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world map/lod


olavostauros

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hello! another topic, I swear it's not spam
my world map isn't generated properly
I had this issue before with other step installations, but I'm not sure what it is, I generated DynDonLod twice, I'm sure the setup is right, might be one of the .ini files setup incorrectly

might have found it, this line in dyndonlod_sse.ini

AllHDLOD32=1

image.thumb.jpeg.b8532e551b3d5573205eda4ab05297d9.jpeg

Edited by olavostauros
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54 minutes ago, olavostauros said:

hello! another topic, I swear it's not spam
my world map isn't generated properly
I had this issue before with other step installations, but I'm not sure what it is, I generated DynDonLod twice, I'm sure the setup is right, might be one of the .ini files setup incorrectly

might have found it, this line in dyndonlod_sse.ini

AllHDLOD32=1

image.thumb.jpeg.b8532e551b3d5573205eda4ab05297d9.jpeg

It's not ALLHDLOD32 setting.

You are missing object LOD. Revisit the guide mesh rules for LOD32. Also, in DynDOLOD_SSE.ini:

; set to 1 to generate LOD Level 32 *.bto files
; if all mesh mask rules for LOD Level 32 are None, LOD Level 32 is indentical to LOD Level 16 but without any billboard trees
; set [MapMenu] uLockedObjectMapLOD=32 in Skyrim.ini
Level32=1

ACMoS reflects the time of day. I assume it's night in that screenshot.

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