Jump to content

bPreemptivelyUnloadCells=1 tweak


Recommended Posts

I've seen it being thrown around on the Nexus forums; supposedly you can add it to skyrim.ini under [General] and it will pop loaded cells out faster than it would otherwise, thereby freeing up more RAM. So instead of keeping that building you just left loaded up after you jump into Markarth, it unloads it straightaway.

 

In theory, anyway.

Link to comment
Share on other sites

 

 

Interesting. Worth trying I guess but how can we accurately measure and test it to produce a valid test case?

Possibly by looking at Skyrim memory use after a transition from an interior cell to an exterior cell under both cases?
Link to comment
Share on other sites

Yes. With skyrim perfmon this should be possible. I don't think this ini line will provide a placebo "cleanmem" effect. More likely it'll not do anything OR actually cause issues between cell transitions, scripts, mods with multiple followers or quest bugs. Still, it would be nice if the setting worked.

Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.