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SRLE Extended: Legacy of The Dragonborn


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I reinstalled everything to be CBBE instead of UNPB as individual mods so I can switch back and forth between them. So even if I make the merge myself again, would I have to go back to UNPB to fix the issue because of the CR? It wouldn't be a big deal, I only went to CBBE because I have armor mods not included in the guide that I made compatible with CBBE and Bodyslide. Speaking of which, does UNPB work with Bodyslide?

Ah, that makes sense. Yeah, I'm not sure. Instead of downloading the special SR:LE versions of the NPC retextures you will have to download the main versions and install per instructions. I've never used bodyslide, so I am not sure about that. :-/

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Im not able to craft a lot of the Dwarven items even after getting the "Meric Smithing" Perk from Ordinator, also seems to happen with Orcish Armors, though Elven does have all of the recipes displayed. Am I missing something? Is this part of a mod? I made sure I did all the merges correctly and the only change I made was not installing all of the ELFX stuff because Im using another ENB, and even so I deleted the invalid references in the SR Conflict Resolution.esp.

 

These are the only things Im able to craft: https://imgur.com/hvdSFDR

 

[spoiler=Load Order]# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Skyrim Project Optimization - No Homes - Full Version.esm
Falskaar.esm
EFFCore.esm
WM Flora Fixes.esp
RSkyrimChildren.esm
SkyTEST-RealisticAnimals&Predators.esm
Campfire.esm
notice board.esp
RaceCompatibility.esm
Gray Fox Cowl.esm
Enhanced Landscapes - Merged.esp
Cutting Room Floor.esp
EasyWheel.esp
SkyUI.esp
FISS.esp
AHZmoreHUD.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
UIExtensions.esp
towConversation.esp
You Hunger.esp
RelightingSkyrim_Legendary.esp
LegacyoftheDragonborn.esp
Miscellaneous Merged.esp
BetterQuestObjectives.esp
EFFDialogue.esp
Better Dynamic Snow.esp
mintylightningmod.esp
Real Roads.esp
FNIS.esp
XPMSE.esp
Snazzy Furniture and Clutter Overhaul.esp
Dual Sheath Redux.esp
GQJ_DG_vampireamuletfix.esp
Vivid Weathers.esp
Vivid Weathers - Falskaar.esp
Vivid Weathers - Minty Lightning patch.esp
DeadlySpellImpacts.esp
Traps Are Dangerous.esp
VioLens.esp
WM Trap Fixes.esp
Brevi_MoonlightTalesEssentials.esp
Gray Fox Flora Overhaul.esp
NotSoFast-MainQuest.esp
DBM_RSChildren.esp
ogDiverseDragons2.esp
3DNPC.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
GuardAnimationsGDO.esp
Weapons & Armor Fixes_Remade.esp
Clothing & Clutter Fixes.esp
CollegeOfWinterholdImmersive.esp
Wintermyst - Enchantments of Skyrim.esp
Skyrim Immersive Creatures.esp
aMidianBorn_ContentAddon.esp
RaceCompatibilityUSKPOverride.esp
Complete Crafting Overhaul_Remade.esp
WetandCold.esp
Helgen Reborn.esp
WetandCold - Ashes.esp
WAF_CCF_SIC Patch.esp
AAE Ultimate Edition.esp
OBIS.esp
Immersive Weapons.esp
Wildcat - Combat of Skyrim.esp
Vigor - Combat and Injuries.esp
Vigor - Movement Tweaks.esp
Dragon Combat Overhaul.esp
ESFCompanions.esp
Skyrim Immersive Creatures - DLC2.esp
DeadlyDragons.esp
Dual Wield Parrying_SKSE.esp
DBM_ESFCompanions_Patch.esp
ogDiverseDragons2 - Deadly Dragons Patch.esp
WeaponsArmorFixes_ImmersiveWeapons_Patch.esp
3DNPC CCOR.esp
Lore Weapon Expansion.esp
PrvtI_HeavyArmory.esp
Immersive Horses.esp
