Rozen Posted January 29, 2023 Posted January 29, 2023 4 minutes ago, sheson said: Might be a fluke it got through, like the other time. CPUMipmaps=1 goes into DynDOLOD_SSE.INI - same as for the other settings. Okay thank you for letting me know, want me to move to the .ini change or do one more without the .ini change to see what happens?
sheson Posted January 29, 2023 Author Posted January 29, 2023 24 minutes ago, Rozen said: Okay thank you for letting me know, want me to move to the .ini change or do one more without the .ini change to see what happens? Only do the CPUMipMaps=1 in case the the default one still stalls.
Rozen Posted January 29, 2023 Posted January 29, 2023 51 minutes ago, sheson said: Only do the CPUMipMaps=1 in case the the default one still stalls. it got through but took longer, here is the logs> https://ufile.io/f/uycmw
Kansas72 Posted January 29, 2023 Posted January 29, 2023 This is the dyndolod debug txt... https://ufile.io/faqd986y This is the texgen debug txt... https://ufile.io/3btqw74d This is the dyndolod log txt... https://ufile.io/bpxrshq0
anassaa Posted January 30, 2023 Posted January 30, 2023 Hello I am very new to modding so I would like some help if possible. I own Skyrim AE GOG version and when I try to run TexGen and dyndolod, they both try to find the .inis in Skyrim Special Edition instead of Skyrim Special Edition GOG. Is there anything I can do about this? Like direct them to the right folder? Or could I rename the foldier and remove "GOG"? Would it mess things up? Thanks in advance.
anassaa Posted January 30, 2023 Posted January 30, 2023 1 hour ago, anassaa said: Hello I am very new to modding so I would like some help if possible. I own Skyrim AE GOG version and when I try to run TexGen and dyndolod, they both try to find the .inis in Skyrim Special Edition instead of Skyrim Special Edition GOG. Is there anything I can do about this? Like direct them to the right folder? Or could I rename the foldier and remove "GOG"? Would it mess things up? Thanks in advance. I want to add to that that I did try using the command lines on MM2 and it results to this. Sorry for my obliviousness and technological illiteracy if I am missing something obvious.
sheson Posted January 30, 2023 Author Posted January 30, 2023 8 hours ago, Rozen said: it got through but took longer, here is the logs> https://ufile.io/f/uycmw The CPU taking much longer than using the graphics card to create mipmaps for the textures is expected.
sheson Posted January 30, 2023 Author Posted January 30, 2023 9 hours ago, Kansas72 said: This is the dyndolod debug txt... https://ufile.io/faqd986y This is the texgen debug txt... https://ufile.io/3btqw74d This is the dyndolod log txt... https://ufile.io/bpxrshq0 Thanks. Please upload ..\skse\plugins\DynDOLOD_Data\DynDOLOD_Tamriel_Objects.txt from the DynDOLOD output. Enable papyrus logging. coc Riverwood from the main menu and wait for DynDOLOD to initialize. Make a screenshot of the DynDOLOD SkyUI MCM - Information page. Place the mouse pointer over Grid: 20480 so additional information is shown at the bottom. Upload that papyrus log.
sheson Posted January 30, 2023 Author Posted January 30, 2023 4 hours ago, anassaa said: Hello I am very new to modding so I would like some help if possible. I own Skyrim AE GOG version and when I try to run TexGen and dyndolod, they both try to find the .inis in Skyrim Special Edition instead of Skyrim Special Edition GOG. Is there anything I can do about this? Like direct them to the right folder? Or could I rename the foldier and remove "GOG"? Would it mess things up? Thanks in advance. Read the first post which log and debug log to upload when making posts. As explained on the first, use the "Copy message to clipboard" and post the text instead of making screenshots. Use the "Click on this link for additional explanations and help for this message" on the message to open https://dyndolod.info/Messages/INI-Files . See https://dyndolod.info#Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG or https://dyndolod.info/Mods/Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG#Installation how to use command line arguments to set alternative paths for the INIs. 3 hours ago, anassaa said: I want to add to that that I did try using the command lines on MM2 and it results to this. Sorry for my obliviousness and technological illiteracy if I am missing something obvious. Copy and paste text instead of posting screenshots of text. The command line argument is missing the double quotes around the path as shown at https://dyndolod.info/Mods/Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG#Installation
Kansas72 Posted January 30, 2023 Posted January 30, 2023 Okay. I also use beth.ini, not sure if that plays a role or not. Just throwing that out there. Here is the one log. I will upload the rest soon. I work from home. DynDOLOD_Tamriel_Objects.txt
Kansas72 Posted January 30, 2023 Posted January 30, 2023 When I point mouse cursor over each one, they all say same thing as 20480. PapyrusUtilDev.log Papyrus.0.log
sheson Posted January 30, 2023 Author Posted January 30, 2023 2 hours ago, Kansas72 said: When I point mouse cursor over each one, they all say same thing as 20480. PapyrusUtilDev.log 102.76 kB · 0 downloads Papyrus.0.log 609.84 kB · 0 downloads The papyrus log seems to show that an existing game is being loaded. As explained, start the game and use coc Riverwood from the main menu to simulate a test with a new game. If it works then, make sure to follow https://dyndolod.info/Help/Clean-Save for the existing save. If the problem also happens with a "new" game with coc Riverwood the from main menu, upload new papyrus log and also DynDOLOD_Worlds.txt and DynDOLOD_Tamriel.txt from the ..skse\plugins\DynDOLOD_Data\ DynDOLOD output. Also upload c:\Users\rlamb\Documents\My Games\Skyrim Special Edition\SKSE\DynDOLOD.log
Kansas72 Posted January 30, 2023 Posted January 30, 2023 (edited) Okay. I start a new game each time with alternate start. I never start this process from a save. But I will follow those instructions and resend those logs. Maybe that's why it's not working. I'm hoping anyways. Thank you Edited January 30, 2023 by Kansas72
Kansas72 Posted January 30, 2023 Posted January 30, 2023 (edited) I deactivated dyndolod and large reference fix.. I went back in Inn and it said dyndolod was activated, not large reference fix. Unchecked again and followed the steps. When I did go outside, the water wheel was there. So it's a clean save. 2 logs below because I wanted to see if the water wheel was there from the same save when I had dyndolod enabled. Papyrus 1 is the first "clean" save. The papyrus 0 is when I went outside to see if water wheel was there. Papyrus.1.log Papyrus.0.log Edited January 30, 2023 by Kansas72
sheson Posted January 30, 2023 Author Posted January 30, 2023 20 minutes ago, Kansas72 said: I deactivated dyndolod and large reference fix.. I went back in Inn and it said dyndolod was activated, not large reference fix. Unchecked again and followed the steps. When I did go outside, the water wheel was there. So it's a clean save. 2 logs below because I wanted to see if the water wheel was there from the same save when I had dyndolod enabled. Papyrus 1 is the first "clean" save. The papyrus 0 is when I went outside to see if water wheel was there. Papyrus.1.log 3.73 MB · 0 downloads Papyrus.0.log 125 kB · 0 downloads Do what I actually asked you to do.
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