sirjesto Posted August 5, 2016 Posted August 5, 2016 I am afraid not grey face bug persist even on a new save.Hmm, I think we need to rename the folder in Meshes and Textures that is named legacyofthedragonborn.esp to LOTD Patches Merge.esp
Darth_mathias Posted August 5, 2016 Author Posted August 5, 2016 (edited) Hmm, I think we need to rename the folder in Meshes and Textures that is named legacyofthedragonborn.esp to LOTD Patches Merge.espnope grey face bug persist on both new and old save. does it matter that the formid for Henry in xEdit is different to the one of the files in the texture and meshes folders? Edited August 5, 2016 by Darth_mathias
sirjesto Posted August 5, 2016 Posted August 5, 2016 Honestly I don't use RS children and have never used the patch. I didn't create it so I really have no Idea what's going on with it.
Darth_mathias Posted August 5, 2016 Author Posted August 5, 2016 (edited) Honestly I don't use RS children and have never used the patch. I didn't create it so I really have no Idea what's going on with it.think i may have sorted at lest in my game just doing a bit of testing. Edit: try this https://www.dropbox.com/s/f3cg7zschvemheh/Facegen%20data.7z?dl=0 again delete the Meshes and Texture folder from Legacy of The Dragonborn Patch Central and replace with this.If this doesn't work then i am out of ideas to test either find Henry or console command player.placeatme 1C0D43E5 Edited August 5, 2016 by Darth_mathias
sirjesto Posted August 5, 2016 Posted August 5, 2016 If a couple more of your users can confirm this is working ok then I will replace the folders in the patch with it and post another update afterwards. Thanks Darth.
minos55 Posted August 5, 2016 Posted August 5, 2016 I think we can remove the Vivid Landscapes - All in One - Moss Rocks Patch cause it is being overwritten by other files, at least it has the gray lightning bolt in my mod organizer on the left side
Smokingjoe1982 Posted August 5, 2016 Posted August 5, 2016 Just an fyi... the BadGremlins mods seem to be back up on Nexus. Grab 'em while they are hot everybody! :D 1
Alluistras Posted August 6, 2016 Posted August 6, 2016 Pretty sure we want this for SkyTEST don't we?Creature Extension-Patch that adds Skytest AI packages to Skytest young variants, other vanilla creatures, and dlc creatures.Skytest Young Variants-Bear-Cave Bear-Deer-Elk-Goat-Horker-Sabre Cat-Snow Bear-Snowy Sabre CatVanilla Creatures-Chaurus-Frostbite Spider-Ice Wraith-Troll-WerewolfDLC Support-Bristleback-Chaurus Hunter-Death Hound-Dragonborn Spiders-Netch-Vale Deer-Vale Sabre Cat-Werebear https://www.nexusmods.com/skyrim/mods/46495/?
MattsDaZombieSlayer Posted August 6, 2016 Posted August 6, 2016 Pretty sure we want this for SkyTEST don't we?Creature Extension -Patch that adds Skytest AI packages to Skytest young variants, other vanilla creatures, and dlc creatures. Skytest Young Variants-Bear-Cave Bear-Deer-Elk-Goat-Horker-Sabre Cat-Snow Bear-Snowy Sabre Cat Vanilla Creatures-Chaurus-Frostbite Spider-Ice Wraith-Troll-Werewolf DLC Support-Bristleback-Chaurus Hunter-Death Hound-Dragonborn Spiders-Netch-Vale Deer-Vale Sabre Cat-Werebear https://www.nexusmods.com/skyrim/mods/46495/?Wow, that looks great! I would love for that to be added into the guide :)
Monobloc Posted August 6, 2016 Posted August 6, 2016 (edited) think i may have sorted at lest in my game just doing a bit of testing. Edit: try this https://www.dropbox.com/s/f3cg7zschvemheh/Facegen%20data.7z?dl=0 again delete the Meshes and Texture folder from Legacy of The Dragonborn Patch Central and replace with this.If this doesn't work then i am out of ideas to test either find Henry or console command player.placeatme 1C0D43E5I'm testing that. Edited August 6, 2016 by Monobloc
Whetstone Posted August 6, 2016 Posted August 6, 2016 (edited) I never have luck with merging facegen data. What I did was leave the mesh in the main Legacy Mod and only merge the ESP from the RS Kids patch. Otherwise I think you might have to load it up in CK and export the facegen? Edited August 6, 2016 by Whetstone
Monobloc Posted August 6, 2016 Posted August 6, 2016 (edited) I fixed it I just overwrote the files from sirjesto facegen with the ones from darth mathias. Basically darth mathias files in FaceTint\LegacyoftheDragonborn.esp instead of FaceTint\LOTD Patches Merged.esp That's odd I use mfg console and it clearly show the kid is affected only by legacyofthedragonborn.esp and receives no change from the merged patch or ASIS, or it's normal ? anyways it's fixed. Edited August 6, 2016 by Monobloc
cybexgames Posted August 6, 2016 Posted August 6, 2016 (edited) Hi, I am not using all the mods that this guide is using, so I am doing my own conflict resolution and have come to a snag following the SRLE Extended LotD Conflict Resolution Sub Guide. The following three conflict records seem to be incomplete..Block 7 \ Sub-Block 4 \ 00052FEB <Kagrenzel01> \ Persistent \ 00054830 Placed Object <BleakFallsSunlightBounceAmb01NS "Kagrenzel" Conflict Resolution: Use Record from then right click and select Edit and tick PersistentProblem Resolved - Changes from Enhanced Light and FX and Inigo needed to be Merged.Block 7 \ Sub-Block 4 \ 00052FEB <Kagrenzel01> \ Temporary \ 000535CD Conflict Resolution: Use Record from then move Record Flags from Inigo.esp.Problem Resolved - Changes from Enhanced Light and FX and Inigo needed to be Merged.Block 7 \ Sub-Block 4 \ 00052FEB <Kagrenzel01> \ Temporary \ 000535D1 Conflict Resolution: Use Record from then move Record Flags from Inigo.esp.Problem Resolved - Changes from Enhanced Light and FX and Inigo needed to be Merged. Can anyone please clarify on what is happening.... comparing it to the SRLE Extended LOTD - Conflict Resolution.esp does not make sense. Edited August 6, 2016 by cybexgames
reddvilzz Posted August 6, 2016 Posted August 6, 2016 I've got the invisible body for dawnguard npc that guards the dawnguard castle, but the weird thing is the opposite guard didn't have invisible body and so does other male npcs who wears the Dawnguard Heavy Armor.I checked his equipment which is Dawnguard Heavy Armor so I spawned one and wear it, no invisible body on my PC. What's seems causing this?
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