Memoso Posted March 13, 2019 Share Posted March 13, 2019 that could be it yes you need to make sure you are actaully replacing the plugins so the means unhiding the merged plugins firstYes thats right. But its confusing. You have to unhide First and than replace. But normally we ONLY unhide merged mods while merging step AFTER doing update step.and there is the mistake. the old esp is overwriting the new one. You know i mean ? :) Link to comment
rayhne Posted March 13, 2019 Share Posted March 13, 2019 Where does the zia_complete_pack_v4.esp come from? Link to comment
DarkladyLexy Posted March 13, 2019 Author Share Posted March 13, 2019 Where does the zia_complete_pack_v4.esp come from?that wad the name of the plugin for Zims Artifact prior to v1.5.1 Link to comment
Memoso Posted March 13, 2019 Share Posted March 13, 2019 Where does the zia_complete_pack_v4.esp come from?This mod was updated. So the old esp is called zia complete pack v4 and the updated esp is called zia complete pack.esp or something like that :) Link to comment
link213109 Posted March 14, 2019 Share Posted March 14, 2019 Hate to be the bearer of bad news, but SSE just updated. SKSE is borked until the team updates it, so everyone don't forget to not update SSE until everything is updated. Link to comment
mdtexeira Posted March 14, 2019 Share Posted March 14, 2019 SKSE isn't the only thing not working now. RaceMenu is expecting an older SE build. Experience is also giving a version mismatch error. Link to comment
DarkladyLexy Posted March 14, 2019 Author Share Posted March 14, 2019 SKSE isn't the only thing not working now. RaceMenu is expecting an older SE build. Experience is also giving a version mismatch error.They won't work now cos now all SKSE based mods needs updating to the new SKSE so the waiting game starts. Link to comment
mdtexeira Posted March 14, 2019 Share Posted March 14, 2019 Time to learn Hearts of Iron 4! Link to comment
DarkladyLexy Posted March 14, 2019 Author Share Posted March 14, 2019 just stick with v1.5.62 and use older versions until SKSE mod update Link to comment
DarkladyLexy Posted March 14, 2019 Author Share Posted March 14, 2019 Hey, guys, I have pushed my latest changes through to Nexus Version of the guide so check the changelog. Please also note that both versions of the guide is not currently compatible with v1.5.73 of SSE Link to comment
Shadriss Posted March 14, 2019 Share Posted March 14, 2019 Merge Hide doesn't work for me. When I click on it, it shows that my plugins are already inactive and the disable option is grayed out. I've been moving my plugins by double-clicking and moving them to the options folder. However, I'm getting close to finishing the guide. I've tried uninstalling and reinstalling meticulously following the guide.By doing what you list in the second paragraph above, you are doing what Hide Merge is supposed to do. So, naturally, it's not going to do what you've already done... which means that it's working exactly as intended. You don't need to move them to the Optional folder by hand... that's the purpose of the plugin. Link to comment
ijffdrie Posted March 14, 2019 Share Posted March 14, 2019 just stick with v1.5.62 and use older versions until SKSE mod update *sniff* Skyrim updated just as I finished following the list up to the Finishing Line, and I hadn't thought to disable the updates yet. Welp, I guess I at least know that crashing on start-up was possibly not due to misreading of instructions. Huzzah? Link to comment
RavenHunter Posted March 14, 2019 Share Posted March 14, 2019 By doing what you list in the second paragraph above, you are doing what Hide Merge is supposed to do. So, naturally, it's not going to do what you've already done... which means that it's working exactly as intended. You don't need to move them to the Optional folder by hand... that's the purpose of the plugin.Thank you for your timely response. I'm sorry, I wasn't clear. I'm only moving them by hand because the Hide Merge didn't work. I tried to use the tool first, then resorted to the manual method when it didn't give me the option to disable the plugins that way. I am watching PhoenixSun001's videos and my first attempts were to do it exactly as he did it, but my Merge Hide didn't give me the same option, so I reread the guide and it said it could be done manually. Link to comment
link213109 Posted March 14, 2019 Share Posted March 14, 2019 *sniff* Skyrim updated just as I finished following the list up to the Finishing Line, and I hadn't thought to disable the updates yet. Welp, I guess I at least know that crashing on start-up was possibly not due to misreading of instructions. Huzzah? The good news is that its fairly easy to get the old .exe back. Here's a link to a guide:https://www.nexusmods.com/skyrimspecialedition/mods/19658 Link to comment
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