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Getting Close To NPC, Textures Break Up - Can See Through Them
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Question
mooit
Hi,
I'm running SSE 1.6.353.0
I'm not sure if this is a Vanilla issue, or there's a fix for this.
For now, I've only tried this with the guards, since I was testing out different helmets, I wanted to get close to them to examine the helmets.
When I got as close to them as possible, I noticed the textures broke up in various ways, and I could see through the npc.
Is this a vanilla game issue, is there any fix for this?
Here's one where their helmet broke up.
This one, you can see through his back.
This one, the helmet and face all broken up.
THANKS
Edited by mooit3 answers to this question
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