Immersive Horses - Hearthfire Patch.esp
WetandColdAshes WAFR CCF.esp
Weapons and Armors Attributes.esp
DBM_ImmersiveHorses_Patch.esp
Animals Merged.esp
Thunderchild - Epic Shout Package.esp
MoonAndStar_MAS.esp
Undeath.esp
Holidays.esp
Thieves Guild Requirements.esp
Immersive Patrols II.esp
DawnguardArsenal.esp
DawnguardArsenal_CCOR Compatibility Patch.esp
Bring Your Silver Merged.esp
SkyrimsUniqueTreasures.esp
BFT Ships and Carriages.esp
Realistic Boat Bobbing.esp
Falskaar - Notice Board.esp
RealisticWaterTwo - Waves - Falskaar.esp
Disparity.esp
Endgame NPC Overhaul.esp
NPC Retextures Merged.esp
TheChoiceIsYours.esp
Atlas Legendary.esp
Inigo.esp
InigoMCM.esp
SMIM-Merged-All.esp
Frostfall.esp
Better Vampires.esp
Weapons_Armors Merged.esp
dD - Enhanced Blood Main.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
Undeath Immersive Lichdom V3.esp
High Level Enemies - SIC.esp
High Level Enemies - SIC Falskaar.esp
OBISDB.esp
Bring Out Your Dead - Legendary Edition.esp
konahrik_accoutrements.esp
imp_helm_legend.esp
TradeBarter.esp
DBM_WAF_CCF_CCOR_Patch.esp
DBM_WAFR Patch.esp
DBM_CCF_Patch.esp
DBM_CCOR_patch.esp
Provincial Courier Service.esp
CollegeDaysWinterhold.esp
Aurora - Standing Stones of Skyrim.esp
DBM_MAS_Patch.esp
SofiaFollower.esp
ForgottenCity.esp
WheelsOfLull.esp
DBM_IA_Patch.esp
BadGremlinsJarHunt.esp
More Interesting Loot for Skyrim.esp
BGsomethingFishy.esp
3DNPC Alternative Locations.esp
BGtheCapturedFairies.esp
The Paarthurnax Dilemma.esp
BGtrophyHeads.esp
TimingIsEverything.esp
konahrik_accoutrements_db.esp
BooksOfSkyrim.esp
Moon and Star Patches Merged.esp
iNeed.esp
DBM_CRF_Patch.esp
notice board - dragonborn patch.esp
3DNPCEFF.esp
3DNPC Followers Perk Addon.esp
Luna_GoV.esp
Minerva.esp
Toccata.esp
FNIS_PCEA2.esp
Crime Overhaul.esp
AetheriumSwordsnArmor.esp
Clothing & Clutter_3DNPC_Patch.esp
Chesko_WearableLantern.esp
RealisticRoomRental-Basic.esp
Imperious - Races of Skyrim.esp
Imperious Liches Disparity.esp
Imperious - Disparity Compatibility Patch.esp
MatureSkinComplexions.esp
PreventsAccidentPickUp.esp
LustmordVampireArmor.esp
LostGrimoire.esp
3DNPC CCOR Cloak Leveled Lists.esp
Ordinator - Perks of Skyrim.esp
Apocalypse Merged.esp
Beards.esp
Brows.esp
KS Hairdo's.esp
Faces Merged.esp
Heads Up Display Merge.esp
ICH Patches Merged.esp
RSChildren_CompleteUSKP.esp
Khajiit Ears Show .esp
Undeath_imp_helm_legend_Patch.esp
MLU.esp
Complete Alchemy & Cooking Overhaul.esp
SkyrimCoinReplacerRedux.esp
DBM_CACO_Patch.esp
DBM_SCRR_Patch.esp
Bathing in Skyrim - Merged.esp
Alternate Start - Live Another Life.esp
Immersive Citizens - AI Overhaul.esp
Whistling Mine.esp
NSUTR - Merged.esp
SpiceOfLife - Forts.esp
Darkwater Crossing.esp
Shor's Stone.esp
Ivarstead.esp
Kynesgrove.esp
Soljund's Sinkhole.esp
Relationship Dialogue Overhaul.esp
FarmhouseChimneys - Merged.esp
Karthwasten.esp
Landscape and Environment Merge.esp
Snazzy Overhaul Patches Merged.esp
Immersive Citizens - CRF patch.esp
RealisticWaterTwo.esp
AOS.esp
Vivid Weathers - AOS patch.esp
CACO - Patches.esp
MUS patches merged.esp
WAA Patches Merged.esp
SRLE Extended LOTD - Conflict Resolution.esp
LOTD Patches Merged.esp
RealisticWaterTwo - Legendary.esp
DBM_AOS_Patch.esp
AAE Patches Merged.esp
Dreadflopps Modular Patches Merged.esp
Scarcity - Less Loot Mod.esp
Scarcity - 8x Loot Rarity.esp
Scarcity - 6x Merchant Item Rarity.esp
Bashed Patch, 0.esp
ASIS-Dependency.esp
ASIS.esp
Dual Sheath Redux Patch.esp
DynDOLOD.esp

 

 

Thanks in advance.

