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Posted
34 minutes ago, sheson said:

Can you check VRAM usage with a tool and then start TexGen and use the Preview button for the rendered object LOD textures and scroll  through the drop down list and check if VRAM usage keeps continuously rising or also falls when switching from a busy city texture like slod3.nif  to a simple dlc01icewalllod.nif for example?

When switching to slod03.nif it raises from ~400MB VRAM base usage to ~1100MB. When switching from slod03.nif to dlc01icewalllod.nif or another simple nif it falls back to ~450MB.

Posted
31 minutes ago, plgdctr said:

When switching to slod03.nif it raises from ~400MB VRAM base usage to ~1100MB. When switching from slod03.nif to dlc01icewalllod.nif or another simple nif it falls back to ~450MB.

Replace TexGenx64 with this test version and see if it runs through without issues.

Posted
1 hour ago, sheson said:

Replace TexGenx64 with this test version and see if it runs through without issues.

Hell yes, it worked! I was able to run TexGenx64 and DynDOLODx64 successfully :) You did it! Finally I finished Lexy's Guide :D
Would be interesting to hear, what you did to the test version, if you wanna tell.

Posted
21 minutes ago, plgdctr said:

Hell yes, it worked! I was able to run TexGenx64 and DynDOLODx64 successfully :) You did it! Finally I finished Lexy's Guide :D
Would be interesting to hear, what you did to the test version, if you wanna tell.

Great!

Added dedicated release of texture memory above a certain threshold.

Posted
3 hours ago, sheson said:

Great!

Added dedicated release of texture memory above a certain threshold.

Seems that it worked :D
I guess you will include this into the next DynDOLOD version?

Posted
33 minutes ago, sweg177 said:

any way to limit memory uses using texgen 3 ? im running out of memory everytime 

You are asking for a assumed solution for a problem, instead of reporting the problem.

Read the first post what log files to upload when making posts.

 

Posted
16 minutes ago, VulKun said:

I have a problem..what can i do for this idk really 

dyndolod error.png

Read the first post. it explains:

"Click help for this message"

"Copy message to clipboard" and paste as text instead of posting screenshots.

Which log files to upload when making posts.

Posted

 

17 minutes ago, sheson said:

Read the first post. it explains:

"Click help for this message"

"Copy message to clipboard" and paste as text instead of posting screenshots.

Which log files to upload when making posts.

Its worked texgen..How idk :D

Posted
19 minutes ago, VulKun said:

And again another problem

dyndolod se.png

No point in answering if you do not read the answers, the first post or error messages for that matter.

Also, it will probably "magically" fix itself like the other two times.

Posted
26 minutes ago, VulKun said:

Now texgen closed itself..I want to use 3.0 alpha but i cant. and just working 2.96  but not good a version..really bullcrap

Run it again, and this time, as was mentioned "click 'help for this message'" if the error box appears again. Then copy/paste that. Then look for bugreport.txt in root of DynDOLOD dir. Then find relevant log and debut_log in /Logs. Then post.

This way, you will get the path to answers.

Otherwise, only a remote Vulkan mind meld would maybe help :huh:

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