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Lexy's: Legacy of The Dragonborn Special Edition


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I've confirmed that it's not coming from having the merge present in my load order, as removing it (and rebuilding bash and everything else needed) doesn't fix the problem. However the cause may still be the merge, but with trickier contours - after I made the merge and deleted the navmesh, I loaded it with the CK and re-saved it. Could I have caused the CK to make changes to my data files? Does the CK only edit the active esp or sometimes others as well? I know for one that the CK does spam assets all over at times, I knew about facegen files, now navmeshes. This is beginning to seem like I'll have to rebuild from scratch. +1 for mod organizer (at least it lets you tinker more safely when using the CK).

Can you post your load order somewhere so we can have a look?

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Can you post your load order somewhere so we can have a look?

Here you go.

 

Active Mod Files:

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  Hearthfires.esm
04  Dragonborn.esm
05  BSAssets.esm
06  BSHeartland.esm
07  arnima.esm
08  RSkyrimChildren.esm
09  ETaC - RESOURCES.esm
0A  WM Flora Fixes.esp
0B  EFFCore.esm
0C  BS_DLC_patch.esp
0D  Campfire.esm
0E  Falskaar.esm
0F  Gray Fox Cowl.esm
10  Wyrmstooth.esp  [Version 1.17]
11  Unofficial Skyrim Special Edition Patch.esp  [Version 4.1.1]
12  Cutting Room Floor.esp  [Version 3.0.6]
13  SMIM-SE-Merged-All.esp
14  Modern Brawl Bug Fix.esp
15  SubsurfaceScatteringShader.esp
16  Simple AUA.esp
17  Palaces Castles Enhanced.esp
18  LegacyoftheDragonborn.esp
19  AHZmoreHUD.esp  [Version 3.0.10]
1A  GoOnAhead.esp
1B  AMatterOfTime.esp  [Version 2.00]
1C  SkyUI_SE.esp
1D  dD - Realistic Ragdoll Force - Realistic.esp
++  dD-No Spinning Death Animation Merged.esp
1E  LazyHeels.esp
1F  LazyCBP.esp
20  FNIS.esp
++  XPMSSE.esp
21  EnhancedLightsandFX.esp
22  RelightingSkyrim_SSE.esp
23  Trees and Flora Merged.esp
24  Whiterun Forest Borealis.esp
25  InnCredible.esp
26  CLARALUX SSE.esp
27  Snazzy Furniture and Clutter Overhaul.esp
28  Audio Overhaul Skyrim.esp
29  Folkstead.esp
2A  Dolomite Weathers.esp
2B  Ordinator - Perks of Skyrim.esp
2C  Complete Alchemy & Cooking Overhaul.esp
2D  3DNPC.esp  [Version 3.4.2]
2E  Prometheus_No_snow_Under_the_roof.esp  [Version 3.1]
2F  Complete Crafting Overhaul_Remade.esp
30  ETaC - Complete.esp
31  Skyrim Immersive Creatures Special Edition.esp  [Version v6.6a]
32  Obsidian Mountain Fogs.esp
33  Blues Skyrim.esp
34  Nyhus.esp
35  Solitude Expansion.esp
36  Helgen Reborn.esp  [Version 106]
37  Jehanna.esp
38  PCE - ELFX PATCH.esp
39  QaxeQuestorium.esp
3A  goodbrother.esp
3B  Settlements Expanded SE.esp
3C  Ebonvale.esp
3D  BetterDocks-MP-DLC-Compatible.esp
3E  UnlimitedBookshelves.esp
3F  KS Hairdo's.esp
40  NPC Retextures Merge and CR.esp
41  3dnpc - Overhual.esp
42  Beards.esp
43  TheEyesOfBeauty.esp  [Version 9]
44  QuickLight.esp
45  RSChildren.esp  [Version 1.2.0.]
++  RSChildren Patch - BS Bruma.esp
++  RSC ETaC Complete Patch.esp
++  RSC Beyond Reach Patch.esp
++  RSC Settlements Expanded SE Patch.esp
++  RSC Questorium Patch.esp
++  RSC 3DNPC Patch.esp
++  RSC CRF Patch.esp
++  RSC Haafstad Patch.esp
++  RSC LotD Patch.esp
++  RSC WT Patch.esp
++  RSC Falskaar Patch.esp
++  RSC Nyhus Patch.esp
++  RSC Folkstead Patch.esp
++  RSC Solitude Expansion Patch.esp
++  RSC HR Patch.esp
46  Better Dynamic Snow.esp  [Version 2.4]
++  BlendedRoads.esp
++  Better Dynamic Ash.esp
47  Schlongs of Skyrim - Light.esp
48  RaceMenuOverlays.esp
49  RaceMenu.esp
4A  RaceMenuPlugin.esp
4B  PyP_LE+CRF.esp
4C  Realistic-Voice.esp
++  Audio Overhaul Skyrim - Cutting Room Floor Patch.esp
