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SRLE Extended: Legacy of The Dragonborn


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Posted (edited)

the Guide says that it reccomends extracting "Most" bsa's and that once extracted the esp's are no longer needed. The BSA tag for this guide says that those mods are to stay packed in their BSA's, so which ones should i extract?

 

i am going to assume to extract all mod BSA's except the TAGed ones.

Edited by BlackJackal
Posted

the Guide says that it reccomends extracting "Most" bsa's and that once extracted the esp's are no longer needed. The BSA tag for this guide says that those mods are to stay packed in their BSA's, so which ones should i extract?

 

i am going to assume to extract all mod BSA's except the TAGed ones.

For the LE guide is extract all except the ones that are tagged. 

For the SE guide is keep all packed except those that are tagged.

Posted

I'd suggest leaving MO's BSA Extractor on for every mod except the ones that have specific instructions to turn it off, like Arthmoor's mods.

Posted (edited)

Complete Alchemy and Cooking Overhaul has been updated to 2.0. all guide required Files are now in the OLD Files section and CACO Inigo Patch 2.0 works with both version as per author.

 

i would reccomend anyone using the guide to try and stay with the 1.2.1 version because the 2.0 seems to have alot of changes that may not work well with this version of the guide.

Edited by BlackJackal
Posted

Having a serious problem with the Undeath mod. I played through the entire questline, no problems whatsoever. But, as soon as I complete the ritual at the end to transform into a Lich, I either A.) ctd, or B.) everything will seem fine, but as soon as I exit the sewers after finishing the quest, whether it be into the Bards college, into the Winking Skeever, or back out to Skyrim directly, my game doesn't ctd, but bugs out. The screen seems to wig out, goes grey, everything seems to slow down. I can still hear music, menus work, start screen works, I can load up other saves and go back still, but the entire game might as well be crashing. The entire visuals of the game go completely wonky. Cant see anything. Sorry if this is confusing, I don't know how else to describe it. It's been a long time since I initially installed this guide, but I remember I followed the installation instructions precisely. Anybody else played through Undeath, maybe have an idea what is going on? I know this mod has a reputation of being buggy, but I did everything exactly as described in this guide...

Posted

Forgot to clarify, if I don't go through with the ritual and head outside, I'm fine. If I go through with my character becoming a lich though, I revert back to human form, still everythings' fine. But as SOON as I try and leave the sewer, or change cells whatsoever I guess, the entire game freaks out. Colors white out, the game starts stuttering down to what feels like 1/2 a fps until whiting out completely, eventually ctd's. I don't understand how simply changing my character essentually, would be causing the entire game world to crash around me. Like I said, the entire questline went down without a hitch. It's just this final thing, the most important thing really, thats screwing up. I'm at a total loss...

Posted (edited)

Forgot to clarify, if I don't go through with the ritual and head outside, I'm fine. If I go through with my character becoming a lich though, I revert back to human form, still everythings' fine. But as SOON as I try and leave the sewer, or change cells whatsoever I guess, the entire game freaks out. Colors white out, the game starts stuttering down to what feels like 1/2 a fps until whiting out completely, eventually ctd's. I don't understand how simply changing my character essentually, would be causing the entire game world to crash around me. Like I said, the entire questline went down without a hitch. It's just this final thing, the most important thing really, thats screwing up. I'm at a total loss...

i have never used the mod b4, and i am still currently building the LO now. but the Undeath mods seem to have a rather complicated cleaning process outlined in the guide. Since Undeath Classical Lichdom is down for maintenance and is required for that cleaning process, so unless u have downloaded the mod before it was taken down it is possible that it is bugging out because it is not cleaned, but i am just speculating.

Edited by BlackJackal
Posted

i have never used the mod b4, and i am still currently building the LO now. but the Undeath mods seem to have a rather complicated cleaning process outlined in the guide. Since Undeath Classical Lichdom is down for maintenance and is required for that cleaning process, so unless u have downloaded the mod before it was taken down it is possible that it is bugging out because it is not cleaned, but i am just speculating.

I actually finished this guide a while ago when Classical Lichdom was still up, and followed the guide to clean all of them, so I don't think that's it. It is in fact a bit of a pain to install correctly, but I followed it to the letter for the fact that I was really looking forward to checking that one out. I finally managed to find a console command that worked to get out of the sewers from someone who was having a similar issue as me. Its "coc ScourgBarrowExterior01" for anyone having a similar issue. Any other coc commands won't work, it has to be that one. It's literally the only way I've managed to get out of the sewers after completing the lich ritual.

 

However, I'm still having a lot of issues with Undeath. My game is still CTDing about 50% of the time I transform. I might just say screw it and go back to playing as a Vamp instead. Which sucks, because I've been having fun playing as a lich, for the 5 minutes at a time I've been able to before crashing anyway, lol. I just don't get why transforming is only sometimes causing a CTD. If it was all the time, it would actually be easier to nail down...

Posted

An Error was Detected in the SFCO - Immersive College of winterhold.esp when trying to create the Snazzy Furniture and Clutter merge in Merge Plugins. there is no note on the main guide or the mergeing section about this error.

 

Does anyone know how to fix it? or do i just click Ignore Errors?

Posted

second Question: i dont know if im adding/Removing Bash tags properly. I have been opening Wrye Bash and in the bottom right cornor i right click in the Tags box and Select/Deselect the tags. im not promted to save my changes so did i do it correctly?

Posted

I make sure Automatic is turned off and once all Bash tags are added for teach mod, I go to each one and click Copy to Description. That saves the tags into the description field of the esps and makes sure that Bash loads those on startup. It also ensures if you have to rebuild the bashed patch later (eg adding new mods) the correct tags are already saved for the specific mods. I haven't had any issues, though I rarely get much loot (thanks to scarcity mod).

  • +1 1
Posted

I make sure Automatic is turned off and once all Bash tags are added for teach mod, I go to each one and click Copy to Description. That saves the tags into the description field of the esps and makes sure that Bash loads those on startup. It also ensures if you have to rebuild the bashed patch later (eg adding new mods) the correct tags are already saved for the specific mods. I haven't had any issues, though I rarely get much loot (thanks to scarcity mod).

thanks, does the way i do it work as well?

Posted (edited)

i cant find out why TexGen isnt working. it wont start and throws this error at me.

[00:00:00.000]    TexGen based on xEdit starting session 2018-09-20 20:10:03
[00:00:00.006]    Using Skyrim Data Path:
[00:00:00.010]    Using ini:
[00:00:00.015]    Fatal: Could not find ini

 

i cant seem to find the default Skyrim.ini and SkyrimPrefs.ini and the game wont regenerate them when i start it with the steam launcher or through SKSE.
 

 

EDIT: idk what happened, but i started Skyrim throught Steam a second time and after doing that TexGen began working. Sooo....idk.

Edited by BlackJackal
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