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Posted

Good day good people.

I installed "Visualize vanilla... " and loaded up a game. Very fun to see what textures STEP do not touch (if the mod is working as intended). Might be a good way in search for additional texture mods to our growing part 06-list.

A few examples...

4Ic6nJv.jpgj2esfvz.jpgRHxOzMb.png

Posted
5 hours ago, Mercury71 said:

Good day good people.

I installed "Visualize vanilla... " and loaded up a game. Very fun to see what textures STEP do not touch (if the mod is working as intended). Might be a good way in search for additional texture mods to our growing part 06-list.

A few examples...

4Ic6nJv.jpgj2esfvz.jpgRHxOzMb.png

Very handy. I've no doubt it works as long as it's not only flagging non-vanilla replacers (i.e., textures and meshes not in the default path .. most replacers use vanilla path).

But be careful in determining what should or should not be retextured. Some vanilla textures are just dandy.

Posted
4 minutes ago, z929669 said:

Very handy. I've no doubt it works as long as it's not only flagging non-vanilla replacers (i.e., textures and meshes not in the default path .. most replacers use vanilla path).

But be careful in determining what should or should not be retextured. Some vanilla textures are just dandy.

Yea, i was surprised by some that is vanilla that i think do not really need a replacement. like the kettle, bottles and the coin.

But i do would like to add something better for the Long Bow, there are a few options for that on nexus.

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