If they arn't you followed the guide incorrectly, or the guide needs to be updated (Its possible, but unlikely). Good Luck!
  14. Would it be possible after a plugin has been merged to have it disable from the plugin load order?
  15. I tried it as well and it took a lot of tes5edits to get to where it didn't CTD on strange things.
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