Halde
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Everything posted by Halde
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A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
According to this(https://github.com/schlangster/skyui/wiki/SkyUI-Errors) article, written by the mod author schlangster(mod author of SkyUI), the only two instances in which one would get the Papyrus .ini error, is if one have tweaked ones [Papyrus] .ini settings(which I have never done) or if ones SKSE scripts is overwritten by something. Even though I've never tried messing with [Papyrus] .ini, I still tried using the so called "fixes". Also, I've tried reinstalling SKSE many times, and even tried an older version(the one on the site, that is not in alpha). Well whenever I load the preset, I always go into the "Option" menu of the launcher, and hit the "Default"(when the launcher set a preset, it set this preset from my integrate GPU, instead of my dedicated GPU, and my integrated is much crappier). The change between the preset the launcher set, and the preset after hitting "Default" is that it goes from "Low settings" to "Ultra settings". But, no I don't think Steam is placing them in, because I severed the link between Skyrim and SteamCloud. SteamCloud kept backing up my old corrupted saves, which was annoying as hell. I have also deleted the Skyrim_default.ini a couple of times, to let Steam retrieve a new Skyrim_default.ini(by verifying the game files from within Steam), just in case I changed the settings there as well, which I know I tried at one point. I should say, that I have now deleted all my mods, and tomorrow I'm gonna reinstall the whole damn thing, In hopes that THAT might do something. If not, I don't know... **** the pain away... -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
Well I have changed around on my .ini settings so many times. I'm not sure you will get anything out of it. And I don't know how to make spoiler tags. If you can tell me, sure. But do you want the default .ini that the Skyrim Launcher create? Because from the defaults that I get, the only setting I've messed around with, are the STEP recommended ones, and the ones required for ENB's. Furthermore, I've tried using .ini tweaks to fix this SkyUI problem. These tweaks are: [Papyrus]fUpdateBudgetMS=1.2fExtraTaskletBudgetMS=1.2fPostLoadUpdateTimeMS=500.0 ;Xenon and PS3 use 2000.0iMinMemoryPageSize=128iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=76800bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0bEnableProfiling=0 This is one of the proposed fixes to the SkyUI Papyrus error. My default .ini only have: [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0 The other tweak is this:[Archive]bInvalidateOlderFiles=1 Normally I would have nothing under Archive(Archive wouldn't even exist in my .ini) but after I've optimized my textures with DDSopt, I have these:[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa So other than those tweaks, the only ones I've tried is the ENB related ones(different ones, depedant on the ENB version I've tried), and the STEP recommended ones. I hope this help, and if you tell me how to make spoiler tags, I can post both my complete default .ini's. -
Not super tech savvy, having difficulty going through the guide.
Halde replied to Shake's question in General Skyrim LE Support
It's not a problem with low FPS. But with it being to high or spiking(I think). If you use ENB you can cap it at 60 in the enblocal.ini I think it is. I also recall that the thing that made my shaky screen go away(it might have been that at least), was "installing" to 3rd memory patch. Have you tried that? -
Not super tech savvy, having difficulty going through the guide.
Halde replied to Shake's question in General Skyrim LE Support
Ah ok. You are not supposed to enable the STEP patches before you are done installing the mods that comes with each patch. This is also stated in the description of the patches. Again, with the carts, as far as I know, it's caused by unstable FPS. I had the same problem, and I kinda remembering it fixed itself. -
Not super tech savvy, having difficulty going through the guide.
