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Hello to everyone! (please excuse my english :))

 

Any help is appreciated!

 

 

My Problem is the following:

 

I get very strong stuttering all 3-10 seconds. It looks like the game slows down for half a second and then speeds up again. This happens with mods, without mods, interior and exterior, with v-sync and without, with fps cap and so on.

 

What is driving me insane is the fact: If i start a new game, in the first 5 Minutes, everything is ok, the game runs very smoth. But then, out of nowhere, the stuttering starts and it never stops.

 

 

 

I have played 20-30 hours on a savegame without the stuttering and then, without me changing anything, it started.

 

 

 

Things that i tried:

 

- disabling all mods

 

- Use ENBs V-Sync

 

- reinstalling Skyrim

 

- ensure the game is using the main graphic card and not the intel

 

- add iVSyncPresentInterval = 0 in skyrimpref.ini in the display section

 

- starting the game without mod organizer

 

- playing on a vanilla new game

 

- closing all background application (like chrome etc.)

 

- cheked the temperatures, everything allright

 

- capped the fps to 30

 

- changing resolution and graphic settings

 

 

 

Skyrim is installed on my SSD.

I have 124GB free Space.

My Steam folder is moved outside of C:Programms.

 

 

 

 

 

Here my specs:

 

Gaming Notebook ASUS X550JX-DM272T

 

SSD 256 GB
 
nVidia GeForce GTX 950M 2 GB
 
Windows 10 Home
 
Intel Core i7-4720HQ
Prozessor 2.60 GHz
Max. Turbo-3.60 GHz
4 (Quad Core)i
 
RAM 8 GB DDR3L
 
Full HD
1920 x 1080 Pixels
16:9
 
 
 
 
 
ENB local.ini

[ENGINE]
ForceVSync=true
VSyncSkipNumFrames=0
 
[LIMITER]
EnableFPSLimit=true
FPSLimit=30
 
[iNPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=
[PERFORMANCE]
SpeedHack=true
[FIX]
FixReflectionTrees=true

 

 

 

 

Skyrim.ini

 

 

[General]

sLanguage = GERMAN

sTestFile1 = Dawnguard.esm

sTestFile2 = HearthFires.esm

sTestFile3 = Dragonborn.esm

uExterior Cell Buffer = 36

 

[Display]

fShadowLODMaxStartFade = 1000.0

fSpecularLODMaxStartFade = 2000.0

fLightLODMaxStartFade = 3500.0

fLightLODStartFade = 3500.0

iShadowMapResolutionPrimary = 2048

bAllowScreenshot = 1

fTreesMidLODSwitchDist = 9999999.0000

fFirstSliceDistance = 2000.0000

fDynamicDOFFarBlur = 0.4

fDDOFFocusCenterweightExt = 2

fDOFMaxDepthParticipation = 10000

 

[Audio]

fMusicDuckingSeconds = 6.0

fMusicUnDuckingSeconds = 8.0

fMenuModeFadeOutTime = 3.0

fMenuModeFadeInTime = 1.0

 

[Grass]

bAllowCreateGrass = 1

bAllowLoadGrass = 0

fGrassMaxStartFadeDistance = 7000.0000

fGrassMinStartFadeDistance = 0.0000

 

[Decals]

uMaxSkinDecalPerActor = 60

 

[LightingShader]

fDecalLODFadeStart = 0.45

fDecalLODFadeEnd = 0.5

 

[imagespace]

iRadialBlurLevel = 2

 

[GeneralWarnings]

SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2 = Skyrim - Voices_de0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa

bLoadArchiveInMemory = 1

sArchiveToLoadInMemoryList = Skyrim - Animations.bsa

 

[Combat]

fMagnetismStrafeHeadingMult = 0.0

fMagnetismLookingMult = 0.0

f1PArrowTiltUpAngle = 0.7

f3PArrowTiltUpAngle = 0.7

f1PBoltTiltUpAngle = 0.7

f3PBoltTiltUpAngle = 0.7

 

[Actor]

bUseNavMeshForMovement = 0

 

[Papyrus]

fPostLoadUpdateTimeMS = 500.0

bEnableLogging = 0

bEnableTrace = 0

bLoadDebugInformation = 0

 

 

 

 

 

 

SkyrimPref.ini

 

 

[Display]

fShadowDistance = 3000.0000

iNumFocusShadow = 1

fInteriorShadowDistance = 3000.0000

ffocusShadowMapDoubleEveryXUnit = 450.0000

iShadowMapResolution = 1024

fDynamicDOFBlurMultiplier = 0.8000

fProjectedUVNormalDetailTilingScale = 0.8000

fProjectedUVDiffuseNormalTilingScale = 0.2000

bEnableProjecteUVDiffuseNormals = 0

bUseTAA = 0

bIndEnable = 0

bSAO_CS_Enable = 0

bToggleSparkles = 0

bSAOEnable = 1

bScreenSpaceReflectionEnabled = 0

bIBLFEnable = 0

bUse64bitsHDRRenderTarget = 0

iSaveGameScreenShotHeighWSt = 192

iSaveGameScreenShotWidthWS = 320

iSaveGameScreenShotHeight = 192

iSaveGameScreenShotWidth = 256

iShadowMaskQuarter = 4

bVolumetricLightingEnable = 0

iVolumetricLightingQuality = 0

bEnableImprovedSnow = 0

fLightLODStartFade = 3500.0000

bFXAAEnabled = 1

fLeafAnimDampenDistEnd = 4600.0000

fLeafAnimDampenDistStart = 3600.0000

fTreesMidLODSwitchDist = 9999999.0000

fMeshLODFadePercentDefault = 1.2000

fMeshLODFadeBoundDefault = 256.0000

fMeshLODLevel2FadeTreeDistance = 2048.0000

fMeshLODLevel1FadeTreeDistance = 2844.0000

fMeshLODLevel2FadeDist = 1600.0000

fMeshLODLevel1FadeDist = 4000.0000

fGamma = 1.0000

bBorderless = 0

bFull Screen = 1

iSize H = 900

iSize W = 1600

iScreenShotIndex = 0

bTreesReceiveShadows = 1

bUsePrecipitationOcclusion = 0

bDrawLandShadows = 0

iMaxSkinDecalsPerFrame = 25

iMaxDecalsPerFrame = 100

iAdapter = 0

iNumSplits = 2

uBookRatio = 2

bForceCreateTarget = 0

iReflectionResolutionDivider = 2

iVSyncPresentInterval = 0

 

[imagespace]

bDoDepthOfField = 1

bLensFlare = 0

 

[General]

fLightingOutputColourClampPostSpec = 1.0000

fLightingOutputColourClampPostEnv = 1.0000

fLightingOutputColourClampPostLit = 1.0000

iStoryManagerLoggingEvent = -1

bEnableStoryManagerLogging = 0

uLargeRefLODGridSize = 5

 

[MAIN]

fSkyCellRefFadeDistance = 150000.0000

bGamepadEnable = 1

bCrosshairEnabled = 1

fHUDOpacity = 1.0000

bSaveOnPause = 0

bSaveOnTravel = 0

bSaveOnWait = 0

bSaveOnRest = 0

 

[interface]

fMouseCursorSpeed = 1.0000

bDialogueSubtitles = 0

bGeneralSubtitles = 0

bShowCompass = 1

 

[GamePlay]

bShowFloatingQuestMarkers = 1

bShowQuestMarkers = 1

iDifficulty = 2

 

[Controls]

fMouseHeadingSensitivity = 0.0440

fGamepadHeadingSensitivity = 0.6667

bAlwaysRunByDefault = 1

bInvertYValues = 0

bGamePadRumble = 1

bUseKinect = 0

 

[Particles]

iMaxDesired = 6000

 

[saveGame]

fAutosaveEveryXMins = 15.0000

 

[AudioMenu]

fAudioMasterVolume = 1.0000

fVal7 = 1.0000

uID7 = 0

fVal6 = 1.0000

uID6 = 0

fVal5 = 1.0000

uID5 = 0

fVal4 = 1.0000

uID4 = 0

fVal3 = 0.5000

uID3 = 466532

fVal2 = 0.8000

uID2 = 554685

fVal1 = 0.8000

uID1 = 1007612

fVal0 = 1.0000

uID0 = 94881

 

[Clouds]

fCloudLevel2Distance = 262144.0000

fCloudLevel1Distance = 32768.0000

fCloudLevel0Distance = 16384.0000

fCloudNearFadeDistance = 9000.0000

 

[Water]

bUseWaterDisplacements = 1

bUseWaterRefractions = 1

bUseWaterReflections = 1

bUseWaterDepth = 1

 

[TerrainManager]

fTreeLoadDistance = 12500.0000

fBlockMaximumDistance = 100000.0000

fBlockLevel1Distance = 25000.0000

fBlockLevel0Distance = 15000.0000

fSplitDistanceMult = 0.5000

bShowLODInEditor = 1

 

[NavMesh]

fObstacleAlpha = 0.5000

fCoverSideHighAlpha = 0.8000

fCoverSideLowAlpha = 0.6500

fEdgeFullAlpha = 1.0000

fEdgeHighAlpha = 0.7500

fEdgeLowAlpha = 0.5000

fTriangleFullAlpha = 0.7000

fTriangleHighAlpha = 0.3500

fTriangleLowAlpha = 0.2000

fLedgeBoxHalfHeight = 25.0000

fEdgeDistFromVert = 10.0000

fEdgeThickness = 10.0000

fPointSize = 2.5000

 

[Trees]

bRenderSkinnedTrees = 1

uiMaxSkinnedTreesToRender = 40

 

[Grass]

fGrassStartFadeDistance = 0.0000

fGrassMaxStartFadeDistance = 7000.0000

fGrassMinStartFadeDistance = 0.0000

 

[Decals]

bSkinnedDecals = 0

bDecals = 0

uMaxSkinDecals = 0

uMaxDecals = 0

iMaxDecalsPerFrame = 0

iMaxSkinDecalsPerFrame = 0

 

[LOD]

fLODFadeOutMultSkyCell = 1.0000

fLODFadeOutMultObjects = 5.0000

fLODFadeOutMultItems = 1.5000

fLODFadeOutMultActors = 5.0000

 

[Launcher]

sD3DDevice = "NVIDIA GeForce GTX 950M"

uLastAspectRatio = 1

 

[bethesda.net]

uPersistentUuidData3 = 17775037

uPersistentUuidData2 = 2178093930

uPersistentUuidData1 = 2308197311

uPersistentUuidData0 = 2825692268

 

 

Edited by Greg
Added spoiler tags

5 answers to this question

Recommended Posts

  • 0
Posted

Thank you for the reply!

 

I just run them through Beth.ini, sadly there is no change in the game.

 

Another thing i noticed today: The first three - five minutes after i load a savegame are completely ok. No stutter, no fps drop. But after this time the fps decide to go on a rampage.

  • 0
Posted

I see you have the FPS limiter enabled in enblocal.ini so I think you'll want to disable this and use vsync if possible. I seem to remember the FPS limiter may cause stuttering. What are your VRAM settings in enblocal.ini?  I don't see the [MEMORY] section listed in your original post and it should be something like this:

 

 

 

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=128
VideoMemorySizeMb=7766
EnableCompression=false
AutodetectVideoMemorySize=false

 

 

I'm curious about this setting because I seem to recall (although it's been a few years since I've had a video card with 2GB VRAM) getting stutters when I hit the VRAM limit. You can use Skyrim Performance Monitor to determine whether this may be the case.

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