++  Audio Overhaul Skyrim - Dolomite Weathers Patch.esp
++  Audio Overhaul Skyrim - RealisticWaterTwo Patch.esp
++  Audio Overhaul Skyrim - Ordinator Patch.esp
++  PCE - RDO Patch.esp
4D  dD - Enhanced Blood Main.esp
4E  Extended UI.esp  [Version 1.2.0d]
4F  Snotgurg Equipment HUD.esp  [Version 2.1]
++  BarenziahQuestMarkers.esp
50  Dynasty Armor.esp
51  EFFDialogue.esp
52  UIExtensions.esp
53  Facelight.esp
++  RUSTIC SOULGEMS - Unsorted.esp
54  iHUD.esp
++  Better Dynamic Snow - NSUTR Patch.esp
++  LSFX-SSE-Audiosettings.esp
55  UnreadBooksGlow.esp  [Version 2.2.0]
56  Gray Fox Flora Overhaul.esp
57  AKSkyrimUnderground.esp
58  MoonAndStar_MAS.esp
59  Hunting in Skyrim.esp
5A  NorthernTowns.esp
5B  Quarries of Skyrim.esp
5C  Point The Way.esp  [Version 2.0.2]
5D  DragonsKeep.esp
5E  CLARALUX SSE - Dawn of Skyrim DC.esp
5F  Atlas Legendary.esp
60  The Ordinary Women.esp
61  BijinAIO_SSE-3.1.1-SV.esp
62  CowHerdsOfSkyrim.esp
++  RSC Haafingar Patch.esp
++  RSC Herds Patch.esp
++  RSC MoonAndStar Patch.esp
63  CLARALUX SSE - ELFX DLC.esp
64  Better Hunters.esp
65  Keld-Nar.esp  [Version 2.0.1]
66  Immersive Patrols II.esp
67  more idle markers.esp
68  TradeBarter.esp
69  wizDynamicThings.esp
6A  DBM_HelgenReborn_Patch.esp
6B  Artifacts.esp
6C  TheAutumnOfWhiterunRemastered.esp
6D  Trees in Cities.esp
6E  SE - Better Docks Patch.esp
6F  Immersive Wenches.esp
70  Populated Cities Towns Villages Legendary.esp
71  WhiterunStablesTweaks.esp
72  Skyshards.esp  [Version 1.0.2]
73  Men of Winter.esp
74  Fina.esp
75  Solitude Skyway SE.esp
76  Followers Merge 3.esp
77  CLARALUX SSE - Settlements Expanded.esp
78  Vigilant.esp
79  RSC DragonsKeep Patch.esp
7A  Hideout_DLC_Main.esp  [Version 10.4]
7B  Skysan_ELFX_SMIM_Fix.esp
7C  Fossilsyum.esp
7D  DBM_Skyway_Patch.esp
7E  DBM_BeyondReach_Patch.esp
7F  Provincial Courier Service.esp  [Version 4.0.1]
80  SE - Skywalk Patch.esp
81  VikingShipPlayerHome.esp
82  Recorder Follower Base.esp
83  InnCredible_3DNPC_Patch.esp
84  DBM_MAS_Patch.esp
85  DBM_VigilantPatch.esp
86  WheelsOfLull.esp
87  notice board.esp
88  ForgottenCity.esp
89  Haafingar Expanded - Haafstad Patch.esp
8A  ETaC - Complete Claralux Patch.esp
8B  CLARALUX SSE - Point the Way.esp
8C  StagPrinceBow.esp
8D  Whiterun_UndergroundLair.esp
8E  PCE - USSEP+CRF Patch.esp
8F  CACO-Ordinatored.esp
90  PCE - 3DNPC Patch.esp
91  DBM_CRF_Patch.esp
92  PilgrimsDelight.esp
93  The Paarthurnax Dilemma.esp  [Version 2.0]
94  PCE - Legacy of the Dragonborn Patch.esp
95  DBM_NoticeBoard_Patch.esp
96  BooksOfSkyrim.esp
++  RSC Forgotten City Patch.esp
++  RSC BoS Patch.esp
97  No Snow Under The Roof - CRF Patch.esp
98  DBM_GoodBrother_Patch.esp
99  Ravengate.esp
9A  CLARALUX SSE - USSEP.esp
9B  CLARALUX SSE - Books of Skyrim.esp
9C  Seraphim - PrettyCourier.esp
9D  CaesiaFollower.esp
9E  PCE - USSEP Patch.esp
9F  High Level Enemies - SIC SE Edition.esp  [Version 1.6SE]
A0  Deadly Wenches.esp
A1  AetheriumSwordsnArmor.esp
A2  DSLuggage.esp
A3  ThaneWeaponsReborn.esp
A4  High Level Enemies - SIC SE Edition - Falskaar.esp  [Version 1.6SE]
A5  DiverseDragonsCollectionSE.esp
A6  Alduin V1.esp
A7  Dawnguard&VolkiharArtifactsQuests.esp
A8  moonpath.esp
A9  GomaPeroLand.esp
AA  Elemental_Dragons.esp
AB  Vigilant Voiced.esp
++  DBM_AOS_Patch.esp
++  DBM_RSChildren.esp
++  DBM_MenofWinter_Patch.esp
++  DBM_StagPrinceBow_Patch.esp
AC  DBM_SkyrimUnderground_Patch.esp
AD  DBM_DGE_Patch.esp
AE  DBM_ElementalDragons_Patch.esp
AF  ogSplendorDragons.esp
B0  zzArmormashups.esp
B1  Alternate Start - Live Another Life.esp  [Version 4.0.3]
B2  Relationship Dialogue Overhaul.esp
B3  RealisticWaterTwo.esp
B4  DBM_RelicHunter.esp
B5  CLARALUX SSE - LAL.esp
B6  RDO - EFF v4.0.2 Patch.esp
B7  RDO - CRF + USSEP Patch.esp
B8  ELE_SSE.esp
B9  CR_Godes.esp
BA  Bashed Patch, 0.esp

