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Adding Perkus Maximus to STEP Core install, Patcher won't work
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Question
zhokar
Hey guys. Not sure whether to post this into the mod thread or here.
I've gotten my STEP Core installation running smoothly and added Perkus Maximus, Immersive Weapons & Armor, Frostfall, JaySus Swords - patch version and some other mods on top. The other mods not mentioned to not include items or lists relevant to the issue.
Before creating my bashed patch, and after installing and ordering everything else, I ran the Perkus Maximus patcher and got the dreaded null error. The patcher runs fine naked so it's not an issue with java or the patcher.
I'm not sure how to get it working. I've tried disabling all other mods and only enabling mods with relevant items and lists one after the other but I still get the error. At this point I'm not even sure disabling the mods in Mod Organizer really makes the patcher ignore them. Where does the patcher get its mod info?
Has anyone gotten Perkus Maximus working as intended for a STEP install and or knows how I can get the patcher to run?
EDIT: I've read that I should patch AFTER bash. Did that, still getting the error.
Also, would it help just adding ANY mod that doesn't have items or where the item category and stats don't matter to the blocklist? Or would unpatched leveled lists from those mods still result in a borked PerMa?
Last lines of the patcher log:
Edited by zhokar1 answer to this question
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