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Noobsayer

The fade-to-black problem

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I wondered what, specifically, causes some ENBs to not properly allow fade-to-black. Winterheart II is mooooostly OK but I can still see a tiny bit sometimes and I'd like to fully fix it if it's possible. I see tons of complaints about ENBs and fade-to-black but I've never seen a cause or solution.

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I think a one example is when you go to sleep. There are quite a few ENBs that won't fade to black properly, some of them won't even darken the screen at all whatsoever.

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Oh, like if you are using Touring Carriages? Yeah I remember that it didn't get all black then, and I could see my character getting off the cart after I told the driver to wake me upon arrival.

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Exactly, Touring Carriages is a big example for the reason you described. If you leave Frostfall's wood-gathering animations on, that's another.

 

Winterheart II does darken the screen, but it's not quite pitch black. So like I said, I'd like to adjust it if possible.

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I think this problem has mostly something todo with a wrong adaptation time in the Adaptation settings. Would be worth a try to disable it for testing purposes in the ENB menu.

Edited by Mangaclub

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I think this problem has mostly something todo with a wrong adaptation time in the Adaptation settings. Would be worth a try to disable it for testing purposes in the ENB menu.

I'll give that a try. Thanks! :)

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Problem is that most ENB's do not use ApplyGameColorCorrection, which is required for various game effects, one being this fade to black stuff

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