CJ2311 Posted March 31, 2014 Author Posted March 31, 2014 Just check for errors in T5E to see if it worked, it shouldn't pose much problems if there are few masters.
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 (edited) With REGS 3.2.2, I seem to get blue LOD building textures for the village "Little Vivec" from Moon and Stars, once I get in range they switch to standard textures. Any idea why they would be blue for LOD? Edited March 31, 2014 by MadWizard25
Malouz Posted March 31, 2014 Posted March 31, 2014 Same here for Little Vivec.Pics for closer look (using tfc).
CJ2311 Posted March 31, 2014 Author Posted March 31, 2014 Maybe a conflict with Skyrim Distance Overhaul? (You both seem to be using SRLE which includes that mod)Try switching the 2 mods around in your mod list?
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 Yep, in MO there are conflicts reported. Ive moved Moon and Stars before SDO, will check in game in a bit. Thanks!
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 On 3/29/2014 at 3:43 AM, CJ2311 said: All regs patches (and etac replacer patches) can be merged together with the exception of the ELFX "fix". Okay, so there are issues with merging REGS patches. After creating the merged plugin, saving it, closing tes5edit, opening tes5edit and loading the merged plugin, and then checking for errors via option, results in unresolved references. In fact, im getting this for any merged plugin I make. The amount of unresolved reference errors can be staggering. Im fixing them manually via a repair patch using tes5edit. However, tes5edit has issues when copying as override the merged plugin (which is use as the base for the repair). I have to use the original REGS plugins as the base for the repair the manually drag and drop from the REGS merged plugin. Sometimes that does not even work and tes5edit throws up errors. I then have to manually edit the subrecord. Its... tedious :confused: Just though you should have a heads up. The issue has been reported to the nexus mod page for the tes5edit merge script.
Ganda Posted March 31, 2014 Posted March 31, 2014 (edited) (You can in fact merge the REGS patches - me, cj and other people have done it - and if it is giving those errors try to reinstall the script and see if it fixes that, it shouldn't be doing that. Make sure you have copy intelligently, double pass and renumber formids* checked and try to not to merge anything with scripts - only some work) *(I try to not renumber formids on the first try and if that does not work I'll renumber them. This is the best update wise, as per CJ's advice :p) EDIT: Damn, I'm just that awesome mwahahah Edited March 31, 2014 by Gandaganza
CJ2311 Posted March 31, 2014 Author Posted March 31, 2014 (edited) Are you using the latest version of the REGS patches and the TES5Edit merge script 1.6 (set to "no renumbering")Both Ganda and me have merged the patches without issues... EDIT: Ninjas, ninjas, ninjas... Edited March 31, 2014 by CJ2311
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 Ah bollocks, I always left the script options on default settings, so Renumber FormIDs was check/ activated in advanced settings. Ill try it without this option. Does running the script without renumbering formids apply to all merging? Is it best practice? If it is, one should wonder why it is on by default... Or does this apply only to patch plugins? Thanks for ninja quick reply.
Ganda Posted March 31, 2014 Posted March 31, 2014 Renumbering provides better compatibility overall and is best left on for users who don't really know what they're doing (unfortunately like the majority of nexus :/). With the author/someone who knows/has tested's instructions you can safely not renumber. Besides, if you intend to update mods who were merged and have renumbered everything will be reset (as there are "new" actors, etc). Really depends on what you're going for.