 
(Edit: as I said the mentioned weapons and armor merge is currently off, contains the following esp's:

TERAArmorsSSE.esp
TeraArmorsSSE Leveled Lists Rare.esp
TeraArmorsSSE RARE USSEP Patch.esp
UUNP Vanilla Outfits.esp
LADX_SSE.esp
zzArmormashups.esp
EC Clothes.esp
NewVampChainsCuirass.esp
flowerwreathsforeveryone.esp
PrvtI_HeavyArmory.esp
DBM_HA_Patch.esp
Lore Weapon Expansion.esp
Lore Weapon Expansion - Goldbrand.esp
Lore Weapon Expansion - Relics of the Crusader.esp
Lore Weapon Expansion - Daedric Crescent.esp
SL01AmuletsSkyrim.esp
DBM_AmuletsOfSkyrim_Patch.esp
WZOblivionArtifacts.esp
DBM_OblivionArtifacts_Patch.esp
Hothtrooper44_ArmorCompilation.esp
Hothtrooper44_Armor_Ecksstra.esp
DBM_IA_Patch.esp
PrvtIRoyalArmory.esp
DBM_RoyalArmory_Patch.esp
Mystic Condenser.esp
Mystic Condenser - USSEP Patch.esp
DBM_MysticCondenser_Patch.esp
RGMsAlchemistsCompendium.esp
mrbs-uniqueloot-se.esp
mrbs-unique artifacts-se.esp
DBM_UniqueLoot_Patch.esp
ZIA_Complete Pack_V4.esp
DBM_ZimsImmersiveArtifacts_Patch.esp
Weapons Armors CR.esp

 
 
Edited by godescalcus
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DSR is working fine with SSE..

