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On 6/17/2024 at 10:45 AM, sheson said:

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload when making posts.

As explained at https://dyndolod.info/Help/DynDOLOD-DLL#Troubleshooting, also upload the DynDOLOD.log from the Documents ... SKSE folder.

It might be possible this happens because of something modifying how fast travel, loading worldspaces or events work in the engine. If you know how to replicate it, edit DynDOLOD output ..\skse\plugins\DynDOLOD_Data\DynDOLOD_NG_Worlds.txt with notepad and change debug=true and add a new line debuglevel=5 underneath it. Then start the game and do whatever is required for settings to be zero. Then upload DynDOLOD.log from the Documents ... SKSE folder.

Thanks for the response, took a couple of days to have enough play time to trigger it again. Haven't consciously noticed a pattern yet besides "playing a while".

I believe I've got all the files requested together here: https://ufile.io/v5sep2i8

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6 hours ago, Vraylle said:

Thanks for the response, took a couple of days to have enough play time to trigger it again. Haven't consciously noticed a pattern yet besides "playing a while".

I believe I've got all the files requested together here: https://ufile.io/v5sep2i8

Thanks. It will take a me a bit to analyze this.  

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On 6/19/2024 at 2:07 AM, Vraylle said:

Thanks for the response, took a couple of days to have enough play time to trigger it again. Haven't consciously noticed a pattern yet besides "playing a while".

I believe I've got all the files requested together here: https://ufile.io/v5sep2i8

This should be fixed in DynDOLOD DLL NG and Scripts 3 Alpha-30.

Just replace the old version and play a while to see if it happens again.

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5 hours ago, sheson said:

This should be fixed in DynDOLOD DLL NG and Scripts 3 Alpha-30.

Just replace the old version and play a while to see if it happens again.

So far so good!

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I'm trying to use Texgen64.exe from the latest alpha-173 standalone download and I get the message:

  D:\modding_tools\DynDOLOD 3.x\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_realisticwatertwoesp.txt
PapyrusUtil DLL: C:\Users\bascule\gog_games\Skyrim Anniversary Edition\Data\\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1179, Date: 2024-02-26 23:10:49
Error: Wrong version of DynDOLOD DLL NG Make sure to install the correct version of DynDOLOD DLL NG for the runtime .
User says "Exit TexGen"

However I have the alpha-30 version of dyndolod dll NG installed: dJFmOOO.png

I have GOG version 1179 of SkyrimSE and the correct SKSE64 and address library,

when starting a new game my dyndolod.log says:

DynDOLOD NG plugin version: 3.0.30.1130+ | SKSE version: 2.2.6.0 | Game version: 1-6-1179-1
DynDOLOD save/load handler installed.
DynDOLOD Papyrus functions installed.
Trampoline initialized.
DynDOLOD Patch installed.
Reading file Data/SKSE/Plugins/DynDOLOD_Data/DynDOLOD_NG_Worlds.txt
Error opening file Data/SKSE/Plugins/DynDOLOD_Data/DynDOLOD_NG_Worlds.txt

my texgen_sse_debug_log.txt is https://paste2.org/B5C7xUyw

my texgen_sse_log,txt is https://paste2.org/7nXNV1tE

 

diziet

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22 minutes ago, diziet said:

I'm trying to use Texgen64.exe from the latest alpha-173 standalone download and I get the message:

  D:\modding_tools\DynDOLOD 3.x\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_realisticwatertwoesp.txt
PapyrusUtil DLL: C:\Users\bascule\gog_games\Skyrim Anniversary Edition\Data\\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1179, Date: 2024-02-26 23:10:49
Error: Wrong version of DynDOLOD DLL NG Make sure to install the correct version of DynDOLOD DLL NG for the runtime .
User says "Exit TexGen"

However I have the alpha-30 version of dyndolod dll NG installed: dJFmOOO.png

I have GOG version 1179 of SkyrimSE and the correct SKSE64 and address library,

when starting a new game my dyndolod.log says:

DynDOLOD NG plugin version: 3.0.30.1130+ | SKSE version: 2.2.6.0 | Game version: 1-6-1179-1
DynDOLOD save/load handler installed.
DynDOLOD Papyrus functions installed.
Trampoline initialized.
DynDOLOD Patch installed.
Reading file Data/SKSE/Plugins/DynDOLOD_Data/DynDOLOD_NG_Worlds.txt
Error opening file Data/SKSE/Plugins/DynDOLOD_Data/DynDOLOD_NG_Worlds.txt

my texgen_sse_debug_log.txt is https://paste2.org/B5C7xUyw

my texgen_sse_log,txt is https://paste2.org/7nXNV1tE

 

diziet

Do not install the game into special Windows folders like c:\Users\ to avoid issues with UAC, AntiVir etc.

As explained, the command line argument for setting the games data path should look like this:
-d:"c:\GOG Games\Skyrim Special Edition GOG\Data\"
Note the single backslash at the end. The logs indicate there might be two backslashes \\

If that is not it, copy paste the entire command line

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My command line is:

-sse -D:"C:\Users\bascule\gog_games\Skyrim Anniversary Edition\Data\" -P:"C:\Users\bascule\AppData\Local\Skyrim Special Edition GOG\plugins.txt" -I:"D:\Users\bascule\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini"

the "Skyrim Special Edition GOG" folder is a junction with "Skyrim Special Edition"

the install location for SkyrimSE is where it has been since the GOG version was released and I have successfully run Dyndolod several times since then so although I understand the point about UAC etc. I doubt that is the cause, but I can try moving just to see, - 83GB, it'll take a while:)

 

diziet

Edited by diziet
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16 minutes ago, diziet said:

My command line is:

-sse -D:"C:\Users\bascule\gog_games\Skyrim Anniversary Edition\Data\" -P:"C:\Users\bascule\AppData\Local\Skyrim Special Edition GOG\plugins.txt" -I:"D:\Users\bascule\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini"

the "Skyrim Special Edition GOG" folder is a junction with "Skyrim Special Edition"

the install location for SkyrimSE is where it has been since the GOG version was released and I have successfully run Dyndolod several times since then so although I understand the point about UAC etc. I doubt that is the cause, but I can try moving just to see, - 83GB, it'll take a while:)

diziet

https://dyndolod.info#Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG or https://dyndolod.info/Mods/Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG
Use the -m, -p and -d command line arguments to set the INI, plugins.txt and Data paths when starting the tools. For example:
-m:"c:\Users\[USERNAME]\Documents\My Games\Skyrim Special Edition GOG\"
-p:"c:\Users\[USERNAME]\AppData\Local\Skyrim Special Edition GOG\plugins.txt"
-d:"c:\GOG Games\Skyrim Special Edition GOG\Data\"

Set the -d command line to the actual physical data folder where the game is installed.
Fix whatever is causing the log to report 2 backslashes at the end of: Using Skyrim Special Edition Data Path: ...\Data\\
The log needs to show the path to end in 1 single backslash ...\Data\ with a single backslash in the end. Also try not adding any backslash after \Data in the command line at the end - xEdit should add it automatically.
The SkyrimSE.exe needs to be one folder up from the shown data path.

Replace the -i command line to the single Skyrim.INI file with the-m command line to the INI folder.

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Well what do you know, I've been using that command line since the GOG version came out and I had to look up the arguments for he Vortex dashboard:) I removed the slash at the end of

-D:"C:\Users\bascule\gog_games\Skyrim Anniversary Edition\Data\"

and it now works, thankyou!

 

diziet

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  • 3 weeks later...

Some waited for it, i have this version. Here's the test result for Skyrim SE GOG 1.6.1179, have installed latest Alpha-31 (Nexus) Dyndolod DLL NG

Loading configuration files
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
PapyrusUtil DLL: D:\Program Files\GOG Galaxy\Games\Skyrim Anniversary Edition\Data\\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1179, Date: 2024-02-26 23:10:49
Error: Wrong version of DynDOLOD DLL NG Make sure to install the correct version of DynDOLOD DLL NG for the runtime . 

