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SRLE Extended: Legacy of The Dragonborn


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Posted
  On 9/27/2016 at 12:23 AM, NordPride_WorldWide said:

so one of the carriages is placed improperly, stuck into a porch.

https://www.dropbox.com/s/l5sd7yx02qsg02i/enb%202016_09_24%2016_39_29_41.bmp?dl=0

and here's the problem i was talking about with the staff enchanting table. while the light strobes in and out it goes completely black when it hits the low point

https://www.dropbox.com/s/fpaji6txcguhdex/enb%202016_09_25%2018_25_38_68.bmp?dl=0

what the location of the Cart?

Posted

i think that is Karthwasten. That is not compatible with BFT yet. Astakos is working on a patch. he fixed Karthwasten and Darkwater Crossing for now. Just disable in MCM the carriage for now.

Posted (edited)

I don't know why but my fps is very low on Blue Palace usually in interior I have around 50 but in here is only 8, anyone having this issue? I'm not using ELFX and everything related to ELFX.

 

Edit: also I have the grey face bug on elisif, I did my own merge and here is the load order for the merge

 

  Reveal hidden contents

 

 

and here is the screenshot from xEdit

https://imgur.com/a/8W3BT

 

 

There seems nothing wrong with the records itself on xEdit, could it be facegen issue? This happened on new game.

Edited by reddvilzz
Posted (edited)
  On 9/27/2016 at 1:28 PM, reddvilzz said:

I don't know why but my fps is very low on Blue Palace usually in interior I have around 50 but in here is only 8, anyone having this issue? I'm not using ELFX and everything related to ELFX.

 

Edit: also I have the grey face bug on elisif, I did my own merge and here is the load order for the merge

 

  Reveal hidden contents

 

 

and here is the screenshot from xEdit

https://imgur.com/a/8W3BT

 

 

There seems nothing wrong with the records itself on xEdit, could it be facegen issue? This happened on new game.

grey face are usually caused by the grey face bug suggest regenerating Facegen data in the CK as for you extremely LOW fps no idea there.

 

  On 9/27/2016 at 12:32 PM, NordPride_WorldWide said:

It was karthwasten, yes

you need to disable karthwasten in the BFT MCM menu i do instruct to do this.

Edited by Darth_mathias
Posted
  On 9/27/2016 at 1:48 PM, Darth_mathias said:

grey face are usually caused by the grey face bug suggest regenerating Facegen data in the CK as for you extremely LOW fps no idea there.

 

you need to disable karthwasten in the BFT MCM menu i do instruct to do this.

Managed to fix the grey face bug, it is because Toccata as Elisif facegen in left pane MO is being replaced by Inhabitants of Skyrim facegen didn't noticed that. Now it's just Blue Palace fps problem can't seems to find the solution to it just yet.

Posted
  On 9/27/2016 at 2:47 PM, reddvilzz said:

Managed to fix the grey face bug, it is because Toccata as Elisif facegen in left pane MO is being replaced by Inhabitants of Skyrim facegen didn't noticed that. Now it's just Blue Palace fps problem can't seems to find the solution to it just yet.

Well disabling enb while inside the Blue Palace fixed it, still no idea why it would do that with enb enabled.

Posted
  On 9/27/2016 at 2:47 PM, reddvilzz said:

Managed to fix the grey face bug, it is because Toccata as Elisif facegen in left pane MO is being replaced by Inhabitants of Skyrim facegen didn't noticed that. Now it's just Blue Palace fps problem can't seems to find the solution to it just yet.

 

  On 9/27/2016 at 3:41 PM, reddvilzz said:

Well disabling enb while inside the Blue Palace fixed it, still no idea why it would do that with enb enabled.

well just so you know I booted up a base SRLE Extended LOTD for the first time in 6 weeks to check my FPS in the blue place and i was getting 58 fps (I am limiting to 58 via my driver).

Posted
  On 9/27/2016 at 3:41 PM, reddvilzz said:

Well disabling enb while inside the Blue Palace fixed it, still no idea why it would do that with enb enabled.

Try disabling the chandelier meshes in SMIM and see if that makes any difference.

Posted
  On 9/27/2016 at 7:21 PM, Darth_mathias said:

hey guys looks like i will have to pull Grim Grass out for now.

The new version has errors that cant be fixed. it misses some grasses and removing the errors will not help in game.

Grim Grass had already been updated to 3.1 with the errors fixed Darth

Posted
  On 9/27/2016 at 7:21 PM, Darth_mathias said:

hey guys looks like i will have to pull Grim Grass out for now.

The new version has errors that cant be fixed. it misses some grasses and removing the errors will not help in game.

Wait wich version had errors?

Posted
  On 9/27/2016 at 4:39 PM, dunc001 said:

Try disabling the chandelier meshes in SMIM and see if that makes any difference.

I've disabled both the chandeliers using console it only rises the fps to 14.
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