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DarthVitrial

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Everything posted by DarthVitrial

  1. Alpha 7 error: https://imgur.com/a/gJU8N7l Log: https://pastebin.com/mdqmdGdd Debug log: https://mega.nz/file/p81GVa7S#4N8T16IWqqoKCLeYAm0iPSonMP23LBjm6IpEISHOkqI
  2. I can also upload those dds files if you like
  3. Alpha 5 LodGen fails for Beyond Reach. (Texture name already defined in atlas file textures\clutter\stockade\stockadewood01.dds,textures\clutter\stockade\stockadewood01_n.dds) Log: https://pastebin.com/z0tzk0m2 arnimaDUPLICATE003_log: https://pastebin.com/zT0piARa Debug Log: https://mega.nz/file/909WDJ6J#mleDjHIydtQAENnGpczXjTFhXkQBC7MBUW9WfgH_jJc
  4. Here you are https://mega.nz/file/d0dGjbhS#w5qJUcTxRdi_O4XpkNc9ztv_3JYONsuiAFynG1F6s1Y
  5. Got a "duplicates not allowed" error in Alpha 4. Bug report: https://pastebin.com/7zKKTNvm Log: https://pastebin.com/XWMcLpfg Debug Log: https://mega.nz/file/k5FUmTwb#s92AdVqbt6tExB8i72wHh0KC-ts-yBKjoBwc-1c-idc Maybe Falskaar grass related?
  6. Trying to paste it to pastebin crashed my browser so I put it on mega: https://mega.nz/file/skVHyaDY#bjfdjFfe4-fqeBfhdQTPOP0JZqWsv0Xdhmt7m6djReo
  7. In alpha 3 I'm getting the error "Access violation at address 00000000014EB999 in module 'DynDOLODx64.exe'. Read of address 0000000000000000.". Here's my bugreport.txt: https://pastebin.com/0gP50Hzi here's the log, which pastebin thinks is offensive for some reason: https://pastebin.com/zFT4JLyb
  8. So I tried generating occlusion.esp from scratch with bashed patch disabled, and I'm still getting the ILS only with occlusion.esp enabled. Are there any other troubleshooting steps you'd recommend?
  9. Yeah, that's why I found it so bizarre that disabling Occlusion.esp stopped the ILS. I'll try it without Bash.
  10. I've been having infinite load screens when entering the overworld or fast traveling, which went away when I disabled occlusion.esp. Regenerating the esp didn't help, and I haven't seen any error messages when generating - how should I go about diagnosing what is causing this? I'm sure it's occlusion exposing a problem in some other mod, but I'm not sure how to identify the cause.
  11. Found it. It seems to be caused by having Open Cities checked in "Import cells". Shouldn't be a conflict with LotD though because I have LotD and all the patches unchecked...
  12. By just the official dlcs, do you include CC items or not?
  13. Tried 307.202001101724 with a totally new bashed patch (deleted the old one and generated from scratch). Same error as before. EDIT: I just had an idea, hold on. EDIT2: never mind, still happening.
  14. Well, updating the existing dyndolod esp/esm had a different crash. (https://pastebin.com/UDVH4UH9, https://pastebin.com/E0bvZLzp) With older esp/esms deleted and the bashed patch totally rebuilt with no error messages using the latest build (from the wrye bash discord), I got the exact same error as posted before (https://pastebin.com/RgWGnueD, https://pastebin.com/cLaL3HfM). Here's my broken bashed patch: https://mega.nz/#!UhMTTKpb!ofAvRsrguzfRMWDA8BytZsgtokzglGkI5Pvvxte5NWg
  15. Well, rebuilding the bashed patch didn't help, but disabling it worked. Thanks.
  16. Shoot, forgot the log. Here it is. https://pastebin.com/wKHQZFL9
  17. I'm not sure what I changed, but I just started getting this error: [00:00:02.015] Scanning 169 rules for reference FormIDs for selected worlds [00:00:02.063] Found reference 0A06312F using base element 00018A02 TreePineForest02 [00:00:02.110] [00:00:02.110] Exception in unit prepare line 581: Can not copy [REFR:0A06312F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -18,25) from Unofficial Skyrim Special Edition Patch.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 14062) [00:00:02.110] [00:00:02.110] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors. [00:00:02.110] [00:00:02.110] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ [00:00:02.112] Error: Can not copy [REFR:0A06312F] (places TreePineForest02 [TREE:00018A02] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Solitude" [WRLD:00037EDF]) at -18,25) from Unofficial Skyrim Special Edition Patch.esp into DynDOLOD.esp Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 14062) Here's my bugreport.txt: https://pastebin.com/4xt7MGK1
  18. I'd barely call this a bug, but if you hit the close button right as Dyndolod starts to open it will crash with an access violation. bugreport log: https://pastebin.com/uRjJTHk0 Other than that it's been working perfectly.
  19. Got an exception when running the new beta. I did recently remove Enhanced Vanilla Trees and install Simply Bigger Trees (along with the Skyrim is Windy) patch, is it possible something about that caused the crash? The error does seem to be caused by a missing tree, but I thought I did uninstall EVT properly... Bugreport: https://pastebin.com/L4D51bTR Log p1: https://pastebin.com/dbsusgjc Log p2: https://pastebin.com/D2xmvQHL
  20. So...trying again with bsheartland disabled I got a bad_module_info error, then DWM.exe crashed repeatedly, then I got a bsod. I'm a little scared to try again. ^^; I am using Cathedral Flora Overhaul and the realistic high altitude treeline. EDIT: Oh and Skyrim is windy.
  21. I got another access violation while running DyndoLod (not updating, generating static lod and atlas only). Bugreport:https://pastebin.com/M1W7azpH log pt 1: https://pastebin.com/PVxtk9m7 Lot pt 2: https://pastebin.com/eAVUhd2P
  22. Hm, yeah, no access violation if I move it. Guess LOOT was putting it in the wrong spot.
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