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raznek

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    raznek34

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  1. Hi, I agree with your assessment. I recently redid the whole mod and played through the horrible main quest with the mod active, and it now works also if you don't skip the raiding part. I stumbled upon this post here by chance and have no idea for what purpose it was tested, just wanted to chime in and inform about the update.
  2. Terrain lod and oject lod generation went through without any errors with the new version. Did a quick tcl flyover over the downtown area and surroundings, and so far so good, everything looks in place. I had one object lod not unloading when approaching it, but I vaguely remember that this could even happen in the vanilla game, so I don't think it is a problem. All I can say is thank you, not only is xLodgen one of the most important modding tools for any Bethesda game imo, but your maintenance is also outstanding.
  3. Sorry, I wasn't logged in on my tablet when I first read your reply and didn't see that you have a signature. Anyway, the terrain lod generation worked without a hitch with the new executable, but I'm having problems with the object lod generation now. It seems somehow the materials files cannot be found. Here is the FO4Lodgen_log.txt: https://ufile.io/m1lmjdfu
  4. Thanks for your reply. As requested, here is the bugreport.txt: And the FO4Lodgen_log.txt: I made sure that I'm using the latest version of xLodgen by deleting the older version and extracting the new one. Thanks for looking into it. I forgot to mention: This is when using Vivid Fallout landscape, when using the vanilla landscape it aborts immediately.
  5. Sorry for being an idiot, but I just can't get the lod generation to work after the latest FO4 update by Bethesda. I've downloaded the latest version of xLodgen (the one linked here in the first post), but the generation always aborts with "extraction not supported for this archive".
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