Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 Merging order kind of doesnt matter unless you are trying to do something janky but keep in mind the "rule of one" applies.As for LOOT sorting I dont know if you are talking about mods pre-merge or mod post merge.LOOT doesnt read contents so its pretty random with merged mods, if you need to find a spot for it, you'll know by the record conflictsi meant I use loot pre-merge to sort them iin order. Link to comment
Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 (edited) So my wife had another one of her ingenious ideas that I start another Wiki page showing how I intergrated SRLE Extended with SRLE Instead of just using my first on the first page this will contain my current install order but i can put up more infomation on what i did and mayube reason behind it. Personally I think all you guys using this guide would find that very useful. Why is it her ingenious ideas always end up with me doing a ton of work. Edited January 14, 2016 by Darth_mathias Link to comment
edynacio Posted January 14, 2016 Share Posted January 14, 2016 I think that's a great ideia. It will give you more work but you will have a better final product to be proud of.After all is done it will be easier to maintain your Wiki and actually enjoy playing the game. Just wanna tell you again that we really appreciate all the work you've been having for the past couple of week. :) Link to comment
darkside Posted January 14, 2016 Share Posted January 14, 2016 Just would like to point out a few packs with great selection of mods which you may be able to integrate to your pack. You may already knew about them. SRLE: Explorer's edition https://wiki.step-project.com/Pack:Expansion_for_SRLE REGS pack https://wiki.step-project.com/Pack:Explorers_Guide MMO packshttps://wiki.step-project.com/Pack:Dovahkiin_Rebornhttps://wiki.step-project.com/Pack:Survivalhttps://wiki.step-project.com/Pack:Deleveled_Loothttps://wiki.step-project.com/Pack:Skyrim_Gameplay_Rebalancehttps://wiki.step-project.com/User:Dreadflopp/Dreadflopps_Modular_patches Link to comment
DarkladyLexy Posted January 14, 2016 Share Posted January 14, 2016 Just a heads up a new CR will be hitting tonight when his Lordship gets home. Link to comment
nappilydeestruction Posted January 14, 2016 Share Posted January 14, 2016 (edited) Finally there is Bijin NPC Customizer https://www.nexusmods.com/skyrim/mods/72654/? :) Edited January 14, 2016 by nappilydeestruction Link to comment
Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 Finally there is Bijin NPC Customizer https://www.nexusmods.com/skyrim/mods/72654/? :)woohoo indeed downloading now. Link to comment
xxx78 Posted January 14, 2016 Share Posted January 14, 2016 (edited) well I can say SkyTest is likely to be taken out and switched to animal tweaks as this seems to do the same thing (and same people don't like SkyTest). It is also combatible combat evolved and can be merged. I just want to say that the author of SkyTEST is working on betatesting next version right now, and I still think he is looking for beta testers. The new version will most likely deal with the issues the mod have atm.I know that Nazenn recommended Animal Tweaks as a replacement for SkyTEST, but animal tweaks lack many features that skytest have. In my opinion Animal tweaks focus mostly on combat related tweaks, but skytest also add routines and behavior outside combat similar to what npc's have. This feature is essential since it create life to skyrim similar to what Immersive Citizens - AI Overhaul do for npc's. This makes the world feel like it is not rotating around the player but actually exist independently of the player, and it make wildlife so more interesting. Also animal tweaks make some animals unreasonable hard to kill, even mudcrabs is hard, and it seem they are harder mostly due to larger health pool. There is an optional file but I guess you will need some patches and that mean the optional file will not work. Anyway, I have not tested it extensively but in my opinion this two mods dont seem that similar and do things differently. Im not sure how long time until next skytest version but I stick with skytest for now. Edited January 14, 2016 by xxx78 Link to comment
Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 (edited) I just want to say that the author of SkyTEST is working on betatesting next version right now, and I still think he is looking for beta testers. The new version will most likely deal with the issues the mod have atm.I know that Nazenn recommended Animal Tweaks as a replacement for SkyTEST, but animal tweaks lack many features that skytest have. In my opinion Animal tweaks focus mostly on combat related tweaks, but skytest also add routines and behavior outside combat similar to what npc's have. This feature is essential since it create life to skyrim similar to what Immersive Citizens - AI Overhaul do for npc's. This makes the world feel like it is not rotating around the player but actually exist independently of the player, and it make wildlife so more interesting. Also animal tweaks make some animals unreasonable hard to kill, even mudcrabs is hard, and it seem they are harder mostly due to larger health pool. There is an optional file but I guess you will need some patches and that mean the optional file will not work. Anyway, I have not tested it extensively but in my opinion this two mods dont seem that similar and do things differently. Im not sure how long time until next skytest version but I stick with skytest for now.that is interesting but for now I have decided to make the switch (as a lot of peoople have actually been asking me to) to animal tweaks if the new version does indeed fix the issues then i will consider changing back. Personally i am wait for the ICAIO Animals addon that is being worked on. Edited January 14, 2016 by Darth_mathias Link to comment
Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 I have started a page called SRLE Extended and SRLE Intergration https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_and_SRLE_Intergration this will be a sub guide to the main one showing My MO Install order I used and the reason behind why i didn't use some mod or changed some from the main SRLE. Link to comment
xxx78 Posted January 14, 2016 Share Posted January 14, 2016 Any idea when ICAIO Animals addon will be out, anytime soon? Link to comment
Darth_mathias Posted January 14, 2016 Author Share Posted January 14, 2016 (edited) Any idea when ICAIO Animals addon will be out, anytime soon?No idea all I know Shurah is working on one. I would bet Skytest 1.40 will be out first I am very interested in that now. I personally think the main issue people had with it was the mod was never orginally cleaned with TES5Edit. I have personally never had any major issues with SkyTest. Edited January 14, 2016 by Darth_mathias Link to comment
Darth_mathias Posted January 15, 2016 Author Share Posted January 15, 2016 (edited) Right was doing some testing with interesting NPC's, I noted some instability with the current guide and major stutters. I also noted when using memory block logs the 2nd block fills up very very quickly, this might be normal I cant remember furthur investigation required. Also i noted that VRam was hitting 3.6GB (this is a little high for my liking so maybe some downsizing of textures should occur). So if interesting NPC was to be include something has to give and I think immersive Wenches should be dropped. What do you guys think? Edited January 15, 2016 by Darth_mathias Link to comment
Bradl3y Posted January 15, 2016 Share Posted January 15, 2016 Interesting NPCs is too good to pass up. Link to comment
Darth_mathias Posted January 15, 2016 Author Share Posted January 15, 2016 (edited) Interesting NPCs is too good to pass up.yeah I agree I dont want to pass it up it has gotten majorly better since i last uswd it so some something else has to go. the main issue I want to narrow down is the stutters and reducing VRam useage. so is there any mods current in the guide that you guys think can go or maybe texturea to reduce answers below. I am going to try out the performance version of Noble Skyrim and see what a big difference that makes. Edited January 15, 2016 by Darth_mathias Link to comment
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