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 (edited) Ugh this is getting irritating I reinstalled the script, unchecked renumber formIDs, and created a new merged plugin from the REGS patches. Im still getting the same unresolved reference errors. Whats odd to me is that right after the merged plugin creation in tes5edit, checking for errors produces nothing. Once you save the merged plugin by closing tes5edit, and then loading the merged plugin in tes5edit, the errors appear after error checking. One note is that when closing tes5edit after creating the merged plugin, some of the plugins that were merged and/ or were masters, also seem to be modified (thicker text when tes5edit asks to save modified plugins). I never save the modified plugins, only the merged plugin. It seems weird because I dont expect the script to modify the individual plugins that are merged, and then require them to be saved. Is this what im doing wrong? Edit; well I asked on the nexus mod thread, and the author got a bit annoyed. Apparently I have been merging masters... which is bogus, since its easy to tell the difference. Im not merging masters, in this case just the REGS patches. Here is a list of the patches im merging; ETaC - Complete LoS Patch.esp Prometheus_NSUTR BDS Patch.esp Prometheus_NSUTR Falskaar Dock.esp ETaC - BFT Patch.esp REGS Patch - NSutR.esp REGS Patch - CRF.esp REGS Patch - ORS.esp REGS Patch - STEP Extended.esp REGS Patch - 3DNPC.esp And here are the unresolved reference errors im getting; Reveal hidden contents Checking for Errors in [14] REGS Patches Merge v2.esp[00:00] Door -> [13301192] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #4[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:0004B66C] (in GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32, )[00:00] Above errors were found in :GRUP Cell Temporary Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32, [00:00] Above errors were found in :GRUP Cell Children of WindhelmCandlehearthHallExterior [CELL:00038382] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32, [00:00] Door -> [191F1109] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #4[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000660C6] (in GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9))[00:00] Above errors were found in :GRUP Cell Temporary Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)[00:00] Above errors were found in :GRUP Cell Children of [CELL:00038381] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,9)[00:00] Door -> [13301191] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #2[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000ED015] (in GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,10))[00:00] Above errors were found in :GRUP Cell Temporary Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,10)[00:00] Above errors were found in :GRUP Cell Children of WindhelmPalaceOfTheKingsExterior [CELL:00038380] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 32,10)[00:00] Above errors were found in :GRUP Exterior Cell Sub-Block 1, 4[00:00] Above errors were found in :GRUP Exterior Cell Block 0, 1[00:00] Door -> [13301193] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #1[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000F7797] (in GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31, )[00:00] Above errors were found in :GRUP Cell Temporary Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31, [00:00] Above errors were found in :GRUP Cell Children of WindhelmMarketplaceExterior [CELL:00052580] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31, [00:00] Door -> [13301194] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #1[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:0002E50F] (in GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,9))[00:00] Above errors were found in :GRUP Cell Temporary Children of [CELL:00038385] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,9)[00:00] Above errors were found in :GRUP Cell Children of [CELL:00038385] (in WindhelmWorld "Windhelm" [WRLD:0001691D] at 31,9)[00:00] Above errors were found in :GRUP Exterior Cell Sub-Block 1, 3[00:00] Above errors were found in :GRUP Exterior Cell Block 0, 0[00:00] Above errors were found in :GRUP World Children of WindhelmWorld "Windhelm" [WRLD:0001691D][00:00] Door -> [13302259] <Error: Could not be resolved>[00:00] Above errors were found in :XTEL - Teleport Destination[00:00] NAME - Base -> [13301B1B] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:1430225B] (places [13301B1B] <Error: Could not be resolved> in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0))[00:00] Above errors were found in :GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)[00:00] Above errors were found in :GRUP Cell Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)[00:00] NAME - Base -> [11002985] <Error: Could not be resolved>[00:00] Above errors were found in :[ACHR:13002986] (places [11002985] <Error: Could not be resolved> in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Skyrim" [WRLD:0000003C] at 18,-16))[00:00] Above errors were found in :GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Skyrim" [WRLD:0000003C] at 18,-16)[00:00] Above errors were found in :GRUP Cell Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Skyrim" [WRLD:0000003C] at 18,-16)[00:00] Above errors were found in :GRUP Exterior Cell Sub-Block -2, 2[00:00] Door -> [13019AB0] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #1[00:00] Door -> [13100016] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #0[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000A3449] (in GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-4))[00:00] Above errors were found in :GRUP Cell Temporary Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-4)[00:00] Above