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NGIO PrecacheGrass not starting on main menu.


barreleye

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I am on 1.5.97.0. I've followed 3 different guides (https://www.nexusmods.com/skyrimspecialedition/articles/6919) (https://github.com/The-Animonculory/Modding-Resources/blob/main/Grass Lods.md)(https://github.com/The-Animonculory/Modding-Resources/blob/main/Grass Lods.md) multiple times and whenever I start the PrecacheGrass tool in MO2, the cache process doesn't begin and it just stays on the main menu as normal and I'm able to play the game. No .gid files are being created in overwrite so I know it's not working. I've already disabled TrueHUD and I tried disabling BEES but that causes CTD. However, miraculously the first time I tried without Backported Extended ESL Support (BEES), FINALLY the Grass folder and a handul of .gid files were created, but after that it has not generated any more and continues to crash as soon as it gets to the main menu. Reverting back to having BEES enabled, there are no crashes but also no precache process. I have a huge modlist, starting with Nordic Souls wabbajack list and adding my own over time if that helps. Do I need to disable BEES, and then also disable nearly all the mods besides landscape and building mods? Or is having BEES okay and there's something else preventing the PrecacheGrass from running? Please help, I'm losing my mind and I cannot find a solution to this anywhere.

Load order: https://pastebin.com/YLzRdYN0

Crash log when BEES is disabled: https://pastebin.com/Nt6Q2NUW

 

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16 minutes ago, barreleye said:

I am on 1.5.97.0. I've followed 3 different guides (https://www.nexusmods.com/skyrimspecialedition/articles/6919) (https://github.com/The-Animonculory/Modding-Resources/blob/main/Grass Lods.md)(https://github.com/The-Animonculory/Modding-Resources/blob/main/Grass Lods.md) multiple times and whenever I start the PrecacheGrass tool in MO2, the cache process doesn't begin and it just stays on the main menu as normal and I'm able to play the game. No .gid files are being created in overwrite so I know it's not working. I've already disabled TrueHUD and I tried disabling BEES but that causes CTD. However, miraculously the first time I tried without Backported Extended ESL Support (BEES), FINALLY the Grass folder and a handul of .gid files were created, but after that it has not generated any more and continues to crash as soon as it gets to the main menu. Reverting back to having BEES enabled, there are no crashes but also no precache process. I have a huge modlist, starting with Nordic Souls wabbajack list and adding my own over time if that helps. Do I need to disable BEES, and then also disable nearly all the mods besides landscape and building mods? Or is having BEES okay and there's something else preventing the PrecacheGrass from running? Please help, I'm losing my mind and I cannot find a solution to this anywhere.

Load order: https://pastebin.com/YLzRdYN0

Crash log when BEES is disabled: https://pastebin.com/Nt6Q2NUW

 

You need BEES. Keep all mods enabled. Sort with LOOT. Check plugins for errors.

Make sure you have the correct version of the NGIO grass generation plugin for your build/MO instance. Try referencing the Step Grass LOD Guide.

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7 hours ago, z929669 said:

You need BEES. Keep all mods enabled. Sort with LOOT. Check plugins for errors.

Make sure you have the correct version of the NGIO grass generation plugin for your build/MO instance. Try referencing the Step Grass LOD Guide.

I've done all of this and I've started from scratch again following every step, but same thing; it loads the main menu and nothing happens. All the versions are correct.

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21 minutes ago, barreleye said:

I've done all of this and I've started from scratch again following every step, but same thing; it loads the main menu and nothing happens. All the versions are correct.

Try disabling all mods besides those required by NGIO, BEES, and Engine Fixes. Delete everything in Overwrite.

Clean out your game folder of all third-party binaries besides NGIO and Engine Fixes.

If you can generate the grass cache, you know it's your LO or mods. If not, then it's possibly a downgrade issue (dirty downgrade/mixed versions), OS or OS environment related.

Search the NGIO posts on Nexus for hints.

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