1.save in CK

2.optimize meshes

3.copy loadorder.txt from MO profile to your username/AppData\Local\Skyrim\Plugins.txt

4.run DSR and GG!

 

 

 

@godescalcus, after you deleted the NAVI from merge and prior to re-saving in CK...have you esmified its masters ?

Edited by mavanaic
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@godescalcus, after you deleted the NAVI from merge and prior to re-saving in CK...have you esmified its masters ?

I did esmify the masters (only master was Legacy of the Dragonborn, all others were included in the merge). But somehow the process didn't work as expected, because after I re-saved it in the CK the merge no longer had Legacy listed as a master. So I dumped that save and reloaded the original merge esp, deleted navmesh again but this time I did NOT resave it in the CK. In all cases, having the merge on or off doesn't make any difference at the moment. My fear is that in the process of re-saving the with the CK I messed up with other files than the merge esp.

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I will test these out once XP32 Maximum Skeleton is installed so for now i will skip over Khajiit and Argonian skin Textures and come back to them later.

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i think that this

 

Loot Metadata Update Required:
******** - Load After Immersive Citizens - AI Overhaul.esp
 

is not required for mods Darkwater Crossing and Whistling Mines as the rule is already present into Loot. the other mods from arthmoor in the same section need it.

Edited by Mandalay
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I did esmify the masters (only master was Legacy of the Dragonborn, all others were included in the merge). But somehow the process didn't work as expected, because after I re-saved it in the CK the merge no longer had Legacy listed as a master. So I dumped that save and reloaded the original merge esp, deleted navmesh again but this time I did NOT resave it in the CK. In all cases, having the merge on or off doesn't make any difference at the moment. My fear is that in the process of re-saving the with the CK I messed up with other files than the merge esp.

Maybe try a cleaner merge? All "dbm_xxx.esp" merged together?

 

ah OK thanks doesn't sound too difficult I'll give it ago when I hit that part.

It really isn't..also for ASIS you could point it to the x64 version of java...tested myself...much better

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DarkLadyLexy

 

Just a question for you to test sections till Late loader

 

For blowing in the Wind, based o n your recommandation, we have to desactivate already checked patch detected by the fomod that are not parts of the 4 displayed in the tuto. 

 

smimm merged and Provincial service courrier

 

Correct ?

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DarkLadyLexy

 

Just a question for you to test sections till Late loader

 

For blowing in the Wind, based o n your recommandation, we have to desactivate already checked patch detected by the fomod that are not parts of the 4 displayed in the tuto. 

 

smimm merged and Provincial service courrier

 

Correct ?

that is correct deactivate what you don't need from Blowing In The Wind. the patches not select aren't need cos they are covered by CLARALUX (at least that's the current theory)

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that is correct deactivate what you don't need from Blowing In The Wind. the patches not select aren't need cos they are covered by CLARALUX (at least that's the current theory)

ok, i'll dot it for this test period. But keep it noted somewhere as later, when the guide will be completed and playable, i'll desactivate claralux probably. i don't like this lightshow mod.

 

One again ,thanks for this clarification and for the great job done here

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Bodyslide does support UUNP (just look at all the UUNP refits available for the SE), although the authors don't. You need to fetch the sliders from the classic version and optimize the meshes with NIF optimizer. Nothing else to it, really, works just like the classic version. The SE version also doesn't come bundled with Texblend, but you can use the one from the classic. Easy process is to install both versions, then copy only the texblend folder and the four slider folders from the classic version (along with any conversion sets you want to keep) into the SE version. Don't forget to process nifs with nif optimizer.

Hey thanks for your reply and suggestions, my nvm edit was because I decided to copy the slidersets from LE version to see what could happen and they did in fact work. Didn't think to copy the texblend folder tho, thanks for that....However I am now testing using the CBBE body ( the one I've always used in LE ) with Lexy's merged plugin

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OK so for female skin texture i have had a look and compared Tempered skin, Mature Skins and Pride of Valhalla.

 

Tempered skin look ok but i am unconvinced i like it that much.

Mature skins was what we were using in the original guide but the esp is still in form 43 so needs converting did spot so seams.

Pride of Valhalla is current my favorite didn't spot any seams when using UNPB it only contains textures. i am leaning toward this at the moment.

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