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redoing mods build in mid game
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Question
jbsheridan
Hi there.
I have been doing a lot of research about the question I have and kind of understand it a little but I could use some help getting a better grasp on it.
My Skyrim game is a year old now and it has been great fun trying out lots of mods with Mod Organizer. I currently run around 175, and things are mostly stable. I would like to uninstall some mods that are problematic and install some more advanced and complex mods.
My impression is that by deactivating and uninstalling even with Mod Organizer, I run a good chance of breaking my game. (I have had a few close escapes where I had to go far back in the save game list to recover.) I think I even understand some of the reasons why. But I seem to remember something said about Mod Oranizer, that one of the main virtues of MO is that one can safely uninstall mods. So I am a bit confused at the moment and I was wondering...
1. Is there a way to have a "Safe and working Save" of some sort at my point in the game right now so that I can continue with my game and that the deactivated mods will not break my game, and that I can install some of the more complex mods I am interested in.?
2. If so, how do I do this?
Thank you.
4 answers to this question
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