I get very strong stuttering all 3-10 seconds. It looks like the game slows down for half a second and then speeds up again. This happens with mods, without mods, interior and exterior, with v-sync and without, with fps cap and so on.
What is driving me insane is the fact: If i start a new game, in the first 5 Minutes, everything is ok, the game runs very smoth. But then, out of nowhere, the stuttering starts and it never stops.
I have played 20-30 hours on a savegame without the stuttering and then, without me changing anything, it started.
Things that i tried:
- disabling all mods
- Use ENBs V-Sync
- reinstalling Skyrim
- ensure the game is using the main graphic card and not the intel
- add iVSyncPresentInterval = 0 in skyrimpref.ini in the display section
- starting the game without mod organizer
- playing on a vanilla new game
- closing all background application (like chrome etc.)
- cheked the temperatures, everything allright
- capped the fps to 30
- changing resolution and graphic settings
Skyrim is installed on my SSD.
I have 124GB free Space.
My Steam folder is moved outside of C:Programms.
Here my specs:
Gaming Notebook ASUS X550JX-DM272T
SSD 256 GB
nVidia GeForce GTX 950M 2 GB
Windows 10 Home
Intel Core i7-4720HQ
Prozessor 2.60 GHz
Max. Turbo-3.60 GHz
4 (Quad Core)i
RAM 8 GB DDR3L
Full HD
1920 x 1080 Pixels
16:9
ENB local.ini
[ENGINE]
ForceVSync=true
VSyncSkipNumFrames=0
[LIMITER]
EnableFPSLimit=true
FPSLimit=30
[iNPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[PERFORMANCE]
SpeedHack=true
[FIX]
FixReflectionTrees=true
Skyrim.ini
[General]
sLanguage = GERMAN
sTestFile1 = Dawnguard.esm
sTestFile2 = HearthFires.esm
sTestFile3 = Dragonborn.esm
uExterior Cell Buffer = 36
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 3500.0
fLightLODStartFade = 3500.0
iShadowMapResolutionPrimary = 2048
bAllowScreenshot = 1
fTreesMidLODSwitchDist = 9999999.0000
fFirstSliceDistance = 2000.0000
fDynamicDOFFarBlur = 0.4
fDDOFFocusCenterweightExt = 2
fDOFMaxDepthParticipation = 10000
[Audio]
fMusicDuckingSeconds = 6.0
fMusicUnDuckingSeconds = 8.0
fMenuModeFadeOutTime = 3.0
fMenuModeFadeInTime = 1.0
[Grass]
bAllowCreateGrass = 1
bAllowLoadGrass = 0
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 0.0000
[Decals]
uMaxSkinDecalPerActor = 60
[LightingShader]
fDecalLODFadeStart = 0.45
fDecalLODFadeEnd = 0.5
[imagespace]
iRadialBlurLevel = 2
[GeneralWarnings]
SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Question
Badger21
Hello to everyone! (please excuse my english :))
Any help is appreciated!
My Problem is the following:
I get very strong stuttering all 3-10 seconds. It looks like the game slows down for half a second and then speeds up again. This happens with mods, without mods, interior and exterior, with v-sync and without, with fps cap and so on.
What is driving me insane is the fact: If i start a new game, in the first 5 Minutes, everything is ok, the game runs very smoth. But then, out of nowhere, the stuttering starts and it never stops.
I have played 20-30 hours on a savegame without the stuttering and then, without me changing anything, it started.
Things that i tried:
- disabling all mods
- Use ENBs V-Sync
- reinstalling Skyrim
- ensure the game is using the main graphic card and not the intel
- add iVSyncPresentInterval = 0 in skyrimpref.ini in the display section
- starting the game without mod organizer
- playing on a vanilla new game
- closing all background application (like chrome etc.)
- cheked the temperatures, everything allright
- capped the fps to 30
- changing resolution and graphic settings
Skyrim is installed on my SSD.
I have 124GB free Space.
My Steam folder is moved outside of C:Programms.
