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reddvilzz

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Everything posted by reddvilzz

  1. Do you have missing masters? CTD at launch usually caused by that. @LadyLexy where do you set the BetterObjectives Merged on loot? Because mine is put very low near the end and it reverts most of the changes in the CR. Edit: I also found a couple of records that maybe missed to be forwarded correctly? I tried doing it for my own CR here if you want to check it and correct me if I'm wrong?
  2. Thank you for this. Sent from my Nexus 5 using Tapatalk
  3. Oh right this helped, thanks. I've also managed to fix the CR vampireQuest errors, looks like Better Vampire is updated to 8.0 and I'm still using 7.5 that's why. Sorry for the hussle.
  4. Okay I've fixed the CR by reinstalling and remove the Collectables and Treasures Merged.esp as master, but I'll skip the sort master because that cause a lot of errors to show up for some reason. And I haven't figured out the vampireQuest error for now.
  5. I have it actually which is weird. Edit: oh wow okay everything just went from bad to worse on the CR lol, I removed the Collectables and Treasures Merged.esp as a master and sort the CR then when I check for errors there are a lot of them instead of only the vampireQuest error before.
  6. Uh can anyone check what mod is this from https://imgur.com/a/qis89? Because my CR is having this error and I have checked and reinstalled my Racecompatibility and it stills gave me errors.
  7. I forgot about that yeah they have unresolved error no idea what mod is it from and also the Helgen RSC patch also have error on their tint value? Sent from my Nexus 5 using Tapatalk
  8. Okay cool, That's what I have merged as well, although I haven't build bashed patch I can't tell if they get merged into the bashed patch. I also merged couple of esps that are not merged from the guide, so far I only remember the 3DNPC - Alternative Locations into the Interesting NPCs Patch. Sent from my Nexus 5 using Tapatalk
  9. Looks like my vpn is on and that explains why I can't open modwatch and certain sites are slow to load. Uh darth's modwatch seems to be quite different, I noticed the Unofficial Skyrim Modders Patch with a quick glance. I just confused on comparing the load order of each mods since we can't really rely on Loot 100%. At the default mod list is sorted on priority, you might want to click on the priority tab instead of the mod name tab on your modlist Sent from my Nexus 5 using Tapatalk
  10. Okay thanks, I can't open modwatch for some reason might be something with my ISP that's why I can't check. Sent from my Nexus 5 using Tapatalk
  11. Should be fine if you copy the scripts as well if you're planning to move the esps into their separate mod. @LadyLexy is darth's modwatch up to date?
  12. Okay so I'm nearing the end of the guide, currently on Loot Metadata and Bash Tags and confused about the errors in the CR but I'm about to close it up for the day. I'm looking for suggestion from any of you, since I'm close at the end but I have this huge feeling I may have missed something/messed up something by following the guide which I do not know what, my mind might not working well when I'm installing the guide this past 2 weeks. Anyone could suggest on what I should do to double check in a efficient ways other than looking at the guide from start again? The feeling to get everything perfect is really a problem for me. Also does darth's modwatch is up to date? My only idea is either to check with the integration page or maybe darth's modwatch. Thank you. Sent from my Nexus 5 using Tapatalk
  13. I've got lots of errors on 1.50 CR No idea is my LO that cause it or something else.The 1st error is something I really hate because it is so hard to fix it, all I've removed is the Collectibles and Treasures Merged since I only use 1 treasure mod.
  14. I've merged Arthmoor's Village too thanks to Paul's help, fixing the patches to point to the new merged version is painful yes but it is worth it I think. So far the only hard part is fixing the Snazzy's Patches. Okay thank you.
  15. After looking up on the forum, looks like I didn't know the continuation of the bald head from using certain Dragonpriest Masks, does this has been fixed? I think I missed the solutions somewhere.
  16. Okay great, I'll just leave it be for now I guess.
  17. Looks like if someone wanted to merge the rest of the CACO patches all together need to double checks it on xEdit first since there are still a lot of conflicts between the patches. If someone just blindly merged them together might make the patch rather useless if not done correctly. Also just noticed in CACO Ordinatored: In FormID List xx01FE87 - DLC2PerksAlchemy one of the LNAM from CACO Ordinatored might use the old Ordinator perk? Since I can't find perk ORD_Alc90_Catalyst_Perk_WasCatalyst_OrdASISExclude "World Serpent" [PERK:0005821B] even on Ordinator perks list on xEdit, it has been changed to ORD_AlcDEP_FieldAlchemy_Perk_80_OrdASISExclude "Field Alchemy" [PERK:14064A18]. I haven't compare any of this to the CR though, but just an early checking before I merge the CACO patches all together resulting this.
  18. Okay nvm it is now working for some reason.
  19. I'm having issue where Merge Plugins won't read the TESV_Papyrus_Flag.flg when I try to find it from the program, I've waited for the background load to finish and yet it won't show it up. The file is in the Skyrim/Data/Scripts/Source though only Merge Plugins can't see it. Any suggestion here? I'm guessing it is because the amount of files on that folder. I tried running Merge Plugins outside from MO and I can find the TESV_Papyrus_Flag.flg with that way but not through MO.
  20. Usually I merged everything with the merge plugins before running bashed patch so it doesn't reach that limit. Sent from my Nexus 5 using Tapatalk
  21. Okay thanks, there's quite of changes since the last I installed and followed the guide and quite the amount of time that makes me confused too. Oh yeah this one also makes me confused, so I just installed it. Also about any of the AOS2 Patches none of them aren't used, is it because the patches are in the CR?
  22. Maybe I can do that, but I'm too lazy to reinstall that again lol. Maybe next time thanks for the suggestion. Btw, I checked You Hunger and the latest version is version 2 instead of 1.3.1 from the guide. Is there a reason we didn't update? The author remake his mod from scratch though, and I don't know what's the impact and what's needed if I say I want to update it manually for my load order.
  23. Oh okay that makes sense. I used it back then, but I used both bashed patch and Mator's Smash and compare each other out of that because I was having issue with some of the records are not properly carried over if using the old version of Mator Smash. For now I haven't tested out the new Mator's Smash, I am reading somewhere that this issue is already fixed by him but then again haven't tried it still installing the guide for now.
  24. I just noticed some mods like the DRAUGR, DRAGON PRIEST and SKELETON retexture ended up in the Vanilla Items Retextures and Tweaks section, aren't they supposed in the Vanilla Creature Retextures and Tweaks section?
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