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Posted (edited)

So I'm using both Step core and extended plus several packs, I have over 200 more than I can have to use in mod organizer. I can cut that down using Wyre Bash, but I need to cut like 50 from my list I'm going to work at it myself, but if anyone can give me general advice, or sees something obvious I can get rid of, or conflicts with something else in my list below, I'd be very grateful!

 

 

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Edited by Nebulous112
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5 answers to this question

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Posted

Dear Lord...what kind of hardware do you have that can handle that kind of list?  :O_o:

 

Enchanting Awakened conflicts with both Acquisitive Soul Gems and Smart Souls. I believe "Brawl Bugs Patch - Plugins - Modder Resource" is included in enhanced blood textures and "Come together N Out of the way - Nausicaa-S Tweaker" is redundant with EFF, right? 

 

You also appear to have the wrong version of "Armor and Clothing for Kids", since you appear to have New Children installed rather than RSChildren.

 

There may be more, but those are the few that are obvious from a quick glance of that list. 

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Posted

Hi Avatarian,

 

Please use spoiler tags for long strings of text, such as mod lists or .ini file copypasta.

 

[spoiler]text[/spoiler]
As for your issue, there are definitely a few redundancies, as shaunlewis mentioned. I would trim back to just STEP Extended and add a few at a time, if I were you. Verify that STEP doesn't already have a mod with the same function, and go from there. The more mods you add on top of STEP, the more custom conflict resolution in xEdit you will have to do, as well.

 

Good luck with your build! :-)

  • 0
Posted (edited)

Really, I think you are coming at this from the wrong direction - Nebulous has the right idea. Rather than build a massive list full of incompatible and functionally equivalent mods and then try and trim back, it would be better to trim back to the base install and slowly add on. I get the impression from your previous posts that you haven't tested as you went along, and I have serious doubts about your PCs ability to reliably handle such a play through; even on that handsome bit of kit you posted about earlier.

 

Instead, as painful as it is after spending the time installing, I would either pick one of STEP Extended (which is a more "vanilla like" experience) or SRLE (which is more of a 'what could have been' but not necessary as Bethesda intended) and go back to a base install of either, then add-on a few extra mods, maybe a small pack, at a time. MO profile features will be very helpful here, and unless you deleted the installers as you went, you wont need to re-download.

 

Then, test test test as you go - at least pick a start from the alternate start list, perhaps the camping in the wilds, and at least run around for a minute or two and watch your FPS. Perhaps toggle god mode in the console and spawn a couple of dragons and 25 or so bandits, and maybe keep an eye the script latency test activated through the convenient horses MCM, once you have that installed. At some point, you will notice things just aren't working too well, and at that point you can make a reasoned decision on how much you need to cut  - at least for this particular play through on this particular MO profile. 

 

I know it is easy to think wrongly about what you can reasonably expect - you have brand spanking new hardware, and it's a nigh on 5 year old game, right? Unfortunately, the age of the game engine is exactly what restricts the amount of additions you can sensibly get away with.

 

If you push me on the question as posted, I would say keep smart souls and dump the others, but really, do give serious consideration to going back to basics and build slowly. As the adage goes, plan to throw one away. At least you are familiar now with the mechanics of actual modding process, so things will go much smoother, and I really think if you tackle it as you are now, you are going to end up putting another couple of hours work into something that probably won't be particularly enjoyable to play. 

Edited by shaunlewis
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