Here my specs:
Gaming Notebook ASUS X550JX-DM272T
Skyrim.ini
[General]
sLanguage = GERMAN
sTestFile1 = Dawnguard.esm
sTestFile2 = HearthFires.esm
sTestFile3 = Dragonborn.esm
uExterior Cell Buffer = 36
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 3500.0
fLightLODStartFade = 3500.0
iShadowMapResolutionPrimary = 2048
bAllowScreenshot = 1
fTreesMidLODSwitchDist = 9999999.0000
fFirstSliceDistance = 2000.0000
fDynamicDOFFarBlur = 0.4
fDDOFFocusCenterweightExt = 2
fDOFMaxDepthParticipation = 10000
[Audio]
fMusicDuckingSeconds = 6.0
fMusicUnDuckingSeconds = 8.0
fMenuModeFadeOutTime = 3.0
fMenuModeFadeInTime = 1.0
[Grass]
bAllowCreateGrass = 1
bAllowLoadGrass = 0
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 0.0000
[Decals]
uMaxSkinDecalPerActor = 60
[LightingShader]
fDecalLODFadeStart = 0.45
fDecalLODFadeEnd = 0.5
[imagespace]
iRadialBlurLevel = 2
[GeneralWarnings]
SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2 = Skyrim - Voices_de0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
bLoadArchiveInMemory = 1
sArchiveToLoadInMemoryList = Skyrim - Animations.bsa
[Combat]
fMagnetismStrafeHeadingMult = 0.0
fMagnetismLookingMult = 0.0
f1PArrowTiltUpAngle = 0.7
f3PArrowTiltUpAngle = 0.7
f1PBoltTiltUpAngle = 0.7
f3PBoltTiltUpAngle = 0.7
[Actor]
bUseNavMeshForMovement = 0
[Papyrus]
fPostLoadUpdateTimeMS = 500.0
bEnableLogging = 0
bEnableTrace = 0
bLoadDebugInformation = 0
SkyrimPref.ini
[Display]
fShadowDistance = 3000.0000
iNumFocusShadow = 1
fInteriorShadowDistance = 3000.0000
ffocusShadowMapDoubleEveryXUnit = 450.0000
iShadowMapResolution = 1024
fDynamicDOFBlurMultiplier = 0.8000
fProjectedUVNormalDetailTilingScale = 0.8000
fProjectedUVDiffuseNormalTilingScale = 0.2000
bEnableProjecteUVDiffuseNormals = 0
bUseTAA = 0
bIndEnable = 0
bSAO_CS_Enable = 0
bToggleSparkles = 0
bSAOEnable = 1
bScreenSpaceReflectionEnabled = 0
bIBLFEnable = 0
bUse64bitsHDRRenderTarget = 0
iSaveGameScreenShotHeighWSt = 192
iSaveGameScreenShotWidthWS = 320
iSaveGameScreenShotHeight = 192
iSaveGameScreenShotWidth = 256
iShadowMaskQuarter = 4
bVolumetricLightingEnable = 0
iVolumetricLightingQuality = 0
bEnableImprovedSnow = 0
fLightLODStartFade = 3500.0000
bFXAAEnabled = 1
fLeafAnimDampenDistEnd = 4600.0000
fLeafAnimDampenDistStart = 3600.0000
fTreesMidLODSwitchDist = 9999999.0000
fMeshLODFadePercentDefault = 1.2000
fMeshLODFadeBoundDefault = 256.0000
fMeshLODLevel2FadeTreeDistance = 2048.0000
fMeshLODLevel1FadeTreeDistance = 2844.0000
fMeshLODLevel2FadeDist = 1600.0000
fMeshLODLevel1FadeDist = 4000.0000
fGamma = 1.0000
bBorderless = 0
bFull Screen = 1
iSize H = 900
iSize W = 1600
iScreenShotIndex = 0
bTreesReceiveShadows = 1
bUsePrecipitationOcclusion = 0
bDrawLandShadows = 0
iMaxSkinDecalsPerFrame = 25
