paul666root Posted September 14, 2016 Posted September 14, 2016 I dont know since i dont use that mod. Check in xEdit for conflicts.
minos55 Posted September 14, 2016 Posted September 14, 2016 Any idea where to start maybe?ok problem is actualy noble skyrim, anyone can tell me how i can figure out what texture is being used so i can remove that one?
paul666root Posted September 14, 2016 Posted September 14, 2016 So after updating DDL I get the crash fixes message"Skyrim has crashed because an object with form ID 000610AE base ID 00051126 type 0x26 failed to produce loaded node most likely due to a corrupted mesh or other reasons"I tracked those numbers down to "Meshes\Landscape\Trees\SRG_TreePineForest05.nif" in the trees and flora merge, but i dont know what to do with it... also worth noting is that when i open nifskope everything is fine until I try to exit, upon which my computer freezes and not even cntrl+alt+del works can someone help?Use nifhealer on it
NordPride_WorldWide Posted September 14, 2016 Posted September 14, 2016 So after updating DDL I get the crash fixes message"Skyrim has crashed because an object with form ID 000610AE base ID 00051126 type 0x26 failed to produce loaded node most likely due to a corrupted mesh or other reasons"I tracked those numbers down to "Meshes\Landscape\Trees\SRG_TreePineForest05.nif" in the trees and flora merge, but i dont know what to do with it... also worth noting is that when i open nifskope everything is fine until I try to exit, upon which my computer freezes and not even cntrl+alt+del works can someone help?quick update, i tried using NifHealer on that whole trees folder, and SRG_TreePineForest05 wasn't even one of the nifs that got healed.
masau Posted September 14, 2016 Posted September 14, 2016 Hi and thanks for making the guide. I was wondering, do you still have plans to add enhanced cities mod? Because if you do, i will wait a bit with starting a new character.
paul666root Posted September 14, 2016 Posted September 14, 2016 Hi and thanks for making the guide. I was wondering, do you still have plans to add enhanced cities mod? Because if you do, i will wait a bit with starting a new character.Town overhauls tend to be a conflict pain so no we wont add any big overhauls. Just little mods. But dont wait on us because you will wait a long time.quick update, i tried using NifHealer on that whole trees folder, and SRG_TreePineForest05 wasn't even one of the nifs that got healed.Try to reinstall EVT maybe its a bad download. I did not crash with that error yet. Is it reproducible?
richardo11 Posted September 14, 2016 Posted September 14, 2016 The character I am planing to play is a warrior -shield and sword/mace/axe + bows, thinking about that i wonder if i can skip all the dual sheath redux files without harming the late patches and the conflict resolution
NordPride_WorldWide Posted September 14, 2016 Posted September 14, 2016 Try to reinstall EVT maybe its a bad download. I did not crash with that error yet. Is it reproducible?its endlessly repeatable. think i know what it was... when i updated EVT i redid the merge but failed to copy the new SRG trees activator esp from the update into the trees and flora esp folder so i was using the old one. remerging the proper way now. will report back.
paul666root Posted September 14, 2016 Posted September 14, 2016 Well always whenEVT updates author makes some change to the esp aswell lately. So yea you need to remerge with the new espThe character I am planing to play is a warrior -shield and sword/mace/axe + bows, thinking about that i wonder if i can skip all the dual sheath redux files without harming the late patches and the conflict resolutionIf you skip DSR then look at the animations so you dont draw from back.Also when setting up xpmse mcm menu dont use swords on back and anything on back there.
richardo11 Posted September 14, 2016 Posted September 14, 2016 Well always whenEVT updates author makes some change to the esp aswell lately. So yea you need to remerge with the new espIf you skip DSR then look at the animations so you dont draw from back.Also when setting up xpmse mcm menu dont use swords on back and anything on back there.OK thanks
NordPride_WorldWide Posted September 14, 2016 Posted September 14, 2016 yeah that did it. gotta pay more attention
minos55 Posted September 14, 2016 Posted September 14, 2016 (edited) ok problem is actualy noble skyrim, anyone can tell me how i can figure out what texture is being used so i can remove that one?Ok found the troublemaker texture whdirtbrick.dds and whdirtbrick_n.dds if you delete this 2 the weird road on the bridge is gonethey are in \textures\architecture\windhelm Edited September 14, 2016 by minos55 1
richardo11 Posted September 14, 2016 Posted September 14, 2016 Talking about Improved closefaced helmets i have noticed that not SRLE nor this guide make a mention of the update (in download page) to the file - Update - Male corundum Dragon Priest mask texture fix (Small patch to fix a misassigned texture) this is done intentionally or it is a "small bug "
Nebulous112 Posted September 14, 2016 Posted September 14, 2016 I think the Apophysis (sp?) Dragon Priest masks don't need that fix, IIRC.
johnnywatts Posted September 14, 2016 Posted September 14, 2016 Hey guys, Just an FYI, Ordinator has been updated to v8.00. It now includes the Dragonborn respec, and as such, the install guide should no longer have an entry for the respec. Thanks.
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