eaj155 Posted December 9, 2023 Posted December 9, 2023 Hello, As stated in the title, the Tamriel worldspace never generates any cgid files, despite Tamriel being set as one of the worlds specified in the “OnlyGenerateCahce” setting. Whenever I generate cache however, it simply skips the worldspace entirely and gives the “Grass Generation Complete” message. If I remove the “OnyGenerateCache” like entirely and generate all worldspaces, Tamriel is skipped too. If I only select Tamriel, then the cache finishes instantly and displays the “Grass Generation Completed” message in something like 0.03 seconds according to the log. Speaking of the log, there are no errors, and nothing seems amiss. I am turning to this forum because I truly feel as if I have exhausted all options such as entirely redownloading NGIO, the plugin, updating MO2, etc etc. I followed the STEP guide to the letter and every other worldspace generates except for Tamriel. Truly stumped.
Mousetick Posted December 10, 2023 Posted December 10, 2023 That's strange. First, there is no such setting as “OnlyGenerateCache” in GrassControl.config.txt. The configuration setting is named OnlyPregenerateWorldSpaces. Just to make sure: the SkipPregenerateWorldSpaces setting is not containing Tamriel by chance in your GrassControl.config.txt? I don't think it matters when OnlyPregenerateWorldSpaces is used, but I'm not sure. Other than that, try disabling all plugins in your load order, except the vanilla Bethesda ones, and generate grass cache for Tamriel. Does it work?
izzybinbizzy Posted December 13, 2023 Posted December 13, 2023 (edited) I'm actually having the same issue I believe. If I disable on omlyloadfromcache everything is fine( I don't get the extended distance but grass works) however, when I do use that my grass disappears AFTER generating. Moreover my grass cache is only 180mb and took 17 min to finish. Something is clearly wrong but I can't figure out what. It worked fine a week ago. It says competed successfully and I'm sure I have all of the correct settings from the lod guide provided from you guys. Edited December 13, 2023 by izzybinbizzy Additional info
z929669 Posted December 13, 2023 Posted December 13, 2023 10 minutes ago, izzybinbizzy said: I'm actually having the same issue I believe. If I disable on omlyloadfromcache everything is fine( I don't get the extended distance but grass works) however, when I do use that my grass disappears AFTER generating. Moreover my grass cache is only 180mb and took 17 min to finish. Something is clearly wrong but I can't figure out what. It worked fine a week ago. It says competed successfully and I'm sure I have all of the correct settings from the lod guide provided from you guys. So you are playing/testing under the 1.5.97 version of the game? NGIO does not apply to later game versions, including the latest, which breaks a number of things, so just checking your situation. Assuming 1.5.97 is the testing environment for now, OnlyLoadFromCache and GrassControl.config.txt doesn't seem to have any bearing, since it sounds like your grass precache did not generate or save correctly. If you are using the latest version of MO, you should also be using the latest corrected version of GrassPrecacher.py from NGIO. If all with above mentions is kosher, see Mouse's previous post, and follow the guidance to disable mods and generate a cache for vanilla. Consider using a new, copied profile to do this (if you use MO or Vortex).
izzybinbizzy Posted December 13, 2023 Posted December 13, 2023 Thanks for he response, ok so I am honestly not sure which mod it was but after I removed the new backwards compatibility esl upgrade mod and see fps stabilizer mod my grass cache generated no issues. Those are both .dll plugins I think or skse plugins so I assume that something from one of those two mods was causing the grass to not generate. Sadly idk anything about coding but all is well now.
goredev Posted December 13, 2023 Posted December 13, 2023 and here i thought it was just me. Im gonna try removing BEES and see if that helps. Thanks izzy!
izzybinbizzy Posted December 13, 2023 Posted December 13, 2023 (edited) Good luck I hope it works for you! Edit: hey goredev love your companion btw! I let him die one time on accident during my first encounter with him..was surprised to see he just gave up LMAO Edited December 13, 2023 by izzybinbizzy
goredev Posted December 13, 2023 Posted December 13, 2023 sadly doesnt seem to have worked literally everything but tamriel is generating fine. no clue what it could be! and thank you, theres over 8 immersive ways to kill him. i cant stand gore, lol. it seems disabling BEES doesnt even allow it to get past the main menu for me. so im stuck. bethesda really swung and missed with this update.
goredev Posted December 13, 2023 Posted December 13, 2023 EDIT: NOPE! THAT DID IT. IZZY YOURE MY HERO!
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