errors were found in :GRUP Cell Children of WhiterunExterior15 [CELL:0000963B] (in Tamriel "Skyrim" [WRLD:0000003C] at 3,-4)[00:00] Door -> [13100017] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #1[00:00] Door -> [13100003] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #0[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000B8335] (in GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-4))[00:00] Above errors were found in :GRUP Cell Temporary Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-4)[00:00] Above errors were found in :GRUP Cell Children of WhiterunExterior16 [CELL:0000963A] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-4)[00:00] Door -> [13301B1C] <Error: Could not be resolved>[00:00] Above errors were found in :Door Triangle #0[00:00] Above errors were found in :Door Triangles[00:00] Above errors were found in :NVNM - Geometry[00:00] Above errors were found in :[NAVM:000EA098] (in GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-2))[00:00] Above errors were found in :GRUP Cell Temporary Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-2)[00:00] Above errors were found in :GRUP Cell Children of WhiterunExterior04 [CELL:000095FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 4,-2)[00:00] Above errors were found in :GRUP Exterior Cell Sub-Block -1, 0[00:00] Above errors were found in :GRUP Exterior Cell Block -1, 0[00:00] NAME - Base -> [0E00A17A] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:14005902] (places [0E00A17A] <Error: Could not be resolved> in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16))[00:00] Above errors were found in :GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)[00:00] Above errors were found in :GRUP Cell Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16)[00:00] NAME - Base -> [0E00A197] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:14005904] (places [0E00A197] <Error: Could not be resolved> in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17))[00:00] NAME - Base -> [0E00A192] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:14005903] (places [0E00A192] <Error: Could not be resolved> in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17))[00:00] NAME - Base -> [0E00A195] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:1000A194] (places [0E00A195] <Error: Could not be resolved> in GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17))[00:00] Above errors were found in :GRUP Cell Temporary Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17)[00:00] Above errors were found in :GRUP Cell Children of MorthalExterior05 [CELL:0000937C] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,17)[00:00] NAME - Base -> [0E00A17C] <Error: Could not be resolved>[00:00] Above errors were found in :[REFR:0E999E5E] (places [0E00A17C] <Error: Could not be resolved> in GRUP Cell Temporary Children of MorthalExterior04 [CELL:0000939D] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,16))[00:00] Above errors were found in :GRUP Cell Temporary Children of MorthalExterior04 [CELL:0000939D] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,16)[00:00] Above errors were found in :GRUP Cell Children of MorthalExterior04 [CELL:0000939D] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,16)[00:00] Above errors were found in :GRUP Exterior Cell Sub-Block 2, -2[00:00] Above errors were found in :GRUP Exterior Cell Block 0, -1[00:00] Above errors were found in :GRUP World Children of Tamriel "Skyrim" [WRLD:0000003C][00:00] Above errors were found in :GRUP Top "WRLD"[00:00] XCAS - Acoustic Space -> [17002353] <Error: Could not be resolved>[00:00] Above errors were found in :DeadCroneRock01 "Dead Crone Rock" [CELL:00015295][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 7[00:00] Above errors were found in :GRUP Interior Cell Block 7[00:00] XCAS - Acoustic Space -> [17002447] <Error: Could not be resolved>[00:00] Above errors were found in :RiftenRatway01 "The Ratway" [CELL:0003B698][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 5[00:00] XCAS - Acoustic Space -> [170023F0] <Error: Could not be resolved>[00:00] Above errors were found in :WolfSkullCave02 "Wolfskull Ruins" [CELL:000AC5D2][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 0[00:00] Above errors were found in :GRUP Interior Cell Block 2[00:00] XCAS - Acoustic Space -> [17002445] <Error: Could not be resolved>[00:00] Above errors were found in :NchuandZel05 "Nchuand-Zel Quarters" [CELL:00058B4D][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 4[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :Angarvunde01 "Angarvunde" [CELL:000152C1][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 2[00:00] XCAS - Acoustic Space -> [170012D9] <Error: Could not be resolved>[00:00] Above errors were found in :LostEchoCave01 "Lost Echo Cave" [CELL:00015253][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 1[00:00] Above errors were found in :GRUP Interior Cell Block 1[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :SunderstoneGorge01 "Sunderstone Gorge" [CELL:0008B84D][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 6[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :HalldirsCairn01 "Halldir's Cairn" [CELL:00015265][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 2[00:00] Above errors were found in :GRUP Interior Cell Block 9[00:00] XCAS - Acoustic Space -> [17002353] <Error: Could not be resolved>[00:00] Above errors were found in :WindhelmHalloftheDead "Hall of the Dead" [CELL:00016786][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 3[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :BrittleShinPass01 "Brittleshin Pass" [CELL:00081DEC][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 4[00:00] Above errors were found in :GRUP Interior Cell Block 8[00:00] XLRL - Location