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Posted

Wait - do we only need an Output "blank mod" for xEdit? I created one for each of the "Applications".

According to the Step 2.3 guide, Step 2: Tool Configuration: Tool Setup #10: "Repeat these steps to add the remaining executables as indicated in the table following."

Should I delete the BethINI, Loot, and xLODGen Output mods I created in ModOrganizer?

p.png?is_prewarmed=true

Posted
4 hours ago, nikwriter said:

Wait - do we only need an Output "blank mod" for xEdit? I created one for each of the "Applications".

According to the Step 2.3 guide, Step 2: Tool Configuration: Tool Setup #10: "Repeat these steps to add the remaining executables as indicated in the table following."

Should I delete the BethINI, Loot, and xLODGen Output mods I created in ModOrganizer?

p.png?is_prewarmed=true

BethINI and Loot has no outputs so you can remove them. Keep xLODGen, it is used during step 7, level of detail.

LQbUioj.png

Posted
4 hours ago, Mercury71 said:

BethINI and Loot has no outputs so you can remove them. Keep xLODGen, it is used during step 7, level of detail.

LQbUioj.png

 

52 minutes ago, nikwriter said:

Awesome, thanks!

I agree this part of the guide could be clarified, but empty outputs are hardly a significant problem lol

LOOT and BethINI binaries still need to be added as executables as indicated in the Tool Setup table. I think the instructions a very clear, and they've been reworked many times.

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