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Sneak attack sound


CorneliusC

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There is one particularly annoying sound in my game, that is an additional sound playing on a successful sneak attack, a overly loud percussive sound, like beating on a plastic bucket. Calling this annoying is of course highly subjective, but in relation to all other beautifully curated sounds in Step, this one is just off. I am playing an archer type, but i am guessing this is the same sound for all sneak attacks:

Data/sound/fx/ui/ui_sneakattack_01.wav

I've found a few mods for this, most of them with an esp. Right now i am trying 'Replace Sneak Attack Sound - Gore'. If anyone has also encountered this and has another recommendation, it would be welcome.

Thanks in advance

 

Edit: Just found that in Step LE this was covered by 'Smooth blade draw and Sheath', which muted this particular sound.

Edited by CorneliusC
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Thank you. Good to have these links as a list here. To comment on these:

The 'muted ones':

https://www.nexusmods.com/skyrimspecialedition/mods/17496

This what i will use today, a four second silent replacer of that specific vanilla wav file, i've placed this in it's alphabetically ordered position in 'Sounds & Music'

https://www.nexusmods.com/skyrimspecialedition/mods/12510

Mutes the sound via an esp, didn't try this, because i didn't think it practical or necessary to do this via esp? The mod also offers a second version, where the sound is toned down in volume, also not attractive for me. There are video examples/ compares on this page

https://www.nexusmods.com/skyrimspecialedition/mods/3387

Also mutes the sound via an esp

The 'replacers':

https://www.nexusmods.com/skyrimspecialedition/mods/22866

Both new replacer sound files are interesting, but of course you can only use one, for melee and ranged combined. I tried the archery specific version yesterday and it still felt 'off' in the way of putting too much of an emphasis on the situation, but most importantly, in a sneak attack killcam the sound played at the very end of the sequence, when the creature was already hit and had hit the ground, so the sound felt like a delay of a second maybe. Deinstalled it

https://www.nexusmods.com/skyrimspecialedition/mods/43100

Also a straight sound sound replacer, but via a fomod, with two versions to choose from. Video examples/ compares are on the page. I didn't understand the author's choice of these sounds of a 'deep drum bass' hit at all and didn't use it

 

I see now how little i sometimes appreciated all these sound mod contributions in Step before, especially with 'Smooth blade draw and sheath' and its 'Audio Dynamic Sneak' in LE

There is an SE port of the original mod

https://www.nexusmods.com/skyrimspecialedition/mods/47364

Maybe you already saw and discussed this for Step SE, or there were issues with the port i am not aware of?

Edited by CorneliusC
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The ones using plugins are doing other things in addition to muting the sound, I think.

I actually prefer the default sound so that I know if my sneak attack worked. This is the intent, and I think it feels normal after all these years.

I'd suggest going with the pure NULL WAV file replacer as you are doing.

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