Zarok_Aleon Posted August 17, 2021 Share Posted August 17, 2021 I am aware that STEP doesn't support any specific ENB's, though a few that should work are listed. After we follow the instructions from the ENB. Would we need to redo Occlusion, DynDOLOD, xLODGen, or TexGen? I know we would need to sort with LOOT. But I am not sure what things would affect those final compilations and what wouldn't? I would like to use Rudy ENB if I can figure out how to add it but I gather I will be mostly on my own beyond this question! Thanks Link to comment Share on other sites More sharing options...
Jarda Posted August 17, 2021 Share Posted August 17, 2021 As far as I know the use of ENB doesn't require the user repeating any previous steps. I use Rudy ENB as well. Link to comment Share on other sites More sharing options...
z929669 Posted August 17, 2021 Share Posted August 17, 2021 The 2.0.0 guide is not released and not supported at this time if you were following that. If you are just asking for the 1.0.0 guide, ENB should have noting to do with LOD unless you installed ENB mod options that impact object LOD. Probably not, so just add whatever ENB you like. Link to comment Share on other sites More sharing options...
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