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Posted

Since updating to 163 I've been getting this error.

http://icecream.me/uploads/31f3595963c16ccfa1b27a011985eea2.png

Haven't encountered it on 162 or prior.

This is the texture:  https://drive.google.com/file/d/1vbiZ7F1EO1s0qqXS0VvQk1NdapLqUiKh/view?usp=sharing

This is the log: https://drive.google.com/file/d/1Yd9k0X0IF4znWwCRxd3i-5bnTMqNfq9m/view?usp=sharing

 

I tried running it through Cathedral Asset Optimizer but it did not process/modify the texture.

 

 

 

Posted

Hello all.

I tried running dyndolod twice now and got Error: Item not found while processing textures\landscape\trees\northern hemispheres\ashpineatlas.dds. I'm using Fabled Forests and have successfully generated DynDOLOD many times with it. IDK what i did wrong or if its DynDOLOD itself causing this issue. The error occurs repeatedly on different files from this mod yet they are all present in my load order. 

I couldn't attatch the SSE_Debug.log since it's 11mb, tried compressing to zip but didn't work either. If anyone knows how please lmk i will upload. Thanks for any help :)

bugreport.txtFetching info... DynDOLOD_SSE_log (2).txtFetching info...

Posted
  On 12/27/2023 at 6:04 PM, Soulmancer said:

Since updating to 163 I've been getting this error.

http://icecream.me/uploads/31f3595963c16ccfa1b27a011985eea2.png

Haven't encountered it on 162 or prior.

This is the texture:  https://drive.google.com/file/d/1vbiZ7F1EO1s0qqXS0VvQk1NdapLqUiKh/view?usp=sharing

This is the log: https://drive.google.com/file/d/1Yd9k0X0IF4znWwCRxd3i-5bnTMqNfq9m/view?usp=sharing

 

I tried running it through Cathedral Asset Optimizer but it did not process/modify the texture.

Expand  

Instead of posting screenshots of messages, use the Copy message to clipboard link and post the text as explained at https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Posts-Logs which debug log and bugreport.txt to also upload when making posts.

See https://dyndolod.info/Messages/Exceptions#Item-not-found

Posted
  On 12/27/2023 at 6:26 PM, User77111 said:

Is this the "unwanted side effects" you were talking about?

GMr0bb2.png

Expand  

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which log, debug log and bugreport.txt to upload when making posts.

As explained on the first post and https://dyndolod.info/Official-DynDOLOD-Support-Forum#Copy-and-Paste-Text, use the Copy message to clipboard link and post the text instead of a screenshot.

See https://dyndolod.info/Messages/Exceptions#Item-not-found

I meant side effects like LOD textures issues in the game.

Posted
  On 12/27/2023 at 6:50 PM, izzybinbizzy said:

Hello all.

I tried running dyndolod twice now and got Error: Item not found while processing textures\landscape\trees\northern hemispheres\ashpineatlas.dds. I'm using Fabled Forests and have successfully generated DynDOLOD many times with it. IDK what i did wrong or if its DynDOLOD itself causing this issue. The error occurs repeatedly on different files from this mod yet they are all present in my load order. 

I couldn't attatch the SSE_Debug.log since it's 11mb, tried compressing to zip but didn't work either. If anyone knows how please lmk i will upload. Thanks for any help :)

bugreport.txt 1.41 MB · 2 downloads DynDOLOD_SSE_log (2).txt 1.07 MB · 0 downloads

Expand  

Read the first post and/or https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs how to upload large files to a file service. 

See https://dyndolod.info/Messages/Exceptions#Item-not-found

Thanks to the bugreport.txt this will be fixed in the next Alpha version.

Posted
  On 12/27/2023 at 8:08 PM, izzybinbizzy said:

https://ufile.io/kez56lbx this is the debug file if needed, might not match up perfectly with the other two as i tried to re-run just to make sure i wasn't going crazy. But glad to hear it's not something i did! Thanks for all of your hard work!

Expand  

This is the debug log from TexGen. It seems it completed without errors.

But the upload works, so you are set in case you need to provide large logs/files in the future.

Posted
  On 12/27/2023 at 3:39 PM, sheson said:

I made a different attempt at blending an average background color for textures where it is black. Hopefully it doesn't have unwanted side effects this time.

Expand  

Thanks for this. I just tried it out and it looks like it does the job on the trees you stated it would work on. Will there be an INI edit in the future to disable this added feature to return to how it operated before in case I get permission from the mod author one day?

Posted
  On 12/28/2023 at 1:11 AM, User77111 said:

Thanks for this. I just tried it out and it looks like it does the job on the trees you stated it would work on. Will there be an INI edit in the future to disable this added feature to return to how it operated before in case I get permission from the mod author one day?

Expand  

This only applies to textures with entire black transparent background. If they are fixed - in this case the textures Simplygon produces are kept as is - nothing is done anyways.

Posted

Hi all.  I'm having trouble getting TexGenx64.exe to run through MO2 on a new Windows 11 PC.  It starts up then hangs after the line that reads:

Loading active plugin list: C:\Users\[My Name]\AppData\Local\Skyrim Special Edition\Plugins.txt

About one try in 10 it will progress slightly further and hang after the line that reads:

Game: D:\Games\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version 1.6.1130, Date: 2023-12-25 11:00:33

No log files have been created since it never actually errors out.  It just sits there with 0% CPU and Memory Usage remaining constant.  SSEEdit, BodySlide, SSELODGen and the ACMOS Road Generator all run normally.  I have Alpha 164 of DynDOLOD and Alpha 47 of DynDOLOD Resources SE installed.  I've added exceptions to my anti-virus.  I tried running it with the anti-virus shut down.  I've checked that all the requirements are there.  Reinstalled/enabled/repaired .Net 3.5, 4.8, 6, and 8, and all the various MS Visual C++ modules, both x86 and x64.  PapyrusUtil SE and DynDOLOD Resources SE are installed and active.  I've cleaned all plug-ins detected by LOOT as having issues.  I tried the x86 version.  I tried running it with MO2 and all the DynDOLOD executables set to run as administrator.  I also tried running them in Compatibility Mode for Windows 8.  None of the above seems to be the ticket.  It really feels like a file access issue but I'm at a loss to determine what's getting in the way.  I had no issues on my Windows 10 machine.  Any insight or steps to try would be greatly appreciated.  Thanks.

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