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Expanding on my previous post:

 

Is that part of Morrowloot? Since I read the description for the simplified edition and not the full version I was completely clueless. Though its kinda unfair wasting one full perk for something I won't be able to use at all, but oh well, should've read before doing that I guess.

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A little typo in guide - "FOMOD Instructions Improved closefaced helmets - Patches - SRLE Extended LOTD" version is 1.00 and name is Improved Closedfaced Helmets - PATCHES v1. Could not find file for half an hour, i though it should have exact same name as in the guide.

fixed

 

This shouldn't be added to the CR?

 Idle Animation \ 00069CEB <KillMoveDragonRoot> Related idle animation#1 from dragon combat overhaul

yes i think it does need to be added. On the next update

 

UUNP soon Kappa

 

I reinstalled everything to be CBBE instead of UNPB as individual mods so I can switch back and forth between them. So even if I make the merge myself again, would I have to go back to UNPB to fix the issue because of the CR? It wouldn't be a big deal, I only went to CBBE because I have armor mods not included in the guide that I made compatible with CBBE and Bodyslide. Speaking of which, does UNPB work with Bodyslide?

I'm using UUNP and Bodyslide for about a month now and i got no problems.

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Question..two actually... for install order when I create the new MO profile with slre base...am I supposed to deactivate all of left pane and then reactivate one mod at a time in order, while installing and moving into place the new mods? And second, if I don't want to install all of the extended list and just want to install sections, fir example say just the npc overhaul section... is that possible or no? What about keeping SFO? Would I then skip the tree mods added by this guide? Sorry for all the questions.

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Question..two actually... for install order when I create the new MO profile with slre base...am I supposed to deactivate all of left pane and then reactivate one mod at a time in order, while installing and moving into place the new mods? And second, if I don't want to install all of the extended list and just want to install sections, fir example say just the npc overhaul section... is that possible or no? What about keeping SFO? Would I then skip the tree mods added by this guide? Sorry for all the questions.

Q.1 I did deactivate all mods in left pane and reactivated them one by one but that was easiest method for me personally.

 

q.2 you can install what you like however you will have to do your own conflict resolution. 

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Ok guy a conflcit between Better fast travela nd enhanced landscape have been found thanks to Baronaatista for pointing it out.

 

 

Manual TES5Edit Cleaning Required:

  • Problem: Both Enhanced Landscape and Better Fast Travel - Carriages and Ships - Overhauled add ad dock to Heartwood Mill.
  • Solution: Delete the Doack added by Better Fast Travel - Carriages and Ships - Overhauled.
Open TES5Edit then select BFT Ships and Carriages.esp and click [OK].Navigate to BFT Ships and Carriages.esp > Worldspace > Tamriel > Block 1, -1 > Sub-Block 4, -3.Right Click and select "Remove"Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK].

If you don't use Enhanced landscape you don't need to do this.

Edited by Darth_mathias
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got a question,,

 

why do this in this merge

1. Create a New Folder in Mod Organizer\mods called Snazzy Overhaul Patches Only.2. Cut and Paste ONLY the following esps into this new folder:SFCO - CRF Patch.esp)SFCO - ELFX Patch.espSFCO - CCF Patch.espSFCO - Immersive College of Winterhold Patch.esp)SFCO - Alternate Start Patch.espSFCO - Immersive Citizens Patch.espSFCO - Arthmoor's Villages Patch.esp 3. Once this is done activate Snazzy Overhaul Patches Only and do the merge.

why not merge as normal ??

 

cheers

Canadus

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got a question,,

 

why do this in this merge

1. Create a New Folder in Mod Organizer\mods called Snazzy Overhaul Patches Only.2. Cut and Paste ONLY the following esps into this new folder:SFCO - CRF Patch.esp)SFCO - ELFX Patch.espSFCO - CCF Patch.espSFCO - Immersive College of Winterhold Patch.esp)SFCO - Alternate Start Patch.espSFCO - Immersive Citizens Patch.espSFCO - Arthmoor's Villages Patch.esp 3. Once this is done activate Snazzy Overhaul Patches Only and do the merge.

why not merge as normal ??

 

cheers

Canadus

because I didn't want the Textures and Meshes folders from the mod to be sucked into the merge which would happen if merged normally.

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