Reference -> [13300831] <Error: Could not be resolved>[00:00] Navigation Mesh -> [13300D69] <Error: Could not be resolved>[00:00] Above errors were found in :XNDP - Navigation Door Link[00:00] Above errors were found in :[REFR:1430343C] (places TrapdoorLadder02 "Door" [DOOR:0005AD3B] in GRUP Cell Persistent Children of SSewersSolitude03 "Solitude Sewers, Cloaca Maxima" [CELL:14300043])[00:00] Above errors were found in :GRUP Cell Persistent Children of SSewersSolitude03 "Solitude Sewers, Cloaca Maxima" [CELL:14300043][00:00] Above errors were found in :GRUP Cell Children of SSewersSolitude03 "Solitude Sewers, Cloaca Maxima" [CELL:14300043][00:00] XEZN - Encounter Zone -> [13302E43] <Error: Could not be resolved>[00:00] XLCN - Location -> [13300831] <Error: Could not be resolved>[00:00] Above errors were found in :SSewersSolitude03 "Solitude Sewers, Cloaca Maxima" [CELL:14300043][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 9[00:00] XCAS - Acoustic Space -> [17002353] <Error: Could not be resolved>[00:00] Above errors were found in :SilentMoonsCamp01 "Silent Moons Camp" [CELL:00015211][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 4[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :BrokenFangCave01 "Broken Fang Cave" [CELL:000152B1][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 0[00:00] XCAS - Acoustic Space -> [17002444] <Error: Could not be resolved>[00:00] Above errors were found in :Alftand02 "Alftand Animonculory" [CELL:00056C1B][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 5[00:00] XCAS - Acoustic Space -> [17001DA1] <Error: Could not be resolved>[00:00] Above errors were found in :SoljundsSinkhole01 "Soljund's Sinkhole" [CELL:000151F3][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 1[00:00] Above errors were found in :GRUP Interior Cell Block 5[00:00] XCAS - Acoustic Space -> [170012D9] <Error: Could not be resolved>[00:00] Above errors were found in :LiarsRetreat01 "Liar's Retreat" [CELL:000AA20C][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 4[00:00] Above errors were found in :GRUP Interior Cell Block 4[00:00] XCAS - Acoustic Space -> [17002445] <Error: Could not be resolved>[00:00] Above errors were found in :NchuandZel02 "Nchuand-Zel" [CELL:00055215][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 9[00:00] XCAS - Acoustic Space -> [170012DA] <Error: Could not be resolved>[00:00] Above errors were found in :GeirmundsHall01 "Geirmund's Hall" [CELL:000A5A71][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 1[00:00] Above errors were found in :GRUP Interior Cell Block 3[00:00] XCAS - Acoustic Space -> [17002444] <Error: Could not be resolved>[00:00] Above errors were found in :Mzinchaleft02 "Mzinchaleft Depths" [CELL:000BE46A][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 7[00:00] XCAS - Acoustic Space -> [170012D9] <Error: Could not be resolved>[00:00] Above errors were found in :TolvaldsCave03 "Tolvald's Crossing" [CELL:000275D8][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 4[00:00] XCAS - Acoustic Space -> [17002447] <Error: Could not be resolved>[00:00] Above errors were found in :RiftenEsbernsVault "The Ratway Warrens" [CELL:0003B696][00:00] Above errors were found in :GRUP Interior Cell Sub-Block 5[00:00] Above errors were found in :GRUP Interior Cell Block 0[00:00] Above errors were found in :GRUP Top "CELL"[00:00] Above errors were found in :[14] REGS Patches Merge v2.esp Errors occur whether renumber formIDs is selected or not. Edited March 31, 2014 by MadWizard25
Ganda Posted March 31, 2014 Posted March 31, 2014 Don't merge prometheus patches. They're not part of the REGS patches. what other merges have you made?
CJ2311 Posted March 31, 2014 Author Posted March 31, 2014 (edited) As I said before, only the "REGS Patch - x" and the "ETaC - x Patch" files that I provide are guaranteed to be mergeable, I don't know about Prometheus' files. (and a lot of the errors in there are about locations that are not even covered by the REGS patches)Also, MadWizard, your spoiler tag on the merge plugin forum didn't work, your post is taking up half a screen now, and I'm willing to bet someone's not going to appreciate that very much Try merging only the following files: ETaC - Complete LoS Patch.esp ETaC - BFT Patch.esp REGS Patch - NSutR.esp REGS Patch - CRF.esp REGS Patch - ORS.esp REGS Patch - STEP Extended.esp REGS Patch - 3DNPC.esp Settings: Renumber FormIDs unchecked. Double Pass Checked. Ignore NAVI data unchecked. Edited March 31, 2014 by CJ2311
MadWizard25 Posted March 31, 2014 Posted March 31, 2014 (edited) Oops, I assumed REGS patches equaled those mentioned in the REGS 3.2.2 packages, my mistake. Hmmm, well there goes my baseline for merging. I assumed that any type of patch would be fine. How can I determine what patches are possible to merge without trial an error? I made separate merges of requiem patches and another merge of additional mod patches with a few standalone mods with no scripts such as weapon and armor mods. I know they have unresolved references as well. I have yet to start playing so this is all good :) Weird, when I view the nexus forums it looks like the spoiler tags worked? Will try the merge minus the prometheus patches. Edited March 31, 2014 by MadWizard25
Ganda Posted March 31, 2014 Posted March 31, 2014 Usually a mod's patches are safe to merge. As you're new to merging and TES5Edit try no to merge anything that has scripts unless otherwise stated in mator's merge test thread (link in his nexus page). Small misc mods are also safe to merge but unless you understand this better I'd stay away from non-patch merging. As it is clear that this errors are unrelated to REGS I'd recommend posting your issue in the Support Forums before TechAngel appears :p
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