Halde replied to Shake's question in General Skyrim LE Support
You should always ALWAYS launch Skyrim through your Mod Managers(hopefully Mod Organizer) SKSE option. You should run BOSS when you have completed installing your mods. BOSS organize your plugin load list(the right list in Mod Organizer), so that all the .esp gets loaded in the correct order. About the benchmarking I don't know. I have never done it, I think it's something you do to help the people who made STEP? It's not required for playing the game though. The cart thing seems to have something to do with wonky FPS. You should try and cap the FPS, although I'm not quite sure how exactly you do cap it. -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
Would there be anything to suggest that reinstalling ALL my mods is the answer? I have about 20-30 non-STEP mods, all of which I install after STEP. Some of them rely on SkyUI. Maybe some of these mods(or the STEP mods that require SkyUI) is messing something up with some setting(clearly not the .ini settings though) that causes SkyUI to give me this error. Or could it be something that causes Steam to overwrite some SKSE scripts? The only manual change I made in Steam regarding Skyrim was turning off SteamCloud, because it was annyoing that it kept loading my old saves(saves that are probably corrupted in one way or the other). -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
I don't know if this actually means anything, but after trying; removing SkyUI, reinstalling SKSE, played(till the prisoners get off the cart, saved) reinstalling SkyUI, not moving it down the left list in Mod Organizer, the Papyrus error didn't pop up till after the game was loaded. Until now, it has popped up right after the loading screen appeared(or even before). -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
I've also tried an older version of SKSE(the not alpha one), but with no such luck. I cannot believe that such a popular mod is so bugged, or that my Skyrim has such a fundamentally skewered setup. I reinstalled the game over night as well... But not a God damn thing.... -
Atronach stone (magic absorbtion effect) and conjuration staves
Halde replied to yuser's question in General Skyrim LE Support
While I have never used Atronach summoning spells, could it simply be because your Conjuration school is not high enough? I know Illusions spells often fail if you are too low or don't Duel Cast. -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
I will try that! One thing though. The 2nd step. Is TESV.exe the launcher that steam use? Because om my previous tries with deleting the .ini's I have launched it through Steam. EDIT: sadly this didn't work @DoubleYou:( I should note that when I launched TESV.exe it loaded my preset settings and launched as normal, exactly like the Skyrim Launcher does. -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
Well I've also written a post on nexus forum, and attempted to contact the author, "schlangster", though he/she hasen't gotten back to yet. There was another "fix"(.ini tweak). To write bInvalidateOlderFiles=1 in the Skyrim.ini under Archive. This also did absolutely nothing... -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
I will. I read this fix on the site of SkyUI troubleshooting: [Papyrus]iMinMemoryPageSize=128iMaxMemoryPageSize=512iMaxAllocatedMemoryBytes=76800 Yet when I tried it, all it did was mess up computers resolution upon launch. Furthermore, the game froze when the Skyrim symbol appeared in the initial menu(before the actual menu appeared) -
A couple of (more or less)game breaking problems with SkyUI!
Halde replied to Halde's question in General Skyrim LE Support
I think I might have a little unclear. It was SkyUI that came with the error message. It was not an "ingame"(vanilla) message. And I'm fairly sure it doesn't actually have anything to do with the Papyrus settings in the .inis. I've read that it has something to do with corrupted saves, although I made a new game, when I read that that might be the reason, little did it help. -
A couple of (more or less)game breaking problems with SkyUI!
Halde posted a question in General Skyrim LE Support
Hi all! So I've have finally completed optmizing, cleaning and modding Skyrim. Even found an ENB that my computer could pull off. But now another problem as arissen. SkyUI is acting up. Whenever I load my game(a newly created save), I get an error that says the Paryrus.ini settings is wrong. This makes the "Mod Configuration" menu in SkyUI unaccesable(the menu is there, but it's completly empty). Furthermore, this causes and about 3 second delay whenever I open the Inventory(Magic & Items), whenever I open a chest, or an inventory of a killed foe. Bascially when I use my menu. While I know that a setting in Skyrim.ini is called Papyrus, I don't think that's the problem. I've deleted the .ini's to let Steam reinstall them on launch with no luck. I've obviously also tried removing and reinstalling SkyUI. I've tried reinstalling SKSE(I use the alpha version). When I googled, I couldn't find any definitive answers. I found one guy whose fix for it didn't work for me(https://forums.nexusmods.com/index.php?/topic/1063862-papyrus-ini-settings-are-invalid/). How he fixed it is on page 5. Also, the mod "Categorized favorites menu"(a SkyUI dependant mod. It even use the SkyUI template), still worked even though I had uninstalled SkyUI. While I don't think that this is the reason for the "bug", it could be a clue help to diagnose the issue. Since this is a forum with a lot of very knowledge people, I kinda hoped this problem was "run-of-the-mill" for some of you:) ~Sincerely Halde -
Hi all! I've just started cleaning my mods according to the STEP guide for mod cleaning with TES5Edit: https://wiki.step-project.com/TES5Edit#Recommendations Now while I haven't run in to actual problems, I have a scary visual. After I've cleaned mods(currently only Update.esm and Dawnguard.esm), they turn red afterwards. I click them, and a lot of the "files"(or whatever the thing in the right pane are) are marked over with a red colour(as if something is wrong, or as if something is missing). Now is this just the way TES5Edit reacts to cleaned mods? Frankly I thought they would be all green and happy in colour. ~Sincerely Halde
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I'm unsure how to install the mods when they are optimized.
