richardo11 Posted September 13, 2016 Posted September 13, 2016 they are about the proper setting in crash fixes that is different from every system and need testing on which number is appropiate it they are in the guideAre there some settings to start up testing?
kareemamr50 Posted September 13, 2016 Posted September 13, 2016 (edited) Are there some settings to start up testing? how do you test that just go ingame and opem console in menu or how?yes go to the crashfixplugin.ini and change CustomMemoryBlock=1 this is optional btw and then start CustomMemoryBlockTotalSizeMb with number 64 and then open the game console anywhere even in the main menu and see if the two blocks are between 85-95% if it isn't increase the numbers until you get the proper percent for your system mind was 104 but it varies from system to system Edited September 13, 2016 by kareemamr50
richardo11 Posted September 13, 2016 Posted September 13, 2016 yes go to the crashfixplugin.ini and change CustomMemoryBlock=1 this is optional btw and then start CustomMemoryBlockTotalSizeMb with number 64 and then open the game console anywhere even in the main menu and see if the two blocks are between 85-95% if it isn't increase the numbers until you get the proper percent for your system mind was 104 but it varies from system to system Tank you very, very much for this tip
minos55 Posted September 14, 2016 Posted September 14, 2016 Finally started to play and just went to fly around to see if any problems first, and noticed weird snow and path on windhelm bridge, does anyone else have this?
sirjesto Posted September 14, 2016 Posted September 14, 2016 Finally started to play and just went to fly around to see if any problems first, and noticed weird snow and path on windhelm bridge, does anyone else have this? This has been around forever and I can't remember exactly what it is, but I think it is some kind of load order issue. Sorry I can't be of more help.
johnnywatts Posted September 14, 2016 Posted September 14, 2016 I'm following the instructions, and I find the following really confusing: Please note the merged patch contains the following patches: DBM_AOS_Patch.esp DBM_CACO_Patch.esp DBM_CRF_Patch.esp DBM_DPA_Patch.esp DBM_ESFCompanions_Patch.esp DBM_ImmersiveHorses_Patch.esp DBM_IWIA_Patch.esp DBM_HeavyArmory+IWIA_Patch.esp DBM_MoreInterestingLoot_Patch.esp DBM_MAS_Patch.esp DBM_MUS_Patch.esp DBM_RSChildren.esp (This is optional and NOT included in LOTD Patches Merged - use this patch only if you installed NPC Retextures - Optional Install) DBM_SCRR_Patch.esp DBM_Sofia_Patch.esp DBM_WAA_Patch.esp DBM_CCF_Patch.esp DBM_WAFR Patch.esp DBM_CCOR_patch.esp TCIY-BCS Patch.esp If you don't have all of these mods or you want to include DBM_RSChildren.esp you will have to do your own merge. This is the actual merge order and the filename output should be LOTD Patches Merged.esp I mean, making my own merge is fine and dandy. But where do I find the individual esps? I tried using the main file of the LOTD Patch Central page, but the name of the esps listed above don't tell you what options exactly you should use. Someone please clarify.
paul666root Posted September 14, 2016 Posted September 14, 2016 yes go to the crashfixplugin.ini and change CustomMemoryBlock=1 this is optional btw and then start CustomMemoryBlockTotalSizeMb with number 64 and then open the game console anywhere even in the main menu and see if the two blocks are between 85-95% if it isn't increase the numbers until you get the proper percent for your system mind was 104 but it varies from system to systemdon't test memory blocks in main menu.... go around skyrim and test there by opening the consoleI'm following the instructions, and I find the following really confusing: Please note the merged patch contains the following patches: DBM_AOS_Patch.esp DBM_CACO_Patch.esp DBM_CRF_Patch.esp DBM_DPA_Patch.esp DBM_ESFCompanions_Patch.esp DBM_ImmersiveHorses_Patch.esp DBM_IWIA_Patch.esp DBM_HeavyArmory+IWIA_Patch.esp DBM_MoreInterestingLoot_Patch.esp DBM_MAS_Patch.esp DBM_MUS_Patch.esp DBM_RSChildren.esp (This is optional and NOT included in LOTD Patches Merged - use this patch only if you installed NPC Retextures - Optional Install) DBM_SCRR_Patch.esp DBM_Sofia_Patch.esp DBM_WAA_Patch.esp DBM_CCF_Patch.esp DBM_WAFR Patch.esp DBM_CCOR_patch.esp TCIY-BCS Patch.esp If you don't have all of these mods or you want to include DBM_RSChildren.esp you will have to do your own merge. This is the actual merge order and the filename output should be LOTD Patches Merged.esp I mean, making my own merge is fine and dandy. But where do I find the individual esps? I tried using the main file of the LOTD Patch Central page, but the name of the esps listed above don't tell you what options exactly you should use. Someone please clarify.use the main file of the LOTD Patch Central and install the options there for what mods you use.For example DBM_AOS_Patch.esp this is the patch for Audio Overhaul of Skyrim. This DBM_IWIA_Patch.esp is the patch for Immersive Weapons and Immersive Armors... and so on.
paul666root Posted September 14, 2016 Posted September 14, 2016 I think some of the changes here are again bases on position of mod order https://wiki.step-project.com/index.php?title=User:Paul666root/Subguide_CR_SRLE_LOTD&diff=81848&oldid=81842yes.
minos55 Posted September 14, 2016 Posted September 14, 2016 Finally started to play and just went to fly around to see if any problems first, and noticed weird snow and path on windhelm bridge, does anyone else have this? This has been around forever and I can't remember exactly what it is, but I think it is some kind of load order issue. Sorry I can't be of more help.Any idea where to start maybe?
richardo11 Posted September 14, 2016 Posted September 14, 2016 OK, evening modding. I was trying to let the merges for later, but i hit the 255 plugs, so i going to start to merge. Taking an oversight of the merges sections, I see here and thereMAKE SURE YOU ARE USING THE MERGED PLUGIN STANDALONE SRLE EXTENDED LOTD PROFILE CREATED AT THE TOP OF THE GUIDE: Since i had no plans to play the SRLE version i did not create that profile, I have just one profile in my MO. Could that be a cause of any issue?
Darth_mathias Posted September 14, 2016 Author Posted September 14, 2016 OK, evening modding. I was trying to let the merges for later, but i hit the 255 plugs, so i going to start to merge. Taking an oversight of the merges sections, I see here and thereMAKE SURE YOU ARE USING THE MERGED PLUGIN STANDALONE SRLE EXTENDED LOTD PROFILE CREATED AT THE TOP OF THE GUIDE: Since i had no plans to play the SRLE version i did not create that profile, I have just one profile in my MO. Could that be a cause of any issue?no just make sure Merge plugins standalone is setup as per Neo says.
paul666root Posted September 14, 2016 Posted September 14, 2016 OK, evening modding. I was trying to let the merges for later, but i hit the 255 plugs, so i going to start to merge. Taking an oversight of the merges sections, I see here and thereMAKE SURE YOU ARE USING THE MERGED PLUGIN STANDALONE SRLE EXTENDED LOTD PROFILE CREATED AT THE TOP OF THE GUIDE: Since i had no plans to play the SRLE version i did not create that profile, I have just one profile in my MO. Could that be a cause of any issue?No issue if you are carrefull with what and how you install. I dont have a Base SRLE profile either in MO Anyway what you see there is reffering to a Merge Plugin Standalone profile for the merges on different profiles. Si that you dont have to delete merges
sirjesto Posted September 14, 2016 Posted September 14, 2016 I'm following the instructions, and I find the following really confusing: Please note the merged patch contains the following patches: DBM_AOS_Patch.esp DBM_CACO_Patch.esp DBM_CRF_Patch.esp DBM_DPA_Patch.esp DBM_ESFCompanions_Patch.esp DBM_ImmersiveHorses_Patch.esp DBM_IWIA_Patch.esp DBM_HeavyArmory+IWIA_Patch.esp DBM_MoreInterestingLoot_Patch.esp DBM_MAS_Patch.esp DBM_MUS_Patch.esp DBM_RSChildren.esp (This is optional and NOT included in LOTD Patches Merged - use this patch only if you installed NPC Retextures - Optional Install) DBM_SCRR_Patch.esp DBM_Sofia_Patch.esp DBM_WAA_Patch.esp DBM_CCF_Patch.esp DBM_WAFR Patch.esp DBM_CCOR_patch.esp TCIY-BCS Patch.esp If you don't have all of these mods or you want to include DBM_RSChildren.esp you will have to do your own merge. This is the actual merge order and the filename output should be LOTD Patches Merged.esp I mean, making my own merge is fine and dandy. But where do I find the individual esps? I tried using the main file of the LOTD Patch Central page, but the name of the esps listed above don't tell you what options exactly you should use. Someone please clarify.The FOMOD patcher detects what mods you have, so you shouldn't need to worry about what to select, the mods should be selected for you. Any idea where to start maybe?With any mod that alters snow textures.
NordPride_WorldWide Posted September 14, 2016 Posted September 14, 2016 So after updating DDL I get the crash fixes message"Skyrim has crashed because an object with form ID 000610AE base ID 00051126 type 0x26 failed to produce loaded node most likely due to a corrupted mesh or other reasons"I tracked those numbers down to "Meshes\Landscape\Trees\SRG_TreePineForest05.nif" in the trees and flora merge, but i dont know what to do with it... also worth noting is that when i open nifskope everything is fine until I try to exit, upon which my computer freezes and not even cntrl+alt+del works can someone help?
richardo11 Posted September 14, 2016 Posted September 14, 2016 Hei, I have followed the SRLE Extended LoTD installation guide for the most part, nevertheless, i have added very carefully a couple of mods on my own. One of them, because i like a more lively Skyrim is Animallica -https://www.nexusmods.com/skyrim/mods/57413/?- And i have included the Skytest Animallica.esp with all the Skytes/NARC patch merges in the merge "Animals Merged.esp"Testing Skyrim all seems to work, but i wonder if that can be an issue when installing the "SRLE Extended LoTD - Conflict Resolution.esp" What is your opinion?
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