iMaxDecalsPerFrame = 100
iAdapter = 0
iNumSplits = 2
uBookRatio = 2
bForceCreateTarget = 0
iReflectionResolutionDivider = 2
iVSyncPresentInterval = 0
[imagespace]
bDoDepthOfField = 1
bLensFlare = 0
[General]
fLightingOutputColourClampPostSpec = 1.0000
fLightingOutputColourClampPostEnv = 1.0000
fLightingOutputColourClampPostLit = 1.0000
iStoryManagerLoggingEvent = -1
bEnableStoryManagerLogging = 0
uLargeRefLODGridSize = 5
[MAIN]
fSkyCellRefFadeDistance = 150000.0000
bGamepadEnable = 1
bCrosshairEnabled = 1
fHUDOpacity = 1.0000
bSaveOnPause = 0
bSaveOnTravel = 0
bSaveOnWait = 0
bSaveOnRest = 0
[interface]
fMouseCursorSpeed = 1.0000
bDialogueSubtitles = 0
bGeneralSubtitles = 0
bShowCompass = 1
[GamePlay]
bShowFloatingQuestMarkers = 1
bShowQuestMarkers = 1
iDifficulty = 2
[Controls]
fMouseHeadingSensitivity = 0.0440
fGamepadHeadingSensitivity = 0.6667
bAlwaysRunByDefault = 1
bInvertYValues = 0
bGamePadRumble = 1
bUseKinect = 0
[Particles]
iMaxDesired = 6000
[saveGame]
fAutosaveEveryXMins = 15.0000
[AudioMenu]
fAudioMasterVolume = 1.0000
fVal7 = 1.0000
uID7 = 0
fVal6 = 1.0000
uID6 = 0
fVal5 = 1.0000
uID5 = 0
fVal4 = 1.0000
uID4 = 0
fVal3 = 0.5000
uID3 = 466532
fVal2 = 0.8000
uID2 = 554685
fVal1 = 0.8000
uID1 = 1007612
fVal0 = 1.0000
uID0 = 94881
[Clouds]
fCloudLevel2Distance = 262144.0000
fCloudLevel1Distance = 32768.0000
fCloudLevel0Distance = 16384.0000
fCloudNearFadeDistance = 9000.0000
[Water]
bUseWaterDisplacements = 1
bUseWaterRefractions = 1
bUseWaterReflections = 1
bUseWaterDepth = 1
[TerrainManager]
fTreeLoadDistance = 12500.0000
fBlockMaximumDistance = 100000.0000
fBlockLevel1Distance = 25000.0000
fBlockLevel0Distance = 15000.0000
fSplitDistanceMult = 0.5000
bShowLODInEditor = 1
[NavMesh]
fObstacleAlpha = 0.5000
fCoverSideHighAlpha = 0.8000
fCoverSideLowAlpha = 0.6500
fEdgeFullAlpha = 1.0000
fEdgeHighAlpha = 0.7500
fEdgeLowAlpha = 0.5000
fTriangleFullAlpha = 0.7000
fTriangleHighAlpha = 0.3500
fTriangleLowAlpha = 0.2000
fLedgeBoxHalfHeight = 25.0000
fEdgeDistFromVert = 10.0000
fEdgeThickness = 10.0000
fPointSize = 2.5000
[Trees]
bRenderSkinnedTrees = 1
uiMaxSkinnedTreesToRender = 40
[Grass]
fGrassStartFadeDistance = 0.0000
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 0.0000
[Decals]
bSkinnedDecals = 0
bDecals = 0
uMaxSkinDecals = 0
uMaxDecals = 0
iMaxDecalsPerFrame = 0
iMaxSkinDecalsPerFrame = 0
[LOD]
fLODFadeOutMultSkyCell = 1.0000
fLODFadeOutMultObjects = 5.0000
fLODFadeOutMultItems = 1.5000
fLODFadeOutMultActors = 5.0000
[Launcher]
sD3DDevice = "NVIDIA GeForce GTX 950M"
uLastAspectRatio = 1
[bethesda.net]
uPersistentUuidData3 = 17775037
uPersistentUuidData2 = 2178093930
uPersistentUuidData1 = 2308197311
uPersistentUuidData0 = 2825692268
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