minos55 Posted September 4, 2016 Posted September 4, 2016 (edited) In the cr guide i think this record is wrongly numbered and should be 0002AB89 0002AB87 <LvlSilverhandMelee2H "Silver Hand">Conflict Resloution: Use record from Bring Your Silver Merged.esp then move TPLT - Template, KWDA - Keywords from OBIS.espProblem Resolved: Changes from Bring Your Silver and Organized Bandits In Skyrim needed to be merged.And I think that meanst Endgame Npc overhaul not Bring your silver000B9982 <HirelingJenassa>Conflict Resloution: Use record from NPC Retextures Merged.esp then move ACBS - Configuration, SPLO - Actor Effect, Perks, Items, DNAM - Player Skills from Bring Your Silver Merged.espProblem Resolved: Changes from Bring Your Silver and NPC Retextures Merged needed to be merged. Edited September 4, 2016 by minos55
minos55 Posted September 5, 2016 Posted September 5, 2016 (edited) Sorry for double post but also the formID 0010D685 SilverPerk is not on the CR guide Edited September 5, 2016 by minos55
Hodegar Posted September 5, 2016 Posted September 5, 2016 hey guys quik question.. when installing minerva do we have to choose hairstyle 3 or can we change between the 4 choices?
Whetstone Posted September 5, 2016 Posted September 5, 2016 hey guys quik question.. when installing minerva do we have to choose hairstyle 3 or can we change between the 4 choices?You can use whatever you like.
reddvilzz Posted September 5, 2016 Posted September 5, 2016 (edited) So if Landscape and Environment Merge is enabled the fence in front of Sleeping Giant Inn and in front of Hod's and Gerdur are missing. That's weird. Edited September 5, 2016 by reddvilzz
reddvilzz Posted September 5, 2016 Posted September 5, 2016 So if Landscape and Environment Merge is enabled the fence in front of Sleeping Giant Inn and in front of Hod's and Gerdur are missing. That's weird.Nvm found the issue
NordPride_WorldWide Posted September 5, 2016 Posted September 5, 2016 So I ran relinker, Texgen, and DDL, chose the relic hunting start in solitude, and immediately to my right, the LOD for one of the buildings' towers is missing. I can see its windows being produced but the rest is missing. can anyone else confirm or is it just me?also, after installing all of the wyrmstooth modules, my children all around skyrim have that potato headed bug going on..
reddvilzz Posted September 5, 2016 Posted September 5, 2016 and the issue was?I've disabled the Spice Of Life mod while I moved the esps separately to make it easier to merge everything. So the meshes and textures are not enabled.
Quahogs Posted September 5, 2016 Posted September 5, 2016 Install Skyrim Flora Overhaul 2.5b - No grass + SFO Billboards for v2.5b (updated) (This is optional. If you like SFO 2.5b grass you can use the one installed in SRLE Base)Skyrim Flora Overhaul Billboards As per the SEP 4 complete guide it's advised to install SFO Billboards for v2.5b but the integration guide shows it in red - which indicates it's to be removed. Should that be switched to green ?
richardo11 Posted September 5, 2016 Posted September 5, 2016 I want to try to install this guide, but being based in SRLE i feel it a bit confusing, First because SRLE (i have it installed and tested) has a completely different installation order, Second because i think that there are mods installed in SRLE that are not in this guide, like "Mature Skin 2 UNP(B) 7BASE CBBE VANILLA", which makes the whole thing more confussing My feeling is that i should have go straight for this install and forget about SLRE, that it was my intention, but reading the header of the install about recommending to install and be familiar with SRLE i followed the advise. My impulse now is to uninstall the whole (damn) history and start anew with this install, having a look at the installation page of this list and i don't have the feeling to have missed anything if started here. In any case, many thanks for your hard work
jdsmith2816 Posted September 5, 2016 Posted September 5, 2016 This guide is based off of SRLE... it relies on the mods that are installed as part of SRLE and only covers installation of new ones. If you start with this guide alone you will not end up with a working product. Yes, we do remove some mods that we no longer need or want from the SRLE base.. These are called out in either the integration guide or the main guide. https://wiki.step-project.com/index.php?title=User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn&oldid=81393 https://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn_Integration_guide
NordPride_WorldWide Posted September 5, 2016 Posted September 5, 2016 fixed my children issue. but the LOD is still screwy. also, one of the pink trees that are placed as you approach the gate to enter solitude isn't sitting on the ground, rather it sits about ten feet off of it. also also, post 100
Hodegar Posted September 5, 2016 Posted September 5, 2016 question, why was 360 walk and run dropped as opposed to using it in SLRE BASE? can i keep it in installing extended LOTD?
jdsmith2816 Posted September 5, 2016 Posted September 5, 2016 Because othe ranimation packages in use make it redundant.
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