Scooter42 Posted July 9, 2019 Share Posted July 9, 2019 Hello, has anyone had the problem of constant dragon spawning? I have deadly dragons set to 1 dragon for assault every 90 hrs in the MCM . I just had to kill 5 in a row, 1 at a time. First one was inside Solitude, then next 4 in Dragon Bridge. 1 Link to comment
RinWes Posted July 9, 2019 Share Posted July 9, 2019 (edited) Unfortunately, I've run into another snag when running xLodgen... [05:31] d:\modding\sselodgen_output\textures\terrain\tamriel\tamriel.16.32.-32.ddsThread creation error: Not enough memory resources are available to process this command There are other similar errors sprinkled throughout the generation. I thought I was good on memory, tbh honest. Ram: 16 GigsSSD: ADATA SU800 500 GigsGraphrics: MSI Aero GTX 1070 Should I not bother with xLodGen? Can I at least run DynDoLod without it? Edited July 9, 2019 by RinWes Link to comment
RinWes Posted July 9, 2019 Share Posted July 9, 2019 Gosh, so sorry...I think it's because I was using the wrong .exe. I cleared out the overwrite folder and just restarted the generator. Hope that's okay. Link to comment
DarkladyLexy Posted July 9, 2019 Author Share Posted July 9, 2019 Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog. Please also note this update will require a new game sorry sometimes i just can't help this. Link to comment
DarkladyLexy Posted July 9, 2019 Author Share Posted July 9, 2019 hey guys i would like to announce the release of The Flying Knight https://www.nexusmods.com/skyrimspecialedition/mods/27246? this was a mod to honour the lost of a dear friend Knight Filer who sadly pass back in March due to due to bone cancer Link to comment
sarcongin Posted July 10, 2019 Share Posted July 10, 2019 Thanks for this awesome mod collection and guide! I've waited long to start modding SE Skyrim.The Flying Knight mod is a really nice way to honour a friend. I'm sure he/she would appreciate it. Everything went well with modding until I launched the game and one issue just poked my eye..There is no breast bounce It's not a big deal but as a somewhat perfectionist I'd like to solve the problem. My solving chain so far: -I noticed the SKSE had updated since June, when I started modding.-I updated SKSE, and all SKSE-mods that needed updating and were flagged red in MO2.-Ran FNIS again. -I reinstalled CBPC - CBP Physics with Collisions for SSE and VR-and disabled Immersive CBP Config-Disabled all bash patches etc what comes after FNIS in the Finishing Line section-Ran FNIS again -Merged Immersive CBP Config with CBPC-CBP Physics-Ran FNIS again. Nothing worked.Any ideas what might cause this? Link to comment
sarcongin Posted July 10, 2019 Share Posted July 10, 2019 Thanks for this awesome mod collection and guide! I've waited long to start modding SE Skyrim.The Flying Knight mod is a really nice way to honour a friend. I'm sure he/she would appreciate it. Everything went well with modding until I launched the game and one issue just poked my eye..There is no breast bounce It's not a big deal but as a somewhat perfectionist I'd like to solve the problem. My solving chain so far: -I noticed the SKSE had updated since June, when I started modding.-I updated SKSE, and all SKSE-mods that needed updating and were flagged red in MO2.-Ran FNIS again. -I reinstalled CBPC - CBP Physics with Collisions for SSE and VR-and disabled Immersive CBP Config-Disabled all bash patches etc what comes after FNIS in the Finishing Line section-Ran FNIS again -Merged Immersive CBP Config with CBPC-CBP Physics-Ran FNIS again. Nothing worked.Any ideas what might cause this?OK! Problem solved. It seems that physics don't work in the alternate start cell. After that bounce is working. lol Link to comment
madskyrim Posted July 10, 2019 Share Posted July 10, 2019 In the MCM menu ... Obis Bandits Extra Spawns and FNIS PCEA2 Bergzone_immersive A is it OK to enable them ? Within the entire MCM menu ... if one decides not to follow the Lexy's Guide completely are there any entries which should not be enabled since they will break the game as per Lexy's ideology ? (hope my question is clear - english is not my native language) Link to comment
link213109 Posted July 10, 2019 Share Posted July 10, 2019 @DarkladyLexy, I know you were talking about testing XENB on the Trello. Were you setting Ambient Occulsion to off in the Skyrim INIs when testing that? Also were you using the Vsync available in the ENB or setting it in the NVidia Profile? I ask because VSync in XENB is set automatically.In the MCM menu ... Obis Bandits Extra Spawns and FNIS PCEA2 Bergzone_immersive A is it OK to enable them ? Within the entire MCM menu ... if one decides not to follow the Lexy's Guide completely are there any entries which should not be enabled since they will break the game as per Lexy's ideology ? (hope my question is clear - english is not my native language)In regards to OBIS, the Patrols addon and Populated Skyrim in the OMEGa install adds a bunch of extra bandits so you may want to hold off on adding even more. The Animations is a good question, but my gut is that you can add them just be aware that there may be some wonkyness.In regards to the MCM menues as a whole, correct me if I'm wrong but there shouldn't be too many issues that will break the game. Its just that everything is kinda designed to be setup in a particular way. If you're okay with ironing out the issues on your own then you can change the settings yourself just be cognizant of that. Link to comment
Shadriss Posted July 10, 2019 Share Posted July 10, 2019 In the MCM menu ... Obis Bandits Extra Spawns and FNIS PCEA2 Bergzone_immersive A is it OK to enable them ? Within the entire MCM menu ... if one decides not to follow the Lexy's Guide completely are there any entries which should not be enabled since they will break the game as per Lexy's ideology ? (hope my question is clear - english is not my native language)The only settings I would stick to as scripture with the guide setup is the Diverse Dragons MCM and the Immersive Armors MCM. For Diverse Dragons, the three dragons that are deactivated are impossible to kill... IIRC, it's because they all have health regen that is higher than a player's ability to hurt it. For Immersive Armors, the Barbarian Hero armor has some visual glitches that are pretty nasty, and so need turning off to prevent them being worn by NPCs. Pretty much anything else is personal preference - Animations and extra spawns are pretty much fair game. I'd be wary of the goblin spawns in SiC, however, as they have been reported to cause CTD on occasion. Link to comment
KonTrolled Posted July 11, 2019 Share Posted July 11, 2019 Anyone able to help with figuring out what might be causing a couple of CTDs? Running the entire mod guide without Keep It Clean and have added ENB Light. My game CTDs so far exiting from dragonsreach into Whiterun, after having walked from the Whiterun gate to just before the markets and entering the Rorikstead inn. Link to comment
MoonYoukai Posted July 11, 2019 Share Posted July 11, 2019 So Cuyima Interesting NPCs was made hidden yesterday for undisclosed reasons (The author simply wrote 'YEET'). Does anyone have a workaround for that? Will I experience issues if I don't have it? Thanks in advance! Link to comment
DarkladyLexy Posted July 11, 2019 Author Share Posted July 11, 2019 So Cuyima Interesting NPCs was made hidden yesterday for undisclosed reasons (The author simply wrote 'YEET'). Does anyone have a workaround for that? Will I experience issues if I don't have it? Thanks in advance!well you have have black face bugs in interesting NPC if you my my Retexture Merge and CR Hopeful it just getting a update and will be back soon 1 Link to comment
madskyrim Posted July 11, 2019 Share Posted July 11, 2019 Contacted her on discord .... just preparing for an update. Link to comment
MoonYoukai Posted July 11, 2019 Share Posted July 11, 2019 Awesome! Yeah, I figured it'd do something like that. I'll just have to be patient. Hopefully the update will be completed by the time I'm done with the rest of the mod-pack. Thanks guys! Link to comment
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