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TES4LODGen very slow when run through MO
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Question
tehpandemic
As the title suggests, whenever I run TES4LODGEN through MO it takes a while to complete (upwards of 10 minutes) as opposed to running it outside of MO (under 2 minutes). Is this just part and parcel of how TES4LODGen works when it is run through MO?
Where you can see that it is processing cells at the top of its window, it starts out by processing maybe 100 every second or so, but by the time it reaches the 2000 mark it slows remarkably down to 3 per second (roughly). Once again, when run outside of MO it takes about 1:30 to process every worldspace and finish entirely.
This is with an unmodified, vanilla Oblivion install too. I disabled all mods in MO, but did activate archive invalidation.
Screenshots:
Run through MO, I'll mention that it started processing the first worldspace at 00:18, and as you can see its not even halfway through 9 minutes in. At this point I gave up and ended the process through Task Manager.
On the other hand, run outside of MO and in my common/oblivion folder, the whole process is completed in less than a minute, and the first worldspace started processing at 00:18 too.
Has anyone else had this problem, or does anybody know if there is a solution? I just dont fancy waiting potentially 20 - 30 minutes everytime I need to re-run TES4LODGen when I know it can be completed in minutes.
Edit: Im using MO 1.2.9
Edited by tehpandemic0 answers to this question
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