Monobloc Posted August 17, 2016 Posted August 17, 2016 (edited) I pm-ed rxkx22 with this. They use same assets but in the ck/xedit they all have different body textures/assets and thus different hand/feet/body (check it ysolda has ysoldabody, temba has tembabody and so on) And I didn't drop fading pride because of the guide unless you removed it specifically and I missed the update ? like even the official screenshots have the seam : https://staticdelivery.nexusmods.com/mods/110/images/63473-0-1467948768.jpg Edited August 17, 2016 by Monobloc
Darth_mathias Posted August 17, 2016 Author Posted August 17, 2016 I pm-ed rxkx22 with this. They use same assets but in the ck/xedit they all have different body textures/assets and thus different hand/feet/body (check it ysolda has ysoldabody, temba has tembabody and so on) And I didn't drop fading pride because of the guide unless you removed it specifically and I missed the update ? like even the official screenshots have the seam : https://staticdelivery.nexusmods.com/mods/110/images/63473-0-1467948768.jpgOK then is a issue in the original I will try your suggestion of copying ysoldabody to temba
Monobloc Posted August 17, 2016 Posted August 17, 2016 Seems like i'm bothering for not much, apologies for that :confused:
wisethug Posted August 17, 2016 Posted August 17, 2016 Is there any risks to remove AAE mid playtrough ?
Darth_mathias Posted August 17, 2016 Author Posted August 17, 2016 (edited) Seems like i'm bothering for not much, apologies for that :confused:no is ok cos that would bother me too anyway fixed will release an update the the NPC Retextures at some point today need to check out so other stuff first like teh AAE update SirJesto sent me. also if your up for it the cliff behind Merryfield farm in Riften you mentioned my wife has just removed the whole cliff it looks a little bare now what i think need to happen is the XYZ rotation date needs adjusting whcih i can do in xEdit but i need the co-ordinates from the CK to do but i have no luck with that. if you feel like could do the adjust in the CK them message me the XYZ rotation data? Is there any risks to remove AAE mid playtrough ?should be OK it doesn't have scripts. Edited August 17, 2016 by Darth_mathias
Whiskey990 Posted August 17, 2016 Posted August 17, 2016 Did we remove "DBM_3DNPC_Patch" permanently from the LoTD Patch Central installation? I see the text got deleted but it says you removed nothing on the update notes. Just making sure we are not missing anything, cheers! :)
Darth_mathias Posted August 17, 2016 Author Posted August 17, 2016 Did we remove "DBM_3DNPC_Patch" permanently from the LoTD Patch Central installation? I see the text got deleted but it says you removed nothing on the update notes. Just making sure we are not missing anything, cheers! :)we don't need it that patch has been integrated into the main Legacy of the dragonborn mod
Whiskey990 Posted August 17, 2016 Posted August 17, 2016 Roger that! Thank-you for the speedy reply :D we don't need it that patch has been integrated into the main Legacy of the dragonborn mod
Nebulous112 Posted August 17, 2016 Posted August 17, 2016 Hey Darth, For RDO, a couple things: One, I read this about Sofia in the comments from the RDO author: Sofia has one conflict with RDO over the "Cloud District" dialogue record for Nazeem. So, if you load them like this: SofiaRDO Then Sofia won't respond to Nazeem when he says that line to the player. But, he'll stop using it once you become Thane of Whiterun. If you load them like this: RDOSofia Then Sofia will respond to Nazeem when he says that line to the player, which he will continue to do so for the entire duration of the game. Even after you become Thane of Whiterun. If you understand how to resolve dialogue condition conflicts, you can copy over the conditions from RDO into Sofia in order to allow both of their features to work.Also, about Minerva, the RDO author recommends using the Prevent Actor option in the MCM for her or you could hear the same dialogue back to back. This is because 95% of the RDO dialogue is already included with Minerva. The RDO author is trying to work it out with the Minerva author for maybe making a version without all the RDO-added dialogue so that MCM tweaking wouldn't be needed.
canadus Posted August 17, 2016 Posted August 17, 2016 how are you guys controlling your levling speed ? canadus.
Whiskey990 Posted August 17, 2016 Posted August 17, 2016 Nebulous/Darth, Any chance you guys could update your Modwat.ch? As this gets changed so often, it's a nice way to make sure you're not missing anything. Than all one has to do is copy that paste it into Notepad++ (free) in one new file, than make another with your own Modwat.ch and you can run a plugin called compare and it will line-by-line show the differences (green = they added, red = they removed/don't have) Just a thought!
paul666root Posted August 17, 2016 Posted August 17, 2016 Did we remove "DBM_3DNPC_Patch" permanently from the LoTD Patch Central installation? I see the text got deleted but it says you removed nothing on the update notes. Just making sure we are not missing anything, cheers! :)updated now changelog
Monobloc Posted August 17, 2016 Posted August 17, 2016 (edited) Darth It's the first time i'm doing this but I managed to suppress the gap with the rockcliff I think. the XYZ are : Position :X : 165813.2813Y : -85139.1094Z : 11005.7803 Rotation :X : 0.0000Y : -0.0000Z : 101.8479 Edited August 17, 2016 by Monobloc
Nebulous112 Posted August 17, 2016 Posted August 17, 2016 Nebulous/Darth, Any chance you guys could update your Modwat.ch? As this gets changed so often, it's a nice way to make sure you're not missing anything. Than all one has to do is copy that paste it into Notepad++ (free) in one new file, than make another with your own Modwat.ch and you can run a plugin called compare and it will line-by-line show the differences (green = they added, red = they removed/don't have) Just a thought!Nah, it's not my guide. I'll leave that for Darth / Lexy or Paul. ;-) I add a bunch of stuff not in the guide, and I don't use everything that is in the guide. So my Modwat.ch would be kinda useless to you. Plus I'm 100% in Enderal mode, and I don't really feel like switching everything back to normal Skyrim until I'm done with it. I must say Enderal is pretty damn cool. Just running it with DynDOLOD (vanilla and Enderal billboards, plus Enderal option from DynDOLOD patches) and Vividian ENB (Enderal option in FOMOD). Pretty gorgeous, and voice acting is top notch. It has a really good story.
Darth_mathias Posted August 17, 2016 Author Posted August 17, 2016 Hey Darth, For RDO, a couple things: One, I read this about Sofia in the comments from the RDO author: Also, about Minerva, the RDO author recommends using the Prevent Actor option in the MCM for her or you could hear the same dialogue back to back. This is because 95% of the RDO dialogue is already included with Minerva. The RDO author is trying to work it out with the Minerva author for maybe making a version without all the RDO-added dialogue so that MCM tweaking wouldn't be needed.so spotted the sofia conflict and fixed will be included in the next CR update. I will add a MCM section about Minerva as well Cos that has been mentioned before but i keep forgetting to sort out out. Darth It's the first time i'm doing this but I managed to suppress the gap with the rockcliff I think. the XYZ are : Position :X : 165813.2813Y : -85139.1094Z : 11005.7803 Rotation :X : 0.0000Y : -0.0000Z : 101.8479OK thanks you're awesome i'll take a look I would do this sort of stuff myself if I can only stop the CK from crashing every bloody 5 mins
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