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Posted (edited)

Reading the thread for Just Ice (by SparrowPrince) when it has been removed from Nexus I saw that RIM - Real Ice reMastered (by RokHel) will be replacing it and thought that looks like a good mod to use so I've added it to my list.  I also saw that RokHel makes Icy Mesh Remaster - Ice Glaciers - LOD - other fixes which looks interesting because I'll be using the Base Object Swapper and would like to see how that will deal with the icicles in Windhelm so I thought to replace Glacier LOD Meshes (by Phlunder).  Then I read the thread about Glacier LOD Meshes and saw that Additional DynDOLOD Resources (by Phlunder) will be replacing it... so now I've got two mods to replace one, it's how these lists grow bigger!

I think I've got things how they should be in order from what I've read in the threads:

 

04-Foundation
.
Additional DynDOLOD Resources
DynDOLOD Resources SE
DynDOLOD DLL NG
Far Object LOD Improvement Project SSE
.

06-Models and Textures
.
Icy Mesh Remaster - Ice Glaciers - LOD - other fixes
RIM - Real Ice reMastered
.

 

For Additional DynDOLOD Resources it's above everything else to be overwritten when it comes up. I'm not sure what ADR.esp is for so I've hidden that to just use the meshes and textures.  For Icy Mesh Remaster - Ice Glaciers - LOD - other fixes it I placed where Glacier LOD Meshes would be.  It does have a lot more as well than Glacier so will be interesting to see. If anyone has any recommendations or advice let me know what I should do or what I should watch out for when I try to use this :D 

 

Edited by Bushranger
spelling
Posted
9 hours ago, Bushranger said:

Reading the thread for Just Ice (by SparrowPrince) when it has been removed from Nexus I saw that RIM - Real Ice reMastered (by RokHel) will be replacing it and thought that looks like a good mod to use so I've added it to my list.  I also saw that RokHel makes Icy Mesh Remaster - Ice Glaciers - LOD - other fixes which looks interesting because I'll be using the Base Object Swapper and would like to see how that will deal with the icicles in Windhelm so I thought to replace Glacier LOD Meshes (by Phlunder).  Then I read the thread about Glacier LOD Meshes and saw that Additional DynDOLOD Resources (by Phlunder) will be replacing it... so now I've got two mods to replace one, it's how these lists grow bigger!

I think I've got things how they should be in order from what I've read in the threads:

 

04-Foundation
.
Additional DynDOLOD Resources
DynDOLOD Resources SE
DynDOLOD DLL NG
Far Object LOD Improvement Project SSE
.

06-Models and Textures
.
Icy Mesh Remaster - Ice Glaciers - LOD - other fixes
RIM - Real Ice reMastered
.

 

For Additional DynDOLOD Resources it's above everything else to be overwritten when it comes up. I'm not sure what ADR.esp is for so I've hidden that to just use the meshes and textures.  For Icy Mesh Remaster - Ice Glaciers - LOD - other fixes it I placed where Glacier LOD Meshes would be.  It does have a lot more as well than Glacier so will be interesting to see. If anyone has any recommendations or advice let me know what I should do or what I should watch out for when I try to use this :D 

 

That looks correct. It looks like the plugin is just adding the LOD flag to three winter aspen records. Hiding the plugin is probably best, since DynDOLOD probably won't work properly unless the plugin is converted. We will likely include these flags in the Step Patch if it matters for these records in SSE.


On reviewing a second time, you will also need Icy Mesh Remaster ...I haven't tested IMR-Glaciers-LOD yet, but it's most likely the best choice for use with IMR.

  • 3 weeks later...
Posted

Having finally gotten around to running DynDOLOD 3 with that load order I did end up with a so many mismatched texture warnings that I was confused. (Though to be fair I'm usually confused).  Here is an example but there were a lot and it was showing up everywhere from MajesticMountains.esp to Skyrim Extended Cut - Saints and Seducers.esp

Spoiler

[00:13] <Warning: Textures do not match for "RockCliff03:1": textures\landscape\mountains\mountainslab01.dds in rockcliff03.nif -> textures\landscape\mountains\mountainslab02.dds in rockcliff03_lod_0.nif for MajesticMountains.esp RockCliff03Snow [STAT:00024BAD]>

With that and several other types of warnings I got some help from sheson on the DynDOLOD 3.00 Alpha 196 forum discussion so I disabled Additional DynDOLOD Resources (by Phlunder) and ran DynDOLOD again to find all of those warnings no longer appear. I haven't checked in game one way or the other (mostly because I screwed up and deleted the files from the first time running DynDOLOD and the second time did not generate plugins). Have to see about fixing that now to get DynDOLOD.esm and DynDOLOD.esp

Posted
8 hours ago, Bushranger said:

Having finally gotten around to running DynDOLOD 3 with that load order I did end up with a so many mismatched texture warnings that I was confused. (Though to be fair I'm usually confused).  Here is an example but there were a lot and it was showing up everywhere from MajesticMountains.esp to Skyrim Extended Cut - Saints and Seducers.esp

  Reveal hidden contents

With that and several other types of warnings I got some help from sheson on the DynDOLOD 3.00 Alpha 196 forum discussion so I disabled Additional DynDOLOD Resources (by Phlunder) and ran DynDOLOD again to find all of those warnings no longer appear. I haven't checked in game one way or the other (mostly because I screwed up and deleted the files from the first time running DynDOLOD and the second time did not generate plugins). Have to see about fixing that now to get DynDOLOD.esm and DynDOLOD.esp

Thanks. We'll look into this, but these errors are only FYI in case there is an issue you notice with the LOD in the game. They can often be ignored. The conflicting MM LOD nifs use a different texture than vanilla, so that's probably why you are seeing the texture match warnings.

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