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Are there any plans on adding ESL support to DynDOLOD? I know it will be problematic, but I would like DynDOLOD to run in one go without disabling half my plugins every time.

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Posted (edited)

Are there any plans on adding ESL support to DynDOLOD? I know it will be problematic, but I would like DynDOLOD to run in one go without disabling half my plugins every time.

ESL are already supported and loaded. What is missing is the support of loading more than 256 plugins e.g. loading ESL into slot FE.

 

That is coming. Very soon. I am already constantly carrying forward the current changes that we (well ElminsterAU mostly) are doing to the xEdit Extra Experimental, so the new loader and stuff will be included in the next beta version.

Edited by sheson
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Posted

Thank you so much for your work Sheson good to know you already where on top of it!

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Posted

Thank you so much for your work Sheson good to know you already where on top of it!

DynDOLOD 2.44 is based on the latest xEdit code base and now supports ESPs flagged as ESL etc.

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Posted

Thank you going to download it now also need to test the xLodGen Terrain!

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