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Everything posted by rpsgc
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Dark Brotherhood - No Auto Quest Start https://skyrim.nexusmods.com/mods/22651/ By the same author as 'Thieves Guild Requirements - No Auto Quest Start Brynjolf' https://forum.step-project.com/showthread.php?tid=1120 Basically it does the same thing as the mod above, it stops the Dark Brotherhood quest from starting automatically when you listen to some rumours/gossip. You have to actually talk to the boy.
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DROPPED Elven Weapons for Silence (by Erlioniel)
rpsgc replied to TechAngel85's topic in Skyrim LE Mods
Yeah, either find or make that mod's thread.  If it existed, it's likely in the Anthology.It's donehttps://forum.step-project.com/showthread.php?tid=776&pid=18027#pid18027 It continues on the next page. Sorry for the multiple posts but the forum only let's me post 10 images at a time. Let me know if you need more comparisons or if that's enough. -
Dragonbone:  §  §  §  Forum only let's me post 10 images at a time, sorry.
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Daedric:  §  §  § Â
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Ebony:  §  §  § Â
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Glass:  §  §  § Â
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Orcish:  §  §  § Â
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Elven:  §  §  § Â
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Dwarven:   §  §  § Â
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Steel:  §  §  § Â
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OK, so here's a quick comparison of the latest version of UHDW (v5) and vanilla Skyrim (using the HD texture DLC). Vanilla HD is on the left, UHDW is on the right. Iron:  §  §  §  Forum only let's me post 10 images at a time, sorry.
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DROPPED Elven Weapons for Silence (by Erlioniel)
rpsgc replied to TechAngel85's topic in Skyrim LE Mods
How should I do it? Create a new thread or just post here? -
Can't say if there's any delay. Probably not. EDIT: There's no delay
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Civil War Repairs https://skyrim.nexusmods.com/mods/18526 Like the name says, it "repairs" (removes) the damage done to the major cities during the civil war. One would think that such damage would be repaired eventually after the war, no? ;)
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DROPPED Elven Weapons for Silence (by Erlioniel)
rpsgc replied to TechAngel85's topic in Skyrim LE Mods
I might give it a shot, at comparing it to vanilla with HD textures. -
DROPPED Appropriately Attired Jarls (by PrinceShroob)
rpsgc replied to Korentin's topic in Skyrim LE Mods
Imma go and bump this. I think it deserves a spot in STEP. -
DROPPED Elven Weapons for Silence (by Erlioniel)
rpsgc replied to TechAngel85's topic in Skyrim LE Mods
Book of Silence's current version includes some Iron and Steel weapons. Cabal plans to do all weapons eventually. The only comprehensive weapon re-texturing mod I know of is Unique High Definition Textures - UHDT but I don't know if it's up to STEP's standards. -
Version 3.0 right now is as stable as it can be and pretty bug-free for the most part.
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I completely forgot about this... There is no need for these tweaks, at least in version 3.0 of the mod. » "Persistant Value/Weight ratios", you can just enable it in-game. » "Larger item preview images" (3D Item) and "Repositioned preview pane to account for larger images" (Item Card) can also be configured in-game, via the mod's MCM menu
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https://forums.bethsoft.com/topic/1344060-guide-using-custom-textures-with-the-new-highres-pack/
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Confused on install versions - [SOLVED]
rpsgc replied to Neurogenesis's question in General Skyrim LE Support
Welcome to the forums. 2.2.1 is not out yet, think of it as a beta version ;) (2.2.0b became 2.2.1) It says so right there in the wiki page 2.2.0a is the latest official release. -
SkyUI 3.0-beta1 was released yesterday: And then SkyUI 3.0-beta2 today: Download link https://docs.google.com/open?id=0B4iEH8ar3jtxeVNiOVFhRUlLcmc
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I don't think so. SkyUI 3, at least in its current state, uses a BSA instead of loose files :(
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Anyways... v2.5 has been released. Here's the changelog for v2.4 released a few days ago, and v2.5