Halde replied to Halde's question in DDSopt Support
Thank you <3 ~Sincerely Halde -
I'm unsure how to install the mods when they are optimized.
Halde posted a question in DDSopt Support
Hi all! I have now optimized a number of mods(not Vanilla, HiRes and DLC). How do I add them as mods to the manager?(I use Mod Organizer) Do I delete the current mods, and then install these. Because I assume this causes problem with the "Conflicting Graphics" section of STEP. I am a bit clueless on how to install them. Another question. The Vanilla, HiRes DLC and DLC textures. After these were optimized, I added them to Mod Organizer by tossing them in the "mods" directory of Mod Organizer folder. They now show up on the left column of mods in Mod Organizer. Is all fine and dandy now? Or will these optimized Vanilla, HiRes DLC and DLC textures, fail to overwrite the original textures in the Data directory? -
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Thanks. I managed to get through it:) Well some of it. The "default" parameters refered to in the STEP guide: "These instructions assume that DDSopt is setup with the default parameters" Are this the settings that were sat in the very beginning of the guide? The "screenshot guide" if you will? Or are the default parameters the ones the program open with? The ones you change in the "screenshot guide". : https://wiki.step-project.com/Guide:DDSopt#tab=QUICK-START_GUIDE ~Sincerely Halde
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Well I did not extract the Update.bsa, since the .bat file doesn't mention them either.
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@Kelmych, since you seem to know somewhat a lot about this process, can you tell me what to with the "Update.bsa"? It is not mentioned in the STEP guide. Only the DLC, HiRes DLC and all the Skyrim .bsa is mentioned, but the "Update.bsa" is left out. Is this because it shouldn't be optimized at all? EDIT: Another thing. My DDSopt keeps crashing. First I thought it was due to using a 64bit version(even though my system is 64bit) but then I switched to 32bit and the problem is persisting. It crashes when it loads some of the .bsa files. On this, it seems that it doesn't matter whether or not I use a 32bit version or 64bit version. ~Sincerely Halde
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EDIT: IGNORE
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Ah ok. So that's what I did wrong. It was my first time using DDSopt(I did check the folder to see if the files were there though), and that little detail wasen't mentioned in the guide. Or maybe I'm just a speciel kind of stupid. I'll try that, thanks!
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It's odd. Even though I am using the Injector version, and have set both MO.exe, skse.exe, Skyrim.exe and Skyrim Launcher.exe as highest Nvidia GPU, ENB still says "current graphicadapter: Intel HD Graphics 4600". Oh ENB how you frustrate me!.
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Hi all! So I wanted to try optimizing my textures. I followed the steps on STEP(duh) and now as I was getting started extracting my HiRes DLC's DDSopt couldn't find them in the Data directory. I suspect this might have something to do with the STEP recommended mod that is an optimized HiRes DLC, but I rationalised this away with the thought, that why would they tell me to extract something if it can't be extracted or already have been extractede by a mod they recommended. ~Sincerely Halde