TexGen 3.0 Alpha-173x64

Dunmermage

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2 hours ago, Dunmermage said:

Some waited for it, i have this version. Here's the test result for Skyrim SE GOG 1.6.1179, have installed latest Alpha-31 (Nexus) Dyndolod DLL NG

Loading configuration files
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
    D:\Program Files\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
PapyrusUtil DLL: D:\Program Files\GOG Galaxy\Games\Skyrim Anniversary Edition\Data\\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1179, Date: 2024-02-26 23:10:49
Error: Wrong version of DynDOLOD DLL NG Make sure to install the correct version of DynDOLOD DLL NG for the runtime . 

TexGen 3.0 Alpha-173x64

Dunmermage

Who waited for what?

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire TexGen log and debug log to upload when making posts.

Read https://dyndolod.info/Installation-Instructions
Use 7-Zip to unpack the DynDOLOD Standalone archive into a new and empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game, Data or any mod manager folders. For example C:\Modding\DynDOLOD\. Ensure that the directory structure is preserved. See Updating how to update existing installation and save games.
... See Skyrim Special Edition GOG / Skyrim Anniversary Edition GOG in case the GOG version of the game is used. ...

Read https://dyndolod.info#Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG or https://dyndolod.info/Mods/Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG how to properly start the tools with the appropriate command line arguments:
Use the -m, -p and -d command line arguments to set the INI, plugins.txt and Data paths when starting the tools. For example:
-m:"c:\Users\[USERNAME]\Documents\My Games\Skyrim Special Edition GOG\"
-p:"c:\Users\[USERNAME]\AppData\Local\Skyrim Special Edition GOG\plugins.txt"
-d:"c:\GOG Games\Skyrim Special Edition GOG\Data\"

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Okay got TexGEN64 running, 50% goal
 

Texgen64 and Dyndolod64 are started from Vortex with arguments, here texgen64 is okay with the arguments and dyndolod64 show the registry key bug.

-m:"D:\Users\ew-te\Documents\My Games\Skyrim Special Edition GOG\"  

-p:"C:\Users\ew-te\AppData\Local\Skyrim Special Edition GOG\plugins.txt"  

-d:"D:\Program Files\GOG Galaxy\Games\Skyrim Anniversary Edition\Data\"

 

Had a look in the logs folder, placed 'Notice=1' into the DynDOLOD_SSE.ini, begging i got a log from it. The game registry key seems to be here and i dunno if this is something new?

Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\GOG.com\Games\1711230643

 

Next question, why is TexGEN64 okay with the -d argument and DyDOLOD64 has a problem with it?

 

 

 

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5 hours ago, Dunmermage said:

Okay got TexGEN64 running, 50% goal
 

Texgen64 and Dyndolod64 are started from Vortex with arguments, here texgen64 is okay with the arguments and dyndolod64 show the registry key bug.

-m:"D:\Users\ew-te\Documents\My Games\Skyrim Special Edition GOG\"  

-p:"C:\Users\ew-te\AppData\Local\Skyrim Special Edition GOG\plugins.txt"  

-d:"D:\Program Files\GOG Galaxy\Games\Skyrim Anniversary Edition\Data\"

Had a look in the logs folder, placed 'Notice=1' into the DynDOLOD_SSE.ini, begging i got a log from it. The game registry key seems to be here and i dunno if this is something new?

Computer\HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\GOG.com\Games\1711230643

Next question, why is TexGEN64 okay with the -d argument and DyDOLOD64 has a problem with it?

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which entire DynDOLOD log and debug log to upload when making posts.

No copy/pasted command line arguments or a screenshot showing the entry in the Vortex settings has been provided.

The reason why TexGen works is that the command line arguments were entered correctly. The reason that DynDOLOD does not work is most likely because the command line arguments have not been entered correctly.

xEdit (and thus  xLODGen, TexGen and DynDOLOD) only looks for the Steam registry key, hence why the explanations to add the 3 command line arguments exist. Read https://dyndolod.info#Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG or https://dyndolod.info/Mods/Skyrim-Special-Edition-GOG-Skyrim-Anniversary-Edition-GOG.

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Really thanks for this hint,

had two spaces between the 3 arguments in Vortex argument line, because of the tiny font:facepalm:. That's so stupid, because last week i did the same with MO2 under Linux and did not fail the argument line.

Thanks